Re-organize all projects (#4166)

This commit is contained in:
DrSmugleaf
2021-06-09 22:19:39 +02:00
committed by GitHub
parent 9f50e4061b
commit ff1a2d97ea
1773 changed files with 5258 additions and 5508 deletions

View File

@@ -0,0 +1,40 @@
using Content.Shared.Singularity;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Singularity.Visualizers
{
[UsedImplicitly]
public class SingularityVisualizer : AppearanceVisualizer
{
[DataField("layer")]
private int Layer { get; } = 0;
public override void InitializeEntity(IEntity entity)
{
base.InitializeEntity(entity);
entity.GetComponentOrNull<SpriteComponent>()?.LayerMapReserveBlank(Layer);
}
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
if (!component.Owner.TryGetComponent(out SpriteComponent? sprite))
{
return;
}
if (!component.TryGetData(SingularityVisuals.Level, out int level))
{
return;
}
sprite.LayerSetRSI(Layer, "Constructible/Power/Singularity/singularity_" + level + ".rsi");
sprite.LayerSetState(Layer, "singularity_" + level);
}
}
}