Re-organize all projects (#4166)
This commit is contained in:
970
Content.Client/Preferences/UI/HumanoidProfileEditor.cs
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970
Content.Client/Preferences/UI/HumanoidProfileEditor.cs
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@@ -0,0 +1,970 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Client.CharacterAppearance;
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using Content.Client.Lobby.UI;
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using Content.Client.Stylesheets;
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using Content.Shared.CharacterAppearance;
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using Content.Shared.GameTicking;
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using Content.Shared.Preferences;
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using Content.Shared.Roles;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.Utility;
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using Robust.Shared.Enums;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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namespace Content.Client.Preferences.UI
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{
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public partial class HumanoidProfileEditor : Control
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{
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private static readonly StyleBoxFlat HighlightedStyle = new()
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{
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BackgroundColor = new Color(47, 47, 53),
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ContentMarginTopOverride = 10,
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ContentMarginBottomOverride = 10,
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ContentMarginLeftOverride = 10,
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ContentMarginRightOverride = 10
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};
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private readonly LineEdit _ageEdit;
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private readonly LineEdit _nameEdit;
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private readonly IClientPreferencesManager _preferencesManager;
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private readonly Button _saveButton;
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private readonly Button _sexFemaleButton;
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private readonly Button _sexMaleButton;
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private readonly OptionButton _genderButton;
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private readonly OptionButton _clothingButton;
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private readonly OptionButton _backpackButton;
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private readonly HairStylePicker _hairPicker;
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private readonly HairStylePicker _facialHairPicker;
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private readonly EyeColorPicker _eyesPicker;
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private readonly List<JobPrioritySelector> _jobPriorities;
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private readonly OptionButton _preferenceUnavailableButton;
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private readonly Dictionary<string, VBoxContainer> _jobCategories;
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private readonly List<AntagPreferenceSelector> _antagPreferences;
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private readonly IEntity _previewDummy;
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private readonly SpriteView _previewSprite;
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private readonly SpriteView _previewSpriteSide;
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private bool _isDirty;
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public int CharacterSlot;
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public HumanoidCharacterProfile? Profile;
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public event Action<HumanoidCharacterProfile, int>? OnProfileChanged;
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public HumanoidProfileEditor(IClientPreferencesManager preferencesManager, IPrototypeManager prototypeManager,
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IEntityManager entityManager)
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{
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_random = IoCManager.Resolve<IRobustRandom>();
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_prototypeManager = prototypeManager;
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_preferencesManager = preferencesManager;
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var hbox = new HBoxContainer();
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AddChild(hbox);
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#region Left
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var vBox = new VBoxContainer {Margin = new Thickness(10)};
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hbox.AddChild(vBox);
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var middleContainer = new HBoxContainer
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{
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SeparationOverride = 10
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};
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vBox.AddChild(middleContainer);
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var leftColumn = new VBoxContainer();
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middleContainer.AddChild(leftColumn);
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#region Randomize
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var randomizePanel = HighlightedContainer();
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var randomizeEverythingButton = new Button
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{
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Text = Loc.GetString("Randomize everything")
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};
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randomizeEverythingButton.OnPressed += args => { RandomizeEverything(); };
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randomizePanel.AddChild(randomizeEverythingButton);
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leftColumn.AddChild(randomizePanel);
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#endregion Randomize
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#region Name
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var namePanel = HighlightedContainer();
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var nameHBox = new HBoxContainer
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{
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VerticalExpand = true
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};
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var nameLabel = new Label { Text = Loc.GetString("Name:") };
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_nameEdit = new LineEdit
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{
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MinSize = (270, 0),
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VerticalAlignment = VAlignment.Center
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};
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_nameEdit.OnTextChanged += args => { SetName(args.Text); };
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var nameRandomButton = new Button
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{
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Text = Loc.GetString("Randomize"),
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};
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nameRandomButton.OnPressed += args => RandomizeName();
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nameHBox.AddChild(nameLabel);
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nameHBox.AddChild(_nameEdit);
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nameHBox.AddChild(nameRandomButton);
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randomizePanel.AddChild(nameHBox);
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#endregion Name
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var tabContainer = new TabContainer {VerticalExpand = true};
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vBox.AddChild(tabContainer);
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#region Appearance
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var appearanceList = new VBoxContainer();
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var appearanceVBox = new VBoxContainer
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{
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Children =
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{
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new ScrollContainer
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{
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VerticalExpand = true,
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Children =
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{
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appearanceList
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}
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}
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}
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};
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tabContainer.AddChild(appearanceVBox);
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tabContainer.SetTabTitle(0, Loc.GetString("Appearance"));
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var sexAndAgeRow = new HBoxContainer
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{
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SeparationOverride = 10
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};
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appearanceList.AddChild(sexAndAgeRow);
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#region Sex
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var sexPanel = HighlightedContainer();
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var sexHBox = new HBoxContainer();
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var sexLabel = new Label { Text = Loc.GetString("Sex:") };
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var sexButtonGroup = new ButtonGroup();
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_sexMaleButton = new Button
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{
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Text = Loc.GetString("Male"),
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Group = sexButtonGroup
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};
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_sexMaleButton.OnPressed += args =>
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{
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SetSex(Sex.Male);
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if (Profile?.Gender == Gender.Female)
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{
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SetGender(Gender.Male);
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UpdateGenderControls();
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}
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};
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_sexFemaleButton = new Button
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{
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Text = Loc.GetString("Female"),
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Group = sexButtonGroup
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};
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_sexFemaleButton.OnPressed += _ =>
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{
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SetSex(Sex.Female);
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if (Profile?.Gender == Gender.Male)
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{
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SetGender(Gender.Female);
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UpdateGenderControls();
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}
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};
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sexHBox.AddChild(sexLabel);
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sexHBox.AddChild(_sexMaleButton);
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sexHBox.AddChild(_sexFemaleButton);
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sexPanel.AddChild(sexHBox);
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sexAndAgeRow.AddChild(sexPanel);
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#endregion Sex
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#region Age
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var agePanel = HighlightedContainer();
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var ageHBox = new HBoxContainer();
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var ageLabel = new Label { Text = Loc.GetString("Age:") };
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_ageEdit = new LineEdit { MinSize = (40, 0) };
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_ageEdit.OnTextChanged += args =>
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{
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if (!int.TryParse(args.Text, out var newAge))
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return;
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SetAge(newAge);
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};
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ageHBox.AddChild(ageLabel);
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ageHBox.AddChild(_ageEdit);
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agePanel.AddChild(ageHBox);
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sexAndAgeRow.AddChild(agePanel);
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#endregion Age
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#region Gender
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var genderPanel = HighlightedContainer();
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var genderHBox = new HBoxContainer();
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var genderLabel = new Label { Text = Loc.GetString("Pronouns:") };
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_genderButton = new OptionButton();
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_genderButton.AddItem(Loc.GetString("He / Him"), (int) Gender.Male);
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_genderButton.AddItem(Loc.GetString("She / Her"), (int) Gender.Female);
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_genderButton.AddItem(Loc.GetString("They / Them"), (int) Gender.Epicene);
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_genderButton.AddItem(Loc.GetString("It / It"), (int) Gender.Neuter);
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_genderButton.OnItemSelected += args =>
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{
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_genderButton.SelectId(args.Id);
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SetGender((Gender) args.Id);
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};
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genderHBox.AddChild(genderLabel);
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genderHBox.AddChild(_genderButton);
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genderPanel.AddChild(genderHBox);
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sexAndAgeRow.AddChild(genderPanel);
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#endregion Gender
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#region Hair
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var hairPanel = HighlightedContainer();
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var hairHBox = new HBoxContainer();
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_hairPicker = new HairStylePicker
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{
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HorizontalAlignment = HAlignment.Center
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};
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_hairPicker.Populate();
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_hairPicker.OnHairStylePicked += newStyle =>
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{
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if (Profile is null)
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return;
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Profile = Profile.WithCharacterAppearance(
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Profile.Appearance.WithHairStyleName(newStyle));
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IsDirty = true;
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};
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_hairPicker.OnHairColorPicked += newColor =>
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{
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if (Profile is null)
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return;
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Profile = Profile.WithCharacterAppearance(
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Profile.Appearance.WithHairColor(newColor));
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IsDirty = true;
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};
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_facialHairPicker = new HairStylePicker();
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_facialHairPicker.Populate();
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_facialHairPicker.OnHairStylePicked += newStyle =>
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{
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if (Profile is null)
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return;
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Profile = Profile.WithCharacterAppearance(
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Profile.Appearance.WithFacialHairStyleName(newStyle));
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IsDirty = true;
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};
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_facialHairPicker.OnHairColorPicked += newColor =>
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{
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if (Profile is null)
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return;
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Profile = Profile.WithCharacterAppearance(
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Profile.Appearance.WithFacialHairColor(newColor));
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IsDirty = true;
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};
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hairHBox.AddChild(_hairPicker);
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hairHBox.AddChild(_facialHairPicker);
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hairPanel.AddChild(hairHBox);
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appearanceList.AddChild(hairPanel);
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#endregion Hair
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#region Clothing
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var clothingPanel = HighlightedContainer();
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var clothingHBox = new HBoxContainer();
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var clothingLabel = new Label { Text = Loc.GetString("Clothing:") };
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_clothingButton = new OptionButton();
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_clothingButton.AddItem(Loc.GetString("Jumpsuit"), (int) ClothingPreference.Jumpsuit);
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_clothingButton.AddItem(Loc.GetString("Jumpskirt"), (int) ClothingPreference.Jumpskirt);
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_clothingButton.OnItemSelected += args =>
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{
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_clothingButton.SelectId(args.Id);
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SetClothing((ClothingPreference) args.Id);
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};
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clothingHBox.AddChild(clothingLabel);
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clothingHBox.AddChild(_clothingButton);
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clothingPanel.AddChild(clothingHBox);
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appearanceList.AddChild(clothingPanel);
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#endregion Clothing
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#region Backpack
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var backpackPanel = HighlightedContainer();
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var backpackHBox = new HBoxContainer();
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var backpackLabel = new Label { Text = Loc.GetString("Backpack:") };
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_backpackButton = new OptionButton();
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_backpackButton.AddItem(Loc.GetString("Backpack"), (int) BackpackPreference.Backpack);
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_backpackButton.AddItem(Loc.GetString("Satchel"), (int) BackpackPreference.Satchel);
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_backpackButton.AddItem(Loc.GetString("Duffelbag"), (int) BackpackPreference.Duffelbag);
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_backpackButton.OnItemSelected += args =>
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{
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_backpackButton.SelectId(args.Id);
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SetBackpack((BackpackPreference) args.Id);
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};
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backpackHBox.AddChild(backpackLabel);
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backpackHBox.AddChild(_backpackButton);
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backpackPanel.AddChild(backpackHBox);
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appearanceList.AddChild(backpackPanel);
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#endregion Backpack
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#region Eyes
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var eyesPanel = HighlightedContainer();
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var eyesVBox = new VBoxContainer();
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var eyesLabel = new Label { Text = Loc.GetString("Eye color:") };
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_eyesPicker = new EyeColorPicker();
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_eyesPicker.OnEyeColorPicked += newColor =>
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{
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if (Profile is null)
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return;
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Profile = Profile.WithCharacterAppearance(
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Profile.Appearance.WithEyeColor(newColor));
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IsDirty = true;
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};
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eyesVBox.AddChild(eyesLabel);
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eyesVBox.AddChild(_eyesPicker);
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eyesPanel.AddChild(eyesVBox);
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appearanceList.AddChild(eyesPanel);
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#endregion Eyes
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#endregion Appearance
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#region Jobs
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var jobList = new VBoxContainer();
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var jobVBox = new VBoxContainer
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{
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Children =
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{
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(_preferenceUnavailableButton = new OptionButton()),
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new ScrollContainer
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{
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VerticalExpand = true,
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Children =
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{
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jobList
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}
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}
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}
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};
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tabContainer.AddChild(jobVBox);
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tabContainer.SetTabTitle(1, Loc.GetString("Jobs"));
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_preferenceUnavailableButton.AddItem(
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Loc.GetString("Stay in lobby if preference unavailable."),
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(int) PreferenceUnavailableMode.StayInLobby);
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_preferenceUnavailableButton.AddItem(
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Loc.GetString("Be an {0} if preference unavailable.",
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Loc.GetString(SharedGameTicker.OverflowJobName)),
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(int) PreferenceUnavailableMode.SpawnAsOverflow);
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_preferenceUnavailableButton.OnItemSelected += args =>
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{
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_preferenceUnavailableButton.SelectId(args.Id);
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Profile = Profile?.WithPreferenceUnavailable((PreferenceUnavailableMode) args.Id);
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IsDirty = true;
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};
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_jobPriorities = new List<JobPrioritySelector>();
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_jobCategories = new Dictionary<string, VBoxContainer>();
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var firstCategory = true;
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foreach (var job in prototypeManager.EnumeratePrototypes<JobPrototype>().OrderBy(j => j.Name))
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{
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foreach (var department in job.Departments)
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{
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if (!_jobCategories.TryGetValue(department, out var category))
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{
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category = new VBoxContainer
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{
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Name = department,
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ToolTip = Loc.GetString("Jobs in the {0} department", department)
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};
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if (firstCategory)
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{
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firstCategory = false;
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}
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else
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{
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category.AddChild(new Control
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{
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MinSize = new Vector2(0, 23),
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});
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}
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category.AddChild(new PanelContainer
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{
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PanelOverride = new StyleBoxFlat {BackgroundColor = Color.FromHex("#464966")},
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Children =
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{
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new Label
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{
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Text = Loc.GetString("{0} jobs", department)
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}
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}
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});
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_jobCategories[department] = category;
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jobList.AddChild(category);
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}
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var selector = new JobPrioritySelector(job);
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category.AddChild(selector);
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_jobPriorities.Add(selector);
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selector.PriorityChanged += priority =>
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{
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Profile = Profile?.WithJobPriority(job.ID, priority);
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IsDirty = true;
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foreach (var jobSelector in _jobPriorities)
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{
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// Sync other selectors with the same job in case of multiple department jobs
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if (jobSelector.Job == selector.Job)
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{
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jobSelector.Priority = priority;
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}
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// Lower any other high priorities to medium.
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if (priority == JobPriority.High)
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{
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if (jobSelector.Job != selector.Job && jobSelector.Priority == JobPriority.High)
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{
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jobSelector.Priority = JobPriority.Medium;
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Profile = Profile?.WithJobPriority(jobSelector.Job.ID, JobPriority.Medium);
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}
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}
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}
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};
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}
|
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}
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#endregion Jobs
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#region Antags
|
||||
|
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var antagList = new VBoxContainer();
|
||||
|
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var antagVBox = new VBoxContainer
|
||||
{
|
||||
Children =
|
||||
{
|
||||
new ScrollContainer
|
||||
{
|
||||
VerticalExpand = true,
|
||||
Children =
|
||||
{
|
||||
antagList
|
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}
|
||||
}
|
||||
}
|
||||
};
|
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tabContainer.AddChild(antagVBox);
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tabContainer.SetTabTitle(2, Loc.GetString("Antags"));
|
||||
|
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_antagPreferences = new List<AntagPreferenceSelector>();
|
||||
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foreach (var antag in prototypeManager.EnumeratePrototypes<AntagPrototype>().OrderBy(a => a.Name))
|
||||
{
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if (!antag.SetPreference)
|
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{
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continue;
|
||||
}
|
||||
|
||||
var selector = new AntagPreferenceSelector(antag);
|
||||
antagList.AddChild(selector);
|
||||
_antagPreferences.Add(selector);
|
||||
|
||||
selector.PreferenceChanged += preference =>
|
||||
{
|
||||
Profile = Profile?.WithAntagPreference(antag.ID, preference);
|
||||
IsDirty = true;
|
||||
};
|
||||
}
|
||||
|
||||
#endregion Antags
|
||||
|
||||
var rightColumn = new VBoxContainer();
|
||||
middleContainer.AddChild(rightColumn);
|
||||
|
||||
#region Import/Export
|
||||
|
||||
var importExportPanelContainer = HighlightedContainer();
|
||||
var importExportHBox = new HBoxContainer();
|
||||
var importButton = new Button
|
||||
{
|
||||
Text = Loc.GetString("Import"),
|
||||
Disabled = true,
|
||||
ToolTip = "Not yet implemented!"
|
||||
};
|
||||
var exportButton = new Button
|
||||
{
|
||||
Text = Loc.GetString("Export"),
|
||||
Disabled = true,
|
||||
ToolTip = "Not yet implemented!"
|
||||
};
|
||||
importExportHBox.AddChild(importButton);
|
||||
importExportHBox.AddChild(exportButton);
|
||||
importExportPanelContainer.AddChild(importExportHBox);
|
||||
rightColumn.AddChild(importExportPanelContainer);
|
||||
|
||||
#endregion Import/Export
|
||||
|
||||
#region Save
|
||||
|
||||
{
|
||||
var panel = HighlightedContainer();
|
||||
_saveButton = new Button
|
||||
{
|
||||
Text = Loc.GetString("Save"),
|
||||
HorizontalAlignment = HAlignment.Center
|
||||
};
|
||||
_saveButton.OnPressed += args => { Save(); };
|
||||
panel.AddChild(_saveButton);
|
||||
rightColumn.AddChild(panel);
|
||||
}
|
||||
|
||||
#endregion Save
|
||||
|
||||
#endregion Left
|
||||
|
||||
#region Right
|
||||
|
||||
vBox = new VBoxContainer()
|
||||
{
|
||||
VerticalExpand = true,
|
||||
HorizontalExpand = true,
|
||||
};
|
||||
hbox.AddChild(vBox);
|
||||
|
||||
#region Preview
|
||||
|
||||
_previewDummy = entityManager.SpawnEntity("HumanMob_Dummy", MapCoordinates.Nullspace);
|
||||
var sprite = _previewDummy.GetComponent<SpriteComponent>();
|
||||
|
||||
// Front
|
||||
var box = new Control()
|
||||
{
|
||||
VerticalExpand = true,
|
||||
SizeFlagsStretchRatio = 1f,
|
||||
};
|
||||
vBox.AddChild(box);
|
||||
_previewSprite = new SpriteView
|
||||
{
|
||||
Sprite = sprite,
|
||||
Scale = (6, 6),
|
||||
OverrideDirection = Direction.South,
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
SizeFlagsStretchRatio = 1
|
||||
};
|
||||
box.AddChild(_previewSprite);
|
||||
|
||||
// Side
|
||||
box = new Control()
|
||||
{
|
||||
VerticalExpand = true,
|
||||
SizeFlagsStretchRatio = 1f,
|
||||
};
|
||||
vBox.AddChild(box);
|
||||
_previewSpriteSide = new SpriteView
|
||||
{
|
||||
Sprite = sprite,
|
||||
Scale = (6, 6),
|
||||
OverrideDirection = Direction.East,
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
SizeFlagsStretchRatio = 1
|
||||
};
|
||||
box.AddChild(_previewSpriteSide);
|
||||
|
||||
#endregion Right
|
||||
|
||||
#endregion
|
||||
|
||||
if (preferencesManager.ServerDataLoaded)
|
||||
{
|
||||
LoadServerData();
|
||||
}
|
||||
|
||||
preferencesManager.OnServerDataLoaded += LoadServerData;
|
||||
|
||||
IsDirty = false;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
if (!disposing)
|
||||
return;
|
||||
|
||||
_previewDummy.Delete();
|
||||
_preferencesManager.OnServerDataLoaded -= LoadServerData;
|
||||
}
|
||||
|
||||
private void LoadServerData()
|
||||
{
|
||||
Profile = (HumanoidCharacterProfile) _preferencesManager.Preferences!.SelectedCharacter;
|
||||
CharacterSlot = _preferencesManager.Preferences.SelectedCharacterIndex;
|
||||
UpdateControls();
|
||||
}
|
||||
|
||||
private void SetAge(int newAge)
|
||||
{
|
||||
Profile = Profile?.WithAge(newAge);
|
||||
IsDirty = true;
|
||||
}
|
||||
|
||||
private void SetSex(Sex newSex)
|
||||
{
|
||||
Profile = Profile?.WithSex(newSex);
|
||||
IsDirty = true;
|
||||
}
|
||||
|
||||
private void SetGender(Gender newGender)
|
||||
{
|
||||
Profile = Profile?.WithGender(newGender);
|
||||
IsDirty = true;
|
||||
}
|
||||
|
||||
private void SetName(string newName)
|
||||
{
|
||||
Profile = Profile?.WithName(newName);
|
||||
IsDirty = true;
|
||||
}
|
||||
|
||||
private void SetClothing(ClothingPreference newClothing)
|
||||
{
|
||||
Profile = Profile?.WithClothingPreference(newClothing);
|
||||
IsDirty = true;
|
||||
}
|
||||
|
||||
private void SetBackpack(BackpackPreference newBackpack)
|
||||
{
|
||||
Profile = Profile?.WithBackpackPreference(newBackpack);
|
||||
IsDirty = true;
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
IsDirty = false;
|
||||
|
||||
if (Profile != null)
|
||||
{
|
||||
_preferencesManager.UpdateCharacter(Profile, CharacterSlot);
|
||||
OnProfileChanged?.Invoke(Profile, CharacterSlot);
|
||||
}
|
||||
}
|
||||
|
||||
private bool IsDirty
|
||||
{
|
||||
get => _isDirty;
|
||||
set
|
||||
{
|
||||
_isDirty = value;
|
||||
UpdatePreview();
|
||||
UpdateSaveButton();
|
||||
}
|
||||
}
|
||||
|
||||
private static Control HighlightedContainer()
|
||||
{
|
||||
return new PanelContainer
|
||||
{
|
||||
PanelOverride = HighlightedStyle
|
||||
};
|
||||
}
|
||||
|
||||
private void UpdateNameEdit()
|
||||
{
|
||||
_nameEdit.Text = Profile?.Name ?? "";
|
||||
}
|
||||
|
||||
private void UpdateAgeEdit()
|
||||
{
|
||||
_ageEdit.Text = Profile?.Age.ToString() ?? "";
|
||||
}
|
||||
|
||||
private void UpdateSexControls()
|
||||
{
|
||||
if (Profile?.Sex == Sex.Male)
|
||||
_sexMaleButton.Pressed = true;
|
||||
else
|
||||
_sexFemaleButton.Pressed = true;
|
||||
}
|
||||
|
||||
private void UpdateGenderControls()
|
||||
{
|
||||
if (Profile == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_genderButton.SelectId((int) Profile.Gender);
|
||||
}
|
||||
|
||||
private void UpdateClothingControls()
|
||||
{
|
||||
if (Profile == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_clothingButton.SelectId((int) Profile.Clothing);
|
||||
}
|
||||
|
||||
private void UpdateBackpackControls()
|
||||
{
|
||||
if (Profile == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_backpackButton.SelectId((int) Profile.Backpack);
|
||||
}
|
||||
|
||||
private void UpdateHairPickers()
|
||||
{
|
||||
if (Profile == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_hairPicker.SetData(
|
||||
Profile.Appearance.HairColor,
|
||||
Profile.Appearance.HairStyleId,
|
||||
SpriteAccessoryCategories.HumanHair,
|
||||
true);
|
||||
_facialHairPicker.SetData(
|
||||
Profile.Appearance.FacialHairColor,
|
||||
Profile.Appearance.FacialHairStyleId,
|
||||
SpriteAccessoryCategories.HumanFacialHair,
|
||||
true);
|
||||
}
|
||||
|
||||
private void UpdateEyePickers()
|
||||
{
|
||||
if (Profile == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_eyesPicker.SetData(Profile.Appearance.EyeColor);
|
||||
}
|
||||
|
||||
private void UpdateSaveButton()
|
||||
{
|
||||
_saveButton.Disabled = Profile is null || !IsDirty;
|
||||
}
|
||||
|
||||
private void UpdatePreview()
|
||||
{
|
||||
if (Profile is null)
|
||||
return;
|
||||
|
||||
_previewDummy.GetComponent<HumanoidAppearanceComponent>().UpdateFromProfile(Profile);
|
||||
LobbyCharacterPreviewPanel.GiveDummyJobClothes(_previewDummy, Profile);
|
||||
}
|
||||
|
||||
public void UpdateControls()
|
||||
{
|
||||
if (Profile is null) return;
|
||||
UpdateNameEdit();
|
||||
UpdateSexControls();
|
||||
UpdateGenderControls();
|
||||
UpdateClothingControls();
|
||||
UpdateBackpackControls();
|
||||
UpdateAgeEdit();
|
||||
UpdateHairPickers();
|
||||
UpdateEyePickers();
|
||||
UpdateSaveButton();
|
||||
UpdateJobPriorities();
|
||||
UpdateAntagPreferences();
|
||||
|
||||
UpdatePreview();
|
||||
|
||||
_preferenceUnavailableButton.SelectId((int) Profile.PreferenceUnavailable);
|
||||
}
|
||||
|
||||
private void UpdateJobPriorities()
|
||||
{
|
||||
foreach (var prioritySelector in _jobPriorities)
|
||||
{
|
||||
var jobId = prioritySelector.Job.ID;
|
||||
|
||||
var priority = Profile?.JobPriorities.GetValueOrDefault(jobId, JobPriority.Never) ?? JobPriority.Never;
|
||||
|
||||
prioritySelector.Priority = priority;
|
||||
}
|
||||
}
|
||||
|
||||
private class JobPrioritySelector : Control
|
||||
{
|
||||
public JobPrototype Job { get; }
|
||||
private readonly RadioOptions<int> _optionButton;
|
||||
|
||||
public JobPriority Priority
|
||||
{
|
||||
get => (JobPriority) _optionButton.SelectedValue;
|
||||
set => _optionButton.SelectByValue((int) value);
|
||||
}
|
||||
|
||||
public event Action<JobPriority>? PriorityChanged;
|
||||
|
||||
public JobPrioritySelector(JobPrototype job)
|
||||
{
|
||||
Job = job;
|
||||
|
||||
_optionButton = new RadioOptions<int>(RadioOptionsLayout.Horizontal)
|
||||
{
|
||||
FirstButtonStyle = StyleBase.ButtonOpenRight,
|
||||
ButtonStyle = StyleBase.ButtonOpenBoth,
|
||||
LastButtonStyle = StyleBase.ButtonOpenLeft
|
||||
};
|
||||
|
||||
// Text, Value
|
||||
_optionButton.AddItem(Loc.GetString("High"), (int) JobPriority.High);
|
||||
_optionButton.AddItem(Loc.GetString("Medium"), (int) JobPriority.Medium);
|
||||
_optionButton.AddItem(Loc.GetString("Low"), (int) JobPriority.Low);
|
||||
_optionButton.AddItem(Loc.GetString("Never"), (int) JobPriority.Never);
|
||||
|
||||
_optionButton.OnItemSelected += args =>
|
||||
{
|
||||
_optionButton.Select(args.Id);
|
||||
PriorityChanged?.Invoke(Priority);
|
||||
};
|
||||
|
||||
var icon = new TextureRect
|
||||
{
|
||||
TextureScale = (2, 2),
|
||||
Stretch = TextureRect.StretchMode.KeepCentered
|
||||
};
|
||||
|
||||
if (job.Icon != null)
|
||||
{
|
||||
var specifier = new SpriteSpecifier.Rsi(new ResourcePath("/Textures/Interface/Misc/job_icons.rsi"),
|
||||
job.Icon);
|
||||
icon.Texture = specifier.Frame0();
|
||||
}
|
||||
|
||||
AddChild(new HBoxContainer
|
||||
{
|
||||
Children =
|
||||
{
|
||||
icon,
|
||||
new Label {Text = job.Name, MinSize = (175, 0)},
|
||||
_optionButton
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateAntagPreferences()
|
||||
{
|
||||
foreach (var preferenceSelector in _antagPreferences)
|
||||
{
|
||||
var antagId = preferenceSelector.Antag.ID;
|
||||
var preference = Profile?.AntagPreferences.Contains(antagId) ?? false;
|
||||
|
||||
preferenceSelector.Preference = preference;
|
||||
}
|
||||
}
|
||||
|
||||
private class AntagPreferenceSelector : Control
|
||||
{
|
||||
public AntagPrototype Antag { get; }
|
||||
private readonly CheckBox _checkBox;
|
||||
|
||||
public bool Preference
|
||||
{
|
||||
get => _checkBox.Pressed;
|
||||
set => _checkBox.Pressed = value;
|
||||
}
|
||||
|
||||
public event Action<bool>? PreferenceChanged;
|
||||
|
||||
public AntagPreferenceSelector(AntagPrototype antag)
|
||||
{
|
||||
Antag = antag;
|
||||
|
||||
_checkBox = new CheckBox {Text = $"{antag.Name}"};
|
||||
_checkBox.OnToggled += OnCheckBoxToggled;
|
||||
|
||||
AddChild(new HBoxContainer
|
||||
{
|
||||
Children =
|
||||
{
|
||||
_checkBox
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void OnCheckBoxToggled(BaseButton.ButtonToggledEventArgs args)
|
||||
{
|
||||
PreferenceChanged?.Invoke(Preference);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user