Re-organize all projects (#4166)
This commit is contained in:
@@ -0,0 +1,504 @@
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using System;
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using Content.Client.HUD.UI;
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using Content.Client.Resources;
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using Content.Client.Stylesheets;
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using Content.Shared.Singularity.Components;
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using Robust.Client.Animations;
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using Robust.Client.Graphics;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Noise;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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namespace Content.Client.ParticleAccelerator.UI
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{
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public sealed class ParticleAcceleratorControlMenu : BaseWindow
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{
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private readonly ShaderInstance _greyScaleShader;
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private readonly ParticleAcceleratorBoundUserInterface Owner;
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private readonly Label _drawLabel;
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private readonly NoiseGenerator _drawNoiseGenerator;
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private readonly Button _onButton;
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private readonly Button _offButton;
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private readonly Button _scanButton;
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private readonly Label _statusLabel;
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private readonly SpinBox _stateSpinBox;
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private readonly VBoxContainer _alarmControl;
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private readonly Animation _alarmControlAnimation;
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private readonly PASegmentControl _endCapTexture;
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private readonly PASegmentControl _fuelChamberTexture;
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private readonly PASegmentControl _controlBoxTexture;
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private readonly PASegmentControl _powerBoxTexture;
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private readonly PASegmentControl _emitterCenterTexture;
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private readonly PASegmentControl _emitterRightTexture;
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private readonly PASegmentControl _emitterLeftTexture;
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private float _time;
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private int _lastDraw;
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private int _lastReceive;
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private bool _blockSpinBox;
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private bool _assembled;
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private bool _shouldContinueAnimating;
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public ParticleAcceleratorControlMenu(ParticleAcceleratorBoundUserInterface owner)
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{
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SetSize = (400, 320);
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_greyScaleShader = IoCManager.Resolve<IPrototypeManager>().Index<ShaderPrototype>("Greyscale").Instance();
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Owner = owner;
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_drawNoiseGenerator = new NoiseGenerator(NoiseGenerator.NoiseType.Fbm);
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_drawNoiseGenerator.SetFrequency(0.5f);
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var resourceCache = IoCManager.Resolve<IResourceCache>();
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var font = resourceCache.GetFont("/Fonts/Boxfont-round/Boxfont Round.ttf", 13);
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var panelTex = resourceCache.GetTexture("/Textures/Interface/Nano/button.svg.96dpi.png");
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MouseFilter = MouseFilterMode.Stop;
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_alarmControlAnimation = new Animation
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{
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Length = TimeSpan.FromSeconds(1),
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AnimationTracks =
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{
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new AnimationTrackControlProperty
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{
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Property = nameof(Control.Visible),
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KeyFrames =
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{
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new AnimationTrackProperty.KeyFrame(true, 0),
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new AnimationTrackProperty.KeyFrame(false, 0.75f),
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}
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}
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}
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};
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var back = new StyleBoxTexture
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{
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Texture = panelTex,
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Modulate = Color.FromHex("#25252A"),
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};
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back.SetPatchMargin(StyleBox.Margin.All, 10);
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var back2 = new StyleBoxTexture(back)
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{
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Modulate = Color.FromHex("#202023")
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};
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AddChild(new PanelContainer
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{
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PanelOverride = back,
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MouseFilter = MouseFilterMode.Pass
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});
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_stateSpinBox = new SpinBox {Value = 0, IsValid = StrengthSpinBoxValid,};
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_stateSpinBox.InitDefaultButtons();
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_stateSpinBox.ValueChanged += PowerStateChanged;
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_stateSpinBox.LineEditDisabled = true;
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_offButton = new Button
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{
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ToggleMode = false,
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Text = "Off",
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StyleClasses = {StyleBase.ButtonOpenRight},
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};
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_offButton.OnPressed += args => owner.SendEnableMessage(false);
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_onButton = new Button
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{
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ToggleMode = false,
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Text = "On",
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StyleClasses = {StyleBase.ButtonOpenLeft},
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};
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_onButton.OnPressed += args => owner.SendEnableMessage(true);
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var closeButton = new TextureButton
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{
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StyleClasses = {"windowCloseButton"},
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HorizontalAlignment = HAlignment.Right,
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Margin = new Thickness(0, 0, 8, 0)
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};
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closeButton.OnPressed += args => Close();
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var serviceManual = new Label
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{
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HorizontalAlignment = HAlignment.Center,
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StyleClasses = {StyleBase.StyleClassLabelSubText},
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Text = Loc.GetString("Refer to p.132 of service manual")
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};
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_drawLabel = new Label();
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var imgSize = new Vector2(32, 32);
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AddChild(new VBoxContainer
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{
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Children =
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{
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new Control
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{
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Margin = new Thickness(2, 2, 0, 0),
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Children =
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{
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new Label
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{
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Text = Loc.GetString("Mark 2 Particle Accelerator"),
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FontOverride = font,
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FontColorOverride = StyleNano.NanoGold,
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},
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closeButton
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}
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},
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new PanelContainer
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{
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PanelOverride = new StyleBoxFlat {BackgroundColor = StyleNano.NanoGold},
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MinSize = (0, 2),
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},
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new Control
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{
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MinSize = (0, 4)
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},
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new HBoxContainer
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{
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VerticalExpand = true,
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Children =
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{
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new VBoxContainer
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{
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Margin = new Thickness(4, 0, 0, 0),
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HorizontalExpand = true,
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Children =
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{
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new HBoxContainer
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{
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Children =
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{
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new Label
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{
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Text = Loc.GetString("Power: "),
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HorizontalExpand = true,
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HorizontalAlignment = HAlignment.Left,
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},
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_offButton,
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_onButton
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}
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},
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new HBoxContainer
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{
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Children =
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{
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new Label
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{
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Text = Loc.GetString("Strength: "),
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HorizontalExpand = true,
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HorizontalAlignment = HAlignment.Left,
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},
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_stateSpinBox
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}
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},
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new Control
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{
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MinSize = (0, 10),
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},
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_drawLabel,
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new Control
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{
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VerticalExpand = true,
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},
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(_alarmControl = new VBoxContainer
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{
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Children =
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{
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new Label
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{
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Text = Loc.GetString("PARTICLE STRENGTH\nLIMITER FAILURE"),
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FontColorOverride = Color.Red,
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Align = Label.AlignMode.Center
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},
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serviceManual
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}
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}),
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}
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},
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new VBoxContainer
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{
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MinSize = (186, 0),
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Children =
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{
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(_statusLabel = new Label
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{
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HorizontalAlignment = HAlignment.Center
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}),
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new Control
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{
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MinSize = (0, 20)
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},
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new PanelContainer
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{
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HorizontalAlignment = HAlignment.Center,
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PanelOverride = back2,
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Children =
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{
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new GridContainer
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{
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Columns = 3,
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VSeparationOverride = 0,
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HSeparationOverride = 0,
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Children =
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{
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new Control {MinSize = imgSize},
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(_endCapTexture = Segment("end_cap", "capc")),
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new Control {MinSize = imgSize},
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(_controlBoxTexture = Segment("control_box", "boxc")),
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(_fuelChamberTexture = Segment("fuel_chamber", "chamberc")),
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new Control {MinSize = imgSize},
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new Control {MinSize = imgSize},
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(_powerBoxTexture = Segment("power_box", "boxc")),
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new Control {MinSize = imgSize},
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(_emitterLeftTexture = Segment("emitter_left", "leftc")),
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(_emitterCenterTexture = Segment("emitter_center", "centerc")),
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(_emitterRightTexture = Segment("emitter_right", "rightc")),
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}
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}
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}
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},
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(_scanButton = new Button
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{
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Text = Loc.GetString("Scan Parts"),
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HorizontalAlignment = HAlignment.Center
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})
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}
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}
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}
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},
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new StripeBack
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{
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Children =
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{
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new Label
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{
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Margin = new Thickness(4, 4, 0, 4),
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Text = Loc.GetString("Ensure containment field is active before operation"),
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HorizontalAlignment = HAlignment.Center,
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StyleClasses = {StyleBase.StyleClassLabelSubText},
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}
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}
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},
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new HBoxContainer
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{
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Margin = new Thickness(12, 0, 0, 0),
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Children =
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{
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new Label
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{
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Text = "FOO-BAR-BAZ",
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StyleClasses = {StyleBase.StyleClassLabelSubText}
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}
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}
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},
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}
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});
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_scanButton.OnPressed += args => Owner.SendScanPartsMessage();
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_alarmControl.AnimationCompleted += s =>
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{
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if (_shouldContinueAnimating)
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{
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_alarmControl.PlayAnimation(_alarmControlAnimation, "warningAnim");
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}
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else
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{
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_alarmControl.Visible = false;
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}
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};
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PASegmentControl Segment(string name, string state)
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{
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return new(this, resourceCache, name, state);
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}
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}
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private bool StrengthSpinBoxValid(int n)
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{
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return (n >= 0 && n <= 4 && !_blockSpinBox);
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}
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private void PowerStateChanged(object? sender, ValueChangedEventArgs e)
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{
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ParticleAcceleratorPowerState newState;
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switch (e.Value)
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{
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case 0:
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newState = ParticleAcceleratorPowerState.Standby;
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break;
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case 1:
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newState = ParticleAcceleratorPowerState.Level0;
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break;
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case 2:
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newState = ParticleAcceleratorPowerState.Level1;
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break;
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case 3:
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newState = ParticleAcceleratorPowerState.Level2;
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break;
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case 4:
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newState = ParticleAcceleratorPowerState.Level3;
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break;
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default:
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return;
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}
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Owner.SendPowerStateMessage(newState);
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}
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protected override DragMode GetDragModeFor(Vector2 relativeMousePos)
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{
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return DragMode.Move;
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}
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public void DataUpdate(ParticleAcceleratorUIState uiState)
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{
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_assembled = uiState.Assembled;
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UpdateUI(uiState.Assembled, uiState.InterfaceBlock, uiState.Enabled,
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uiState.WirePowerBlock);
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_statusLabel.Text = Loc.GetString($"Status: {(uiState.Assembled ? "Operational" : "Incomplete")}");
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UpdatePowerState(uiState.State, uiState.Enabled, uiState.Assembled,
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uiState.MaxLevel);
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UpdatePreview(uiState);
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_lastDraw = uiState.PowerDraw;
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_lastReceive = uiState.PowerReceive;
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}
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private void UpdatePowerState(ParticleAcceleratorPowerState state, bool enabled, bool assembled,
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ParticleAcceleratorPowerState maxState)
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{
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_stateSpinBox.OverrideValue(state switch
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{
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ParticleAcceleratorPowerState.Standby => 0,
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ParticleAcceleratorPowerState.Level0 => 1,
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ParticleAcceleratorPowerState.Level1 => 2,
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ParticleAcceleratorPowerState.Level2 => 3,
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ParticleAcceleratorPowerState.Level3 => 4,
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_ => 0
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});
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_shouldContinueAnimating = false;
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_alarmControl.StopAnimation("warningAnim");
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_alarmControl.Visible = false;
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if (maxState == ParticleAcceleratorPowerState.Level3 && enabled && assembled)
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{
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_shouldContinueAnimating = true;
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_alarmControl.PlayAnimation(_alarmControlAnimation, "warningAnim");
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}
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}
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private void UpdateUI(bool assembled, bool blocked, bool enabled, bool powerBlock)
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{
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_onButton.Pressed = enabled;
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_offButton.Pressed = !enabled;
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var cantUse = !assembled || blocked || powerBlock;
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_onButton.Disabled = cantUse;
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_offButton.Disabled = cantUse;
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_scanButton.Disabled = blocked;
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var cantChangeLevel = !assembled || blocked;
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_stateSpinBox.SetButtonDisabled(cantChangeLevel);
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_blockSpinBox = cantChangeLevel;
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}
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private void UpdatePreview(ParticleAcceleratorUIState updateMessage)
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{
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_endCapTexture.SetPowerState(updateMessage, updateMessage.EndCapExists);
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_fuelChamberTexture.SetPowerState(updateMessage, updateMessage.FuelChamberExists);
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_controlBoxTexture.SetPowerState(updateMessage, true);
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_powerBoxTexture.SetPowerState(updateMessage, updateMessage.PowerBoxExists);
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_emitterCenterTexture.SetPowerState(updateMessage, updateMessage.EmitterCenterExists);
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_emitterLeftTexture.SetPowerState(updateMessage, updateMessage.EmitterLeftExists);
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_emitterRightTexture.SetPowerState(updateMessage, updateMessage.EmitterRightExists);
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}
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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if (!_assembled)
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{
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_drawLabel.Text = Loc.GetString("Draw: N/A");
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return;
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}
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_time += args.DeltaSeconds;
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var watts = 0;
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if (_lastDraw != 0)
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{
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var val = _drawNoiseGenerator.GetNoise(_time);
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watts = (int) (_lastDraw + val * 5);
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}
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_drawLabel.Text = Loc.GetString("Draw: {0:##,##0}/{1:##,##0} W", watts, _lastReceive);
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}
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private sealed class PASegmentControl : Control
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{
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private readonly ParticleAcceleratorControlMenu _menu;
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private readonly string _baseState;
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private readonly TextureRect _base;
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private readonly TextureRect _unlit;
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private readonly RSI _rsi;
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public PASegmentControl(ParticleAcceleratorControlMenu menu, IResourceCache cache, string name, string state)
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{
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_menu = menu;
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_baseState = name;
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_rsi = cache.GetResource<RSIResource>($"/Textures/Constructible/Specific/Engines/PA/{name}.rsi").RSI;
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AddChild(_base = new TextureRect {Texture = _rsi[$"{state}"].Frame0});
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AddChild(_unlit = new TextureRect());
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MinSize = _rsi.Size;
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}
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public void SetPowerState(ParticleAcceleratorUIState state, bool exists)
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{
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_base.ShaderOverride = exists ? null : _menu._greyScaleShader;
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_base.ModulateSelfOverride = exists ? (Color?) null : new Color(127, 127, 127);
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if (!state.Enabled || !exists)
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{
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_unlit.Visible = false;
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return;
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}
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_unlit.Visible = true;
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var suffix = state.State switch
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{
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ParticleAcceleratorPowerState.Standby => "_unlitp",
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ParticleAcceleratorPowerState.Level0 => "_unlitp0",
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ParticleAcceleratorPowerState.Level1 => "_unlitp1",
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ParticleAcceleratorPowerState.Level2 => "_unlitp2",
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ParticleAcceleratorPowerState.Level3 => "_unlitp3",
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_ => ""
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};
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if (!_rsi.TryGetState(_baseState + suffix, out var rState))
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{
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_unlit.Visible = false;
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return;
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}
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_unlit.Texture = rState.Frame0;
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}
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}
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}
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}
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Reference in New Issue
Block a user