Re-organize all projects (#4166)
This commit is contained in:
50
Content.Client/Paper/UI/PaperBoundUserInterface.cs
Normal file
50
Content.Client/Paper/UI/PaperBoundUserInterface.cs
Normal file
@@ -0,0 +1,50 @@
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.GameObjects;
|
||||
using static Content.Shared.Paper.SharedPaperComponent;
|
||||
|
||||
namespace Content.Client.Paper.UI
|
||||
{
|
||||
[UsedImplicitly]
|
||||
public class PaperBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
private PaperWindow? _window;
|
||||
|
||||
public PaperBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
_window = new PaperWindow
|
||||
{
|
||||
Title = Owner.Owner.Name,
|
||||
};
|
||||
_window.OnClose += Close;
|
||||
_window.Input.OnTextEntered += Input_OnTextEntered;
|
||||
_window.OpenCentered();
|
||||
|
||||
}
|
||||
|
||||
protected override void UpdateState(BoundUserInterfaceState state)
|
||||
{
|
||||
base.UpdateState(state);
|
||||
_window?.Populate((PaperBoundUserInterfaceState) state);
|
||||
}
|
||||
|
||||
private void Input_OnTextEntered(LineEdit.LineEditEventArgs obj)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(obj.Text))
|
||||
{
|
||||
SendMessage(new PaperInputText(obj.Text));
|
||||
|
||||
if (_window != null)
|
||||
{
|
||||
_window.Input.Text = string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user