Re-organize all projects (#4166)

This commit is contained in:
DrSmugleaf
2021-06-09 22:19:39 +02:00
committed by GitHub
parent 9f50e4061b
commit ff1a2d97ea
1773 changed files with 5258 additions and 5508 deletions

View File

@@ -0,0 +1,49 @@
using Content.Shared.Nutrition.Components;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Nutrition.Visualizers
{
[UsedImplicitly]
public class CreamPiedVisualizer : AppearanceVisualizer
{
[DataField("state")]
private string? _state;
public override void InitializeEntity(IEntity entity)
{
base.InitializeEntity(entity);
var sprite = entity.GetComponent<ISpriteComponent>();
sprite.LayerMapReserveBlank(CreamPiedVisualLayers.Pie);
sprite.LayerSetRSI(CreamPiedVisualLayers.Pie, "Effects/creampie.rsi");
sprite.LayerSetVisible(CreamPiedVisualLayers.Pie, false);
}
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
if (component.TryGetData<bool>(CreamPiedVisuals.Creamed, out var pied))
{
SetPied(component, pied);
}
}
private void SetPied(AppearanceComponent component, bool pied)
{
var sprite = component.Owner.GetComponent<ISpriteComponent>();
sprite.LayerSetVisible(CreamPiedVisualLayers.Pie, pied);
sprite.LayerSetState(CreamPiedVisualLayers.Pie, _state);
}
}
public enum CreamPiedVisualLayers : byte
{
Pie,
}
}