Re-organize all projects (#4166)
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27
Content.Client/Items/Components/ItemComponent.cs
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27
Content.Client/Items/Components/ItemComponent.cs
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#nullable enable
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using Content.Client.Hands;
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using Content.Shared.Item;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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namespace Content.Client.Items.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedItemComponent))]
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public class ItemComponent : SharedItemComponent
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{
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public override bool TryPutInHand(IEntity user)
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{
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return false;
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}
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protected override void OnEquippedPrefixChange()
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{
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if (!Owner.TryGetContainer(out var container))
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return;
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if (container.Owner.TryGetComponent(out HandsComponent? hands))
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hands.RefreshInHands();
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}
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}
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}
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