Re-organize all projects (#4166)
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16
Content.Client/Disposal/Components/DisposalUnitComponent.cs
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16
Content.Client/Disposal/Components/DisposalUnitComponent.cs
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using Content.Shared.Disposal.Components;
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using Content.Shared.DragDrop;
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using Robust.Shared.GameObjects;
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namespace Content.Client.Disposal.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedDisposalUnitComponent))]
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public class DisposalUnitComponent : SharedDisposalUnitComponent
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{
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public override bool DragDropOn(DragDropEvent eventArgs)
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{
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return false;
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}
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}
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}
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