Re-organize all projects (#4166)
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352
Content.Client/ContextMenu/UI/ContextMenuPresenter.cs
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352
Content.Client/ContextMenu/UI/ContextMenuPresenter.cs
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#nullable enable
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using System;
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using System.Linq;
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using System.Threading;
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using Content.Client.Examine;
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using Content.Client.Interactable;
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using Content.Client.Items.Managers;
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using Content.Client.Verbs;
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using Content.Client.Viewport;
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using Content.Shared;
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using Content.Shared.Input;
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using Content.Shared.Verbs;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.Input;
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using Robust.Client.Player;
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using Robust.Client.State;
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using Robust.Client.UserInterface;
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using Robust.Shared.Configuration;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Input;
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using Robust.Shared.Input.Binding;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Timing;
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using DrawDepth = Content.Shared.DrawDepth.DrawDepth;
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using Timer = Robust.Shared.Timing.Timer;
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namespace Content.Client.ContextMenu.UI
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{
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public class ContextMenuPresenter : IDisposable
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{
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[Dependency] private readonly IEntitySystemManager _systemManager = default!;
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[Dependency] private readonly IItemSlotManager _itemSlotManager = default!;
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IStateManager _stateManager = default!;
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[Dependency] private readonly IInputManager _inputManager = default!;
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[Dependency] private readonly IConfigurationManager _cfg = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly IEyeManager _eyeManager = default!;
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private readonly IContextMenuView _contextMenuView;
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private readonly VerbSystem _verbSystem;
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private bool _playerCanSeeThroughContainers;
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private MapCoordinates _mapCoordinates;
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private CancellationTokenSource? _cancellationTokenSource;
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public ContextMenuPresenter(VerbSystem verbSystem)
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{
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IoCManager.InjectDependencies(this);
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_verbSystem = verbSystem;
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_verbSystem.ToggleContextMenu += SystemOnToggleContextMenu;
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_verbSystem.ToggleContainerVisibility += SystemOnToggleContainerVisibility;
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_contextMenuView = new ContextMenuView();
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_contextMenuView.OnKeyBindDownSingle += OnKeyBindDownSingle;
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_contextMenuView.OnMouseEnteredSingle += OnMouseEnteredSingle;
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_contextMenuView.OnMouseExitedSingle += OnMouseExitedSingle;
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_contextMenuView.OnMouseHoveringSingle += OnMouseHoveringSingle;
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_contextMenuView.OnKeyBindDownStack += OnKeyBindDownStack;
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_contextMenuView.OnMouseEnteredStack += OnMouseEnteredStack;
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_contextMenuView.OnExitedTree += OnExitedTree;
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_contextMenuView.OnCloseRootMenu += OnCloseRootMenu;
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_contextMenuView.OnCloseChildMenu += OnCloseChildMenu;
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_cfg.OnValueChanged(CCVars.ContextMenuGroupingType, _contextMenuView.OnGroupingContextMenuChanged, true);
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}
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#region View Events
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private void OnCloseChildMenu(object? sender, int depth)
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{
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_contextMenuView.CloseContextPopups(depth);
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}
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private void OnCloseRootMenu(object? sender, EventArgs e)
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{
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_contextMenuView.CloseContextPopups();
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}
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private void OnExitedTree(object? sender, ContextMenuElement e)
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{
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_contextMenuView.UpdateParents(e);
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}
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private void OnMouseEnteredStack(object? sender, StackContextElement e)
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{
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var realGlobalPosition = e.GlobalPosition;
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_cancellationTokenSource?.Cancel();
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_cancellationTokenSource = new();
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Timer.Spawn(e.HoverDelay, () =>
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{
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_verbSystem.CloseGroupMenu();
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if (_contextMenuView.Menus.Count == 0)
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{
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return;
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}
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OnCloseChildMenu(sender, e.ParentMenu?.Depth ?? 0);
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var filteredEntities = e.ContextEntities.Where(entity => !entity.Deleted);
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if (filteredEntities.Any())
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{
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_contextMenuView.AddChildMenu(filteredEntities, realGlobalPosition, e);
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}
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}, _cancellationTokenSource.Token);
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}
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private void OnKeyBindDownStack(object? sender, (GUIBoundKeyEventArgs, StackContextElement) e)
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{
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var (args, stack) = e;
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var firstEntity = stack.ContextEntities.FirstOrDefault(ent => !ent.Deleted);
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if (firstEntity == null) return;
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if (args.Function == EngineKeyFunctions.Use || args.Function == ContentKeyFunctions.TryPullObject || args.Function == ContentKeyFunctions.MovePulledObject)
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{
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var inputSys = _systemManager.GetEntitySystem<InputSystem>();
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var func = args.Function;
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var funcId = _inputManager.NetworkBindMap.KeyFunctionID(func);
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var message = new FullInputCmdMessage(_gameTiming.CurTick, _gameTiming.TickFraction, funcId,
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BoundKeyState.Down, firstEntity.Transform.Coordinates, args.PointerLocation, firstEntity.Uid);
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var session = _playerManager.LocalPlayer?.Session;
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if (session != null)
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{
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inputSys.HandleInputCommand(session, func, message);
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}
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CloseAllMenus();
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args.Handle();
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return;
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}
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if (_itemSlotManager.OnButtonPressed(args, firstEntity))
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{
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CloseAllMenus();
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}
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}
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private void OnMouseHoveringSingle(object? sender, SingleContextElement e)
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{
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if (!e.DrawOutline) return;
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var localPlayer = _playerManager.LocalPlayer;
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if (localPlayer?.ControlledEntity != null)
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{
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var inRange =
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localPlayer.InRangeUnobstructed(e.ContextEntity, ignoreInsideBlocker: true);
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// BUG: This assumes that the main viewport is the viewport that the context menu is active on.
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// This is not necessarily true but we currently have no way to find the viewport (reliably)
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// from the input event.
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//
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// This might be particularly important in the future with a more advanced mapping mode.
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var renderScale = _eyeManager.MainViewport.GetRenderScale();
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e.OutlineComponent?.UpdateInRange(inRange, renderScale);
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}
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}
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private void OnMouseEnteredSingle(object? sender, SingleContextElement e)
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{
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_cancellationTokenSource?.Cancel();
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var entity = e.ContextEntity;
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_verbSystem.CloseGroupMenu();
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OnCloseChildMenu(sender, e.ParentMenu?.Depth ?? 0);
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if (entity.Deleted) return;
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var localPlayer = _playerManager.LocalPlayer;
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if (localPlayer?.ControlledEntity == null) return;
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var renderScale = _eyeManager.MainViewport.GetRenderScale();
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e.OutlineComponent?.OnMouseEnter(localPlayer.InRangeUnobstructed(entity, ignoreInsideBlocker: true), renderScale);
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if (e.SpriteComp != null)
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{
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e.SpriteComp.DrawDepth = (int) DrawDepth.HighlightedItems;
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}
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e.DrawOutline = true;
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}
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private void OnMouseExitedSingle(object? sender, SingleContextElement e)
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{
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if (!e.ContextEntity.Deleted)
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{
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if (e.SpriteComp != null)
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{
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e.SpriteComp.DrawDepth = e.OriginalDrawDepth;
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}
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e.OutlineComponent?.OnMouseLeave();
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}
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e.DrawOutline = false;
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}
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private void OnKeyBindDownSingle(object? sender, (GUIBoundKeyEventArgs, SingleContextElement) valueTuple)
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{
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var (args, single) = valueTuple;
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var entity = single.ContextEntity;
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if (args.Function == ContentKeyFunctions.OpenContextMenu)
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{
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_verbSystem.OnContextButtonPressed(entity);
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args.Handle();
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return;
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}
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if (args.Function == ContentKeyFunctions.ExamineEntity)
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{
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_systemManager.GetEntitySystem<ExamineSystem>().DoExamine(entity);
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args.Handle();
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return;
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}
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if (args.Function == EngineKeyFunctions.Use || args.Function == ContentKeyFunctions.Point ||
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args.Function == ContentKeyFunctions.TryPullObject || args.Function == ContentKeyFunctions.MovePulledObject)
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{
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var inputSys = _systemManager.GetEntitySystem<InputSystem>();
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var func = args.Function;
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var funcId = _inputManager.NetworkBindMap.KeyFunctionID(func);
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var message = new FullInputCmdMessage(_gameTiming.CurTick, _gameTiming.TickFraction, funcId,
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BoundKeyState.Down, entity.Transform.Coordinates, args.PointerLocation, entity.Uid);
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var session = _playerManager.LocalPlayer?.Session;
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if (session != null)
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{
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inputSys.HandleInputCommand(session, func, message);
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}
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CloseAllMenus();
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args.Handle();
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return;
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}
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if (_itemSlotManager.OnButtonPressed(args, single.ContextEntity))
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{
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CloseAllMenus();
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}
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}
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#endregion
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#region Model Updates
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private void SystemOnToggleContainerVisibility(object? sender, bool args)
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{
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_playerCanSeeThroughContainers = args;
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}
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private void SystemOnToggleContextMenu(object? sender, PointerInputCmdHandler.PointerInputCmdArgs args)
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{
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if (_stateManager.CurrentState is not GameScreenBase)
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{
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return;
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}
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var playerEntity = _playerManager.LocalPlayer?.ControlledEntity;
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if (playerEntity == null)
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{
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return;
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}
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_mapCoordinates = args.Coordinates.ToMap(_entityManager);
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if (!_verbSystem.TryGetContextEntities(playerEntity, _mapCoordinates, out var entities))
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{
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return;
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}
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entities = entities.Where(CanSeeOnContextMenu).ToList();
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if (entities.Count > 0)
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{
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_contextMenuView.AddRootMenu(entities);
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}
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}
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public void HandleMoveEvent(MoveEvent ev)
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{
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if (_contextMenuView.Elements.Count == 0) return;
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var entity = ev.Sender;
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if (_contextMenuView.Elements.ContainsKey(entity))
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{
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if (!entity.Transform.MapPosition.InRange(_mapCoordinates, 1.0f))
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{
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_contextMenuView.RemoveEntity(entity);
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}
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}
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}
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public void Update()
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{
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if (_contextMenuView.Elements.Count == 0) return;
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foreach (var entity in _contextMenuView.Elements.Keys.ToList())
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{
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if (entity.Deleted || !_playerCanSeeThroughContainers && entity.IsInContainer())
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{
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_contextMenuView.RemoveEntity(entity);
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}
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}
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}
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#endregion
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private bool CanSeeOnContextMenu(IEntity entity)
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{
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if (!entity.TryGetComponent(out ISpriteComponent? spriteComponent) || !spriteComponent.Visible)
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{
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return false;
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}
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if (entity.GetAllComponents<IShowContextMenu>().Any(s => !s.ShowContextMenu(entity)))
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{
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return false;
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}
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return _playerCanSeeThroughContainers || !entity.TryGetContainer(out var container) || container.ShowContents;
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}
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private void CloseAllMenus()
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{
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_contextMenuView.CloseContextPopups();
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_verbSystem.CloseGroupMenu();
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_verbSystem.CloseVerbMenu();
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}
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public void Dispose()
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{
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_verbSystem.ToggleContextMenu -= SystemOnToggleContextMenu;
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_verbSystem.ToggleContainerVisibility -= SystemOnToggleContainerVisibility;
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_contextMenuView.OnKeyBindDownSingle -= OnKeyBindDownSingle;
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_contextMenuView.OnMouseEnteredSingle -= OnMouseEnteredSingle;
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_contextMenuView.OnMouseExitedSingle -= OnMouseExitedSingle;
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_contextMenuView.OnMouseHoveringSingle -= OnMouseHoveringSingle;
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_contextMenuView.OnKeyBindDownStack -= OnKeyBindDownStack;
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_contextMenuView.OnMouseEnteredStack -= OnMouseEnteredStack;
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_contextMenuView.OnExitedTree -= OnExitedTree;
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_contextMenuView.OnCloseRootMenu -= OnCloseRootMenu;
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_contextMenuView.OnCloseChildMenu -= OnCloseChildMenu;
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}
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}
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}
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