Fix being able to use invalid verbs as a ghost (#1157)
* Add CanInteract check to 18 verbs * Add more caninteract checks to verbs without it Storage toggle open, ammo box dump, bolt open and close, revolver spin and magazine open and close
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@@ -338,8 +338,13 @@ namespace Content.Server.GameObjects.Components
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{
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protected override void GetData(IEntity user, EntityStorageComponent component, VerbData data)
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{
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component.OpenVerbGetData(user, component, data);
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if (!ActionBlockerSystem.CanInteract(user))
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{
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data.Visibility = VerbVisibility.Invisible;
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return;
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}
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component.OpenVerbGetData(user, component, data);
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}
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/// <inheritdoc />
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@@ -351,6 +356,12 @@ namespace Content.Server.GameObjects.Components
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protected virtual void OpenVerbGetData(IEntity user, EntityStorageComponent component, VerbData data)
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{
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if (!ActionBlockerSystem.CanInteract(user))
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{
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data.Visibility = VerbVisibility.Invisible;
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return;
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}
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if (IsWeldedShut)
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{
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data.Visibility = VerbVisibility.Disabled;
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