Fix being able to use invalid verbs as a ghost (#1157)

* Add CanInteract check to 18 verbs

* Add more caninteract checks to verbs without it

Storage toggle open, ammo box dump, bolt open and close, revolver spin and magazine open and close
This commit is contained in:
DrSmugleaf
2020-06-22 18:54:56 +02:00
committed by GitHub
parent 6fe7d11d54
commit ff0f082138
16 changed files with 192 additions and 68 deletions

View File

@@ -1,5 +1,6 @@
using System;
using Content.Server.GameObjects.Components.Chemistry;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Chemistry;
using Content.Shared.GameObjects;
using Robust.Shared.GameObjects;
@@ -21,7 +22,8 @@ namespace Content.Server.GameObjects.Components.Fluids
{
protected override void GetData(IEntity user, CanSpillComponent component, VerbData data)
{
if (!component.Owner.TryGetComponent(out SolutionComponent solutionComponent))
if (!ActionBlockerSystem.CanInteract(user) ||
!component.Owner.TryGetComponent(out SolutionComponent solutionComponent))
{
data.Visibility = VerbVisibility.Invisible;
return;