Re-implement parallel for pathfinding crumbs (#12355)

This commit is contained in:
metalgearsloth
2022-11-22 13:36:34 +11:00
committed by GitHub
parent 039aad4710
commit fee44d13b2
3 changed files with 60 additions and 45 deletions

View File

@@ -15,6 +15,7 @@ using Robust.Shared.Physics.Components;
using Robust.Shared.Physics.Systems;
using Robust.Shared.Players;
using Robust.Shared.Random;
using Robust.Shared.Threading;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
@@ -37,6 +38,7 @@ namespace Content.Server.NPC.Pathfinding
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IParallelManager _parallel = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly DestructibleSystem _destructible = default!;