Generalized material spawning (#12489)
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@@ -1,8 +1,7 @@
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using Content.Shared.Stacks;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Array;
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using Robust.Shared.Utility;
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namespace Content.Shared.Materials
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{
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@@ -13,8 +12,6 @@ namespace Content.Shared.Materials
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[Prototype("material")]
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public sealed class MaterialPrototype : IPrototype, IInheritingPrototype
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{
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private string _name = string.Empty;
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[ViewVariables]
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[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<MaterialPrototype>))]
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public string[]? Parents { get; }
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@@ -27,11 +24,16 @@ namespace Content.Shared.Materials
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[IdDataFieldAttribute]
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public string ID { get; } = default!;
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[DataField("stack", customTypeSerializer:typeof(PrototypeIdSerializer<StackPrototype>))]
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public string? StackId { get; } = null;
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/// <summary>
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/// For material storage to be able to convert back and forth
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/// between the material and physical entities you can carry,
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/// include which stack we should spawn by default.
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/// </summary>
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[DataField("stackEntity", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string StackEntity { get; } = "";
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[DataField("name")]
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public string Name { get; private set; } = "";
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public string Name = "";
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[DataField("color")]
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public Color Color { get; } = Color.Gray;
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