diff --git a/Content.Shared/Administration/GamePrototypeLoadMessage.cs b/Content.Shared/Administration/GamePrototypeLoadMessage.cs index a014e0fa83..fdb44de234 100644 --- a/Content.Shared/Administration/GamePrototypeLoadMessage.cs +++ b/Content.Shared/Administration/GamePrototypeLoadMessage.cs @@ -1,5 +1,6 @@ using Lidgren.Network; using Robust.Shared.Network; +using Robust.Shared.Serialization; namespace Content.Shared.Administration; @@ -9,12 +10,12 @@ public sealed class GamePrototypeLoadMessage : NetMessage public string PrototypeData { get; set; } = string.Empty; - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { PrototypeData = buffer.ReadString(); } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { buffer.Write(PrototypeData); } diff --git a/Content.Shared/Administration/MsgUpdateAdminStatus.cs b/Content.Shared/Administration/MsgUpdateAdminStatus.cs index 1caa4e78d3..20da91fe10 100644 --- a/Content.Shared/Administration/MsgUpdateAdminStatus.cs +++ b/Content.Shared/Administration/MsgUpdateAdminStatus.cs @@ -1,5 +1,6 @@ using Lidgren.Network; using Robust.Shared.Network; +using Robust.Shared.Serialization; namespace Content.Shared.Administration { @@ -10,7 +11,7 @@ namespace Content.Shared.Administration public AdminData? Admin; public string[] AvailableCommands = Array.Empty(); - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { var count = buffer.ReadVariableInt32(); @@ -38,7 +39,7 @@ namespace Content.Shared.Administration } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { buffer.WriteVariableInt32(AvailableCommands.Length); diff --git a/Content.Shared/Administration/NetworkResourceUploadMessage.cs b/Content.Shared/Administration/NetworkResourceUploadMessage.cs index 2b977d07e7..54f37d9cb0 100644 --- a/Content.Shared/Administration/NetworkResourceUploadMessage.cs +++ b/Content.Shared/Administration/NetworkResourceUploadMessage.cs @@ -1,5 +1,6 @@ using Lidgren.Network; using Robust.Shared.Network; +using Robust.Shared.Serialization; using Robust.Shared.Utility; namespace Content.Shared.Administration; @@ -22,14 +23,14 @@ public sealed class NetworkResourceUploadMessage : NetMessage RelativePath = relativePath; } - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { var dataLength = buffer.ReadVariableInt32(); Data = buffer.ReadBytes(dataLength); RelativePath = new ResourcePath(buffer.ReadString(), buffer.ReadString()); } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { buffer.WriteVariableInt32(Data.Length); buffer.Write(Data); diff --git a/Content.Shared/Chat/MsgChatMessage.cs b/Content.Shared/Chat/MsgChatMessage.cs index 2969ea81f8..2501f26e40 100644 --- a/Content.Shared/Chat/MsgChatMessage.cs +++ b/Content.Shared/Chat/MsgChatMessage.cs @@ -1,6 +1,7 @@ using JetBrains.Annotations; using Lidgren.Network; using Robust.Shared.Network; +using Robust.Shared.Serialization; namespace Content.Shared.Chat { @@ -41,7 +42,7 @@ namespace Content.Shared.Chat public bool HideChat { get; set; } - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { Channel = (ChatChannel) buffer.ReadInt16(); Message = buffer.ReadString(); @@ -61,7 +62,7 @@ namespace Content.Shared.Chat HideChat = buffer.ReadBoolean(); } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { buffer.Write((short)Channel); buffer.Write(Message); diff --git a/Content.Shared/Eui/MsgEuiCtl.cs b/Content.Shared/Eui/MsgEuiCtl.cs index aad55f8aa4..43bd682731 100644 --- a/Content.Shared/Eui/MsgEuiCtl.cs +++ b/Content.Shared/Eui/MsgEuiCtl.cs @@ -1,5 +1,6 @@ using Lidgren.Network; using Robust.Shared.Network; +using Robust.Shared.Serialization; namespace Content.Shared.Eui { @@ -14,7 +15,7 @@ namespace Content.Shared.Eui public string OpenType = string.Empty; public uint Id; - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { Id = buffer.ReadUInt32(); Type = (CtlType) buffer.ReadByte(); @@ -26,7 +27,7 @@ namespace Content.Shared.Eui } } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { buffer.Write(Id); buffer.Write((byte) Type); diff --git a/Content.Shared/Eui/MsgEuiMessage.cs b/Content.Shared/Eui/MsgEuiMessage.cs index 5f491dc521..c71efc2d7d 100644 --- a/Content.Shared/Eui/MsgEuiMessage.cs +++ b/Content.Shared/Eui/MsgEuiMessage.cs @@ -1,4 +1,4 @@ -using System.IO; +using System.IO; using Lidgren.Network; using Robust.Shared.Network; using Robust.Shared.Serialization; @@ -12,22 +12,20 @@ namespace Content.Shared.Eui public uint Id; public EuiMessageBase Message = default!; - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer ser) { Id = buffer.ReadUInt32(); - var ser = IoCManager.Resolve(); var len = buffer.ReadVariableInt32(); var stream = buffer.ReadAlignedMemory(len); Message = ser.Deserialize(stream); } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer ser) { buffer.Write(Id); var stream = new MemoryStream(); - var ser = IoCManager.Resolve(); ser.Serialize(stream, Message); var length = (int)stream.Length; buffer.WriteVariableInt32(length); diff --git a/Content.Shared/Eui/MsgEuiState.cs b/Content.Shared/Eui/MsgEuiState.cs index a8416450aa..d1867a3cdf 100644 --- a/Content.Shared/Eui/MsgEuiState.cs +++ b/Content.Shared/Eui/MsgEuiState.cs @@ -1,4 +1,4 @@ -using System.IO; +using System.IO; using Lidgren.Network; using Robust.Shared.Network; using Robust.Shared.Serialization; @@ -12,22 +12,20 @@ namespace Content.Shared.Eui public uint Id; public EuiStateBase State = default!; - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer ser) { Id = buffer.ReadUInt32(); - var ser = IoCManager.Resolve(); var len = buffer.ReadVariableInt32(); var stream = buffer.ReadAlignedMemory(len); State = ser.Deserialize(stream); } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer ser) { buffer.Write(Id); var stream = new MemoryStream(); - var ser = IoCManager.Resolve(); ser.Serialize(stream, State); var length = (int)stream.Length; buffer.WriteVariableInt32(length); diff --git a/Content.Shared/GhostKick/MsgGhostKick.cs b/Content.Shared/GhostKick/MsgGhostKick.cs index 475c0692ff..1beab4e7d8 100644 --- a/Content.Shared/GhostKick/MsgGhostKick.cs +++ b/Content.Shared/GhostKick/MsgGhostKick.cs @@ -1,5 +1,6 @@ using Lidgren.Network; using Robust.Shared.Network; +using Robust.Shared.Serialization; namespace Content.Shared.GhostKick; @@ -7,11 +8,11 @@ public sealed class MsgGhostKick : NetMessage { public override MsgGroups MsgGroup => MsgGroups.Core; - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { } } diff --git a/Content.Shared/Info/SharedRulesManager.cs b/Content.Shared/Info/SharedRulesManager.cs index 3bc6f2921b..932150d58e 100644 --- a/Content.Shared/Info/SharedRulesManager.cs +++ b/Content.Shared/Info/SharedRulesManager.cs @@ -1,5 +1,6 @@ using Lidgren.Network; using Robust.Shared.Network; +using Robust.Shared.Serialization; namespace Content.Shared.Info; @@ -14,12 +15,12 @@ public abstract class SharedRulesManager public float PopupTime { get; set; } - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { PopupTime = buffer.ReadFloat(); } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { buffer.Write(PopupTime); } @@ -32,11 +33,11 @@ public abstract class SharedRulesManager { public override MsgGroups MsgGroup => MsgGroups.Command; - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { } } @@ -48,11 +49,11 @@ public abstract class SharedRulesManager { public override MsgGroups MsgGroup => MsgGroups.Command; - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { } } diff --git a/Content.Shared/Players/PlayTimeTracking/MsgPlayTime.cs b/Content.Shared/Players/PlayTimeTracking/MsgPlayTime.cs index 915a78bb90..91ba274649 100644 --- a/Content.Shared/Players/PlayTimeTracking/MsgPlayTime.cs +++ b/Content.Shared/Players/PlayTimeTracking/MsgPlayTime.cs @@ -1,5 +1,6 @@ using Lidgren.Network; using Robust.Shared.Network; +using Robust.Shared.Serialization; namespace Content.Shared.Players.PlayTimeTracking; @@ -12,7 +13,7 @@ public sealed class MsgPlayTime : NetMessage public Dictionary Trackers = new(); - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { var count = buffer.ReadVariableInt32(); for (var i = 0; i < count; i++) @@ -21,7 +22,7 @@ public sealed class MsgPlayTime : NetMessage } } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { buffer.WriteVariableInt32(Trackers.Count); diff --git a/Content.Shared/Preferences/MsgDeleteCharacter.cs b/Content.Shared/Preferences/MsgDeleteCharacter.cs index 3b97a8b054..92b59e5eb7 100644 --- a/Content.Shared/Preferences/MsgDeleteCharacter.cs +++ b/Content.Shared/Preferences/MsgDeleteCharacter.cs @@ -1,5 +1,6 @@ using Lidgren.Network; using Robust.Shared.Network; +using Robust.Shared.Serialization; namespace Content.Shared.Preferences { @@ -12,12 +13,12 @@ namespace Content.Shared.Preferences public int Slot; - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { Slot = buffer.ReadInt32(); } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { buffer.Write(Slot); } diff --git a/Content.Shared/Preferences/MsgPreferencesAndSettings.cs b/Content.Shared/Preferences/MsgPreferencesAndSettings.cs index f607596a25..d9179e634a 100644 --- a/Content.Shared/Preferences/MsgPreferencesAndSettings.cs +++ b/Content.Shared/Preferences/MsgPreferencesAndSettings.cs @@ -1,4 +1,4 @@ -using System.IO; +using System.IO; using Lidgren.Network; using Robust.Shared.Network; using Robust.Shared.Serialization; @@ -15,9 +15,8 @@ namespace Content.Shared.Preferences public PlayerPreferences Preferences = default!; public GameSettings Settings = default!; - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { - var serializer = IoCManager.Resolve(); var length = buffer.ReadVariableInt32(); using (var stream = buffer.ReadAlignedMemory(length)) { @@ -31,9 +30,8 @@ namespace Content.Shared.Preferences } } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { - var serializer = IoCManager.Resolve(); using (var stream = new MemoryStream()) { serializer.SerializeDirect(stream, Preferences); diff --git a/Content.Shared/Preferences/MsgSelectCharacter.cs b/Content.Shared/Preferences/MsgSelectCharacter.cs index 9dbbb62167..938a5e710e 100644 --- a/Content.Shared/Preferences/MsgSelectCharacter.cs +++ b/Content.Shared/Preferences/MsgSelectCharacter.cs @@ -1,5 +1,6 @@ using Lidgren.Network; using Robust.Shared.Network; +using Robust.Shared.Serialization; namespace Content.Shared.Preferences { @@ -12,12 +13,12 @@ namespace Content.Shared.Preferences public int SelectedCharacterIndex; - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { SelectedCharacterIndex = buffer.ReadVariableInt32(); } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { buffer.WriteVariableInt32(SelectedCharacterIndex); } diff --git a/Content.Shared/Preferences/MsgUpdateCharacter.cs b/Content.Shared/Preferences/MsgUpdateCharacter.cs index e958936d69..1cc662908d 100644 --- a/Content.Shared/Preferences/MsgUpdateCharacter.cs +++ b/Content.Shared/Preferences/MsgUpdateCharacter.cs @@ -1,4 +1,4 @@ -using System.IO; +using System.IO; using Lidgren.Network; using Robust.Shared.Network; using Robust.Shared.Serialization; @@ -15,19 +15,17 @@ namespace Content.Shared.Preferences public int Slot; public ICharacterProfile Profile = default!; - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { Slot = buffer.ReadInt32(); - var serializer = IoCManager.Resolve(); var length = buffer.ReadVariableInt32(); using var stream = buffer.ReadAlignedMemory(length); Profile = serializer.Deserialize(stream); } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { buffer.Write(Slot); - var serializer = IoCManager.Resolve(); using (var stream = new MemoryStream()) { serializer.Serialize(stream, Profile); diff --git a/Content.Shared/Voting/MsgVoteCanCall.cs b/Content.Shared/Voting/MsgVoteCanCall.cs index 7618bfd518..b23abdee6e 100644 --- a/Content.Shared/Voting/MsgVoteCanCall.cs +++ b/Content.Shared/Voting/MsgVoteCanCall.cs @@ -1,5 +1,6 @@ using Lidgren.Network; using Robust.Shared.Network; +using Robust.Shared.Serialization; namespace Content.Shared.Voting { @@ -23,7 +24,7 @@ namespace Content.Shared.Voting // It's possible to be able to call votes but all standard votes to be timed out. // In this case you can open the interface and see the timeout listed there, I suppose. - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { CanCall = buffer.ReadBoolean(); buffer.ReadPadBits(); @@ -40,7 +41,7 @@ namespace Content.Shared.Voting } } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { buffer.Write(CanCall); buffer.WritePadBits(); diff --git a/Content.Shared/Voting/MsgVoteData.cs b/Content.Shared/Voting/MsgVoteData.cs index 108a5b0e0e..49050c3493 100644 --- a/Content.Shared/Voting/MsgVoteData.cs +++ b/Content.Shared/Voting/MsgVoteData.cs @@ -1,5 +1,6 @@ using Lidgren.Network; using Robust.Shared.Network; +using Robust.Shared.Serialization; namespace Content.Shared.Voting { @@ -17,7 +18,7 @@ namespace Content.Shared.Voting public bool IsYourVoteDirty; public byte? YourVote; - public override void ReadFromBuffer(NetIncomingMessage buffer) + public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer) { VoteId = buffer.ReadVariableInt32(); VoteActive = buffer.ReadBoolean(); @@ -44,7 +45,7 @@ namespace Content.Shared.Voting } } - public override void WriteToBuffer(NetOutgoingMessage buffer) + public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer) { buffer.WriteVariableInt32(VoteId); buffer.Write(VoteActive);