Makes Anchorable ECS. (#5222)
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commit
fe6590bbe6
@@ -3,12 +3,14 @@ using Content.Server.Atmos.Piping.Components;
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using Content.Server.Construction.Components;
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using Content.Server.Construction.Components;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.Nodes;
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using Content.Server.NodeContainer.Nodes;
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using Content.Server.Popups;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos;
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using Content.Shared.Popups;
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using Content.Shared.Popups;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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namespace Content.Server.Atmos.Piping.EntitySystems
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namespace Content.Server.Atmos.Piping.EntitySystems
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{
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{
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@@ -16,6 +18,7 @@ namespace Content.Server.Atmos.Piping.EntitySystems
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public class AtmosUnsafeUnanchorSystem : EntitySystem
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public class AtmosUnsafeUnanchorSystem : EntitySystem
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{
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{
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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public override void Initialize()
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public override void Initialize()
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{
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{
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@@ -38,7 +41,7 @@ namespace Content.Server.Atmos.Piping.EntitySystems
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if ((pipe.Air.Pressure - environment.Pressure) > 2 * Atmospherics.OneAtmosphere)
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if ((pipe.Air.Pressure - environment.Pressure) > 2 * Atmospherics.OneAtmosphere)
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{
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{
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args.Delay += 1.5f;
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args.Delay += 1.5f;
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args.User?.PopupMessageCursor(Loc.GetString("comp-atmos-unsafe-unanchor-warning"));
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_popupSystem.PopupCursor(Loc.GetString("comp-atmos-unsafe-unanchor-warning"), Filter.Entities(args.User));
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return; // Show the warning only once.
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return; // Show the warning only once.
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}
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}
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}
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}
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151
Content.Server/Construction/AnchorableSystem.cs
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151
Content.Server/Construction/AnchorableSystem.cs
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@@ -0,0 +1,151 @@
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using System;
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using System.Threading.Tasks;
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using Content.Server.Construction.Components;
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using Content.Server.Coordinates.Helpers;
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using Content.Server.Pulling;
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using Content.Server.Tools;
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using Content.Server.Tools.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Pulling.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Construction
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{
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public class AnchorableSystem : EntitySystem
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{
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[Dependency] private readonly ToolSystem _toolSystem = default!;
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[Dependency] private readonly PullingSystem _pullingSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<AnchorableComponent, InteractUsingEvent>(OnInteractUsing, after:new []{typeof(ConstructionSystem)});
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}
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private async void OnInteractUsing(EntityUid uid, AnchorableComponent anchorable, InteractUsingEvent args)
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{
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args.Handled = await TryToggleAnchor(uid, args.User.Uid, args.Used.Uid, anchorable);
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}
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/// <summary>
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/// Checks if a tool can change the anchored status.
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/// </summary>
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/// <returns>true if it is valid, false otherwise</returns>
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private async Task<bool> Valid(EntityUid uid, EntityUid userUid, EntityUid usingUid, bool anchoring, AnchorableComponent? anchorable = null, ToolComponent? usingTool = null)
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{
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if (!Resolve(uid, ref anchorable))
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return false;
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if (!Resolve(usingUid, ref usingTool))
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return false;
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BaseAnchoredAttemptEvent attempt =
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anchoring ? new AnchorAttemptEvent(userUid, usingUid) : new UnanchorAttemptEvent(userUid, usingUid);
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// Need to cast the event or it will be raised as BaseAnchoredAttemptEvent.
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if (anchoring)
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RaiseLocalEvent(uid, (AnchorAttemptEvent) attempt, false);
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else
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RaiseLocalEvent(uid, (UnanchorAttemptEvent) attempt, false);
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if (attempt.Cancelled)
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return false;
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return await _toolSystem.UseTool(usingUid, userUid, uid, 0f, 0.5f + attempt.Delay, anchorable.Tool, toolComponent:usingTool);
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}
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/// <summary>
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/// Tries to anchor the entity.
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/// </summary>
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/// <returns>true if anchored, false otherwise</returns>
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public async Task<bool> TryAnchor(EntityUid uid, EntityUid userUid, EntityUid usingUid,
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AnchorableComponent? anchorable = null,
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TransformComponent? transform = null,
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SharedPullableComponent? pullable = null,
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ToolComponent? usingTool = null)
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{
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if (!Resolve(uid, ref anchorable, ref transform))
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return false;
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// Optional resolves.
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Resolve(uid, ref pullable);
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if (!Resolve(usingUid, ref usingTool))
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return false;
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if (!(await Valid(uid, userUid, usingUid, true, anchorable, usingTool)))
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{
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return false;
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}
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// Snap rotation to cardinal (multiple of 90)
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var rot = transform.LocalRotation;
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transform.LocalRotation = Math.Round(rot / (Math.PI / 2)) * (Math.PI / 2);
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if (pullable is { Puller: {} })
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{
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_pullingSystem.TryStopPull(pullable);
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}
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if (anchorable.Snap)
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transform.Coordinates = transform.Coordinates.SnapToGrid();
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RaiseLocalEvent(uid, new BeforeAnchoredEvent(userUid, usingUid), false);
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transform.Anchored = true;
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RaiseLocalEvent(uid, new AnchoredEvent(userUid, usingUid), false);
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return true;
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}
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/// <summary>
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/// Tries to unanchor the entity.
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/// </summary>
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/// <returns>true if unanchored, false otherwise</returns>
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public async Task<bool> TryUnAnchor(EntityUid uid, EntityUid userUid, EntityUid usingUid,
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AnchorableComponent? anchorable = null,
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TransformComponent? transform = null,
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ToolComponent? usingTool = null)
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{
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if (!Resolve(uid, ref anchorable, ref transform))
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return false;
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if (!Resolve(usingUid, ref usingTool))
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return false;
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if (!(await Valid(uid, userUid, usingUid, false)))
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{
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return false;
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}
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RaiseLocalEvent(uid, new BeforeUnanchoredEvent(userUid, usingUid), false);
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transform.Anchored = false;
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RaiseLocalEvent(uid, new UnanchoredEvent(userUid, usingUid), false);
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return true;
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}
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/// <summary>
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/// Tries to toggle the anchored status of this component's owner.
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/// </summary>
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/// <returns>true if toggled, false otherwise</returns>
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public async Task<bool> TryToggleAnchor(EntityUid uid, EntityUid userUid, EntityUid usingUid,
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AnchorableComponent? anchorable = null,
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TransformComponent? transform = null,
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SharedPullableComponent? pullable = null,
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ToolComponent? usingTool = null)
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{
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if (!Resolve(uid, ref transform))
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return false;
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return transform.Anchored ?
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await TryUnAnchor(uid, userUid, usingUid, anchorable, transform, usingTool) :
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await TryAnchor(uid, userUid, usingUid, anchorable, transform, pullable, usingTool);
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}
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}
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}
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@@ -1,15 +1,7 @@
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using System;
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using System.Threading.Tasks;
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using Content.Server.Coordinates.Helpers;
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using Content.Server.Pulling;
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using Content.Server.Tools;
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using Content.Server.Tools.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction;
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using Content.Shared.Tools;
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using Content.Shared.Tools;
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using Content.Shared.Tools.Components;
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using Robust.Shared.Analyzers;
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using Content.Shared.Pulling.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Physics;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.ViewVariables;
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using Robust.Shared.ViewVariables;
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@@ -17,137 +9,23 @@ using Robust.Shared.ViewVariables;
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namespace Content.Server.Construction.Components
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namespace Content.Server.Construction.Components
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{
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{
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// TODO: Move this component's logic to an EntitySystem.
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// TODO: Move this component's logic to an EntitySystem.
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[RegisterComponent]
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[RegisterComponent, Friend(typeof(AnchorableSystem))]
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public class AnchorableComponent : Component, IInteractUsing
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public class AnchorableComponent : Component
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{
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{
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public override string Name => "Anchorable";
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public override string Name => "Anchorable";
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[ViewVariables]
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[DataField("tool", customTypeSerializer:typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
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[DataField("tool", customTypeSerializer:typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
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public string Tool { get; private set; } = "Anchoring";
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public string Tool { get; private set; } = "Anchoring";
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[ViewVariables]
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int IInteractUsing.Priority => 1;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("snap")]
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[DataField("snap")]
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[ViewVariables(VVAccess.ReadWrite)]
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public bool Snap { get; private set; } = true;
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public bool Snap { get; private set; } = true;
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/// <summary>
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/// Checks if a tool can change the anchored status.
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/// </summary>
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/// <param name="user">The user doing the action</param>
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/// <param name="utilizing">The tool being used</param>
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/// <param name="anchoring">True if we're anchoring, and false if we're unanchoring.</param>
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/// <returns>true if it is valid, false otherwise</returns>
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private async Task<bool> Valid(IEntity user, IEntity utilizing, bool anchoring)
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{
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if (!Owner.HasComponent<IPhysBody>())
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{
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return false;
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}
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if (!utilizing.TryGetComponent(out ToolComponent? tool))
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return false;
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BaseAnchoredAttemptEvent attempt =
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anchoring ? new AnchorAttemptEvent(user, utilizing) : new UnanchorAttemptEvent(user, utilizing);
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// Need to cast the event or it will be raised as BaseAnchoredAttemptEvent.
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if (anchoring)
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Owner.EntityManager.EventBus.RaiseLocalEvent(Owner.Uid, (AnchorAttemptEvent) attempt, false);
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else
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Owner.EntityManager.EventBus.RaiseLocalEvent(Owner.Uid, (UnanchorAttemptEvent) attempt, false);
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if (attempt.Cancelled)
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return false;
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return await EntitySystem.Get<ToolSystem>().UseTool(utilizing.Uid, user.Uid, Owner.Uid, 0f, 0.5f + attempt.Delay, Tool, toolComponent:tool);
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}
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/// <summary>
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/// Tries to anchor the owner of this component.
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/// </summary>
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/// <param name="user">The entity doing the anchoring</param>
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/// <param name="utilizing">The tool being used</param>
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/// <returns>true if anchored, false otherwise</returns>
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public async Task<bool> TryAnchor(IEntity user, IEntity utilizing)
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{
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if (!(await Valid(user, utilizing, true)))
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{
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return false;
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}
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// Snap rotation to cardinal (multiple of 90)
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var rot = Owner.Transform.LocalRotation;
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Owner.Transform.LocalRotation = Math.Round(rot / (Math.PI / 2)) * (Math.PI / 2);
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if (Owner.TryGetComponent(out SharedPullableComponent? pullableComponent))
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{
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if (pullableComponent.Puller != null)
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{
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EntitySystem.Get<PullingSystem>().TryStopPull(pullableComponent);
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}
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}
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if (Snap)
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Owner.SnapToGrid(Owner.EntityManager);
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Owner.EntityManager.EventBus.RaiseLocalEvent(Owner.Uid, new BeforeAnchoredEvent(user, utilizing), false);
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Owner.Transform.Anchored = true;
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Owner.EntityManager.EventBus.RaiseLocalEvent(Owner.Uid, new AnchoredEvent(user, utilizing), false);
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return true;
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}
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/// <summary>
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/// Tries to unanchor the owner of this component.
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/// </summary>
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/// <param name="user">The entity doing the unanchoring</param>
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/// <param name="utilizing">The tool being used, if any</param>
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/// <param name="force">Whether or not to ignore valid tool checks</param>
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/// <returns>true if unanchored, false otherwise</returns>
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public async Task<bool> TryUnAnchor(IEntity user, IEntity utilizing)
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{
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if (!(await Valid(user, utilizing, false)))
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{
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return false;
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}
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Owner.EntityManager.EventBus.RaiseLocalEvent(Owner.Uid, new BeforeUnanchoredEvent(user, utilizing), false);
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Owner.Transform.Anchored = false;
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Owner.EntityManager.EventBus.RaiseLocalEvent(Owner.Uid, new UnanchoredEvent(user, utilizing), false);
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return true;
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}
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/// <summary>
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/// Tries to toggle the anchored status of this component's owner.
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/// </summary>
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/// <param name="user">The entity doing the unanchoring</param>
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/// <param name="utilizing">The tool being used</param>
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/// <returns>true if toggled, false otherwise</returns>
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public async Task<bool> TryToggleAnchor(IEntity user, IEntity utilizing)
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{
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return Owner.Transform.Anchored ?
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await TryUnAnchor(user, utilizing) :
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await TryAnchor(user, utilizing);
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}
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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return await TryToggleAnchor(eventArgs.User, eventArgs.Using);
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}
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}
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}
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public abstract class BaseAnchoredAttemptEvent : CancellableEntityEventArgs
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public abstract class BaseAnchoredAttemptEvent : CancellableEntityEventArgs
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{
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{
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public IEntity User { get; }
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public EntityUid User { get; }
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public IEntity Tool { get; }
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public EntityUid Tool { get; }
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/// <summary>
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/// <summary>
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/// Extra delay to add to the do_after.
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/// Extra delay to add to the do_after.
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@@ -156,7 +34,7 @@ namespace Content.Server.Construction.Components
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/// </summary>
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/// </summary>
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public float Delay { get; set; } = 0f;
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public float Delay { get; set; } = 0f;
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protected BaseAnchoredAttemptEvent(IEntity user, IEntity tool)
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protected BaseAnchoredAttemptEvent(EntityUid user, EntityUid tool)
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{
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{
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User = user;
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User = user;
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Tool = tool;
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Tool = tool;
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@@ -165,20 +43,20 @@ namespace Content.Server.Construction.Components
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public class AnchorAttemptEvent : BaseAnchoredAttemptEvent
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public class AnchorAttemptEvent : BaseAnchoredAttemptEvent
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{
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{
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public AnchorAttemptEvent(IEntity user, IEntity tool) : base(user, tool) { }
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public AnchorAttemptEvent(EntityUid user, EntityUid tool) : base(user, tool) { }
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}
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}
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|
||||||
public class UnanchorAttemptEvent : BaseAnchoredAttemptEvent
|
public class UnanchorAttemptEvent : BaseAnchoredAttemptEvent
|
||||||
{
|
{
|
||||||
public UnanchorAttemptEvent(IEntity user, IEntity tool) : base(user, tool) { }
|
public UnanchorAttemptEvent(EntityUid user, EntityUid tool) : base(user, tool) { }
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract class BaseAnchoredEvent : EntityEventArgs
|
public abstract class BaseAnchoredEvent : EntityEventArgs
|
||||||
{
|
{
|
||||||
public IEntity User { get; }
|
public EntityUid User { get; }
|
||||||
public IEntity Tool { get; }
|
public EntityUid Tool { get; }
|
||||||
|
|
||||||
protected BaseAnchoredEvent(IEntity user, IEntity tool)
|
protected BaseAnchoredEvent(EntityUid user, EntityUid tool)
|
||||||
{
|
{
|
||||||
User = user;
|
User = user;
|
||||||
Tool = tool;
|
Tool = tool;
|
||||||
@@ -190,12 +68,12 @@ namespace Content.Server.Construction.Components
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class BeforeAnchoredEvent : BaseAnchoredEvent
|
public class BeforeAnchoredEvent : BaseAnchoredEvent
|
||||||
{
|
{
|
||||||
public BeforeAnchoredEvent(IEntity user, IEntity tool) : base(user, tool) { }
|
public BeforeAnchoredEvent(EntityUid user, EntityUid tool) : base(user, tool) { }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class AnchoredEvent : BaseAnchoredEvent
|
public class AnchoredEvent : BaseAnchoredEvent
|
||||||
{
|
{
|
||||||
public AnchoredEvent(IEntity user, IEntity tool) : base(user, tool) { }
|
public AnchoredEvent(EntityUid user, EntityUid tool) : base(user, tool) { }
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -203,11 +81,11 @@ namespace Content.Server.Construction.Components
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class BeforeUnanchoredEvent : BaseAnchoredEvent
|
public class BeforeUnanchoredEvent : BaseAnchoredEvent
|
||||||
{
|
{
|
||||||
public BeforeUnanchoredEvent(IEntity user, IEntity tool) : base(user, tool) { }
|
public BeforeUnanchoredEvent(EntityUid user, EntityUid tool) : base(user, tool) { }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class UnanchoredEvent : BaseAnchoredEvent
|
public class UnanchoredEvent : BaseAnchoredEvent
|
||||||
{
|
{
|
||||||
public UnanchoredEvent(IEntity user, IEntity tool) : base(user, tool) { }
|
public UnanchoredEvent(EntityUid user, EntityUid tool) : base(user, tool) { }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user