Make portals use ICollideBehavior and set collidable.Hard to false (#2186)

This commit is contained in:
DrSmugleaf
2020-10-10 13:32:42 +02:00
committed by GitHub
parent 89f5ec31d2
commit fe39b5fb71
11 changed files with 107 additions and 130 deletions

View File

@@ -0,0 +1,10 @@
using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Portal
{
[RegisterComponent]
public class TeleportableComponent : Component
{
public override string Name => "Teleportable";
}
}