Merge branch 'master' into kitchen

This commit is contained in:
Pieter-Jan Briers
2020-05-05 11:35:20 +02:00
committed by GitHub
112 changed files with 2184 additions and 408 deletions

View File

@@ -12,6 +12,7 @@ using Content.Client.UserInterface.Stylesheets;
using Content.Shared.GameObjects.Components;
using Content.Shared.GameObjects.Components.Cargo;
using Content.Shared.GameObjects.Components.Chemistry;
using Content.Shared.GameObjects.Components.Gravity;
using Content.Shared.GameObjects.Components.Markers;
using Content.Shared.GameObjects.Components.Research;
using Content.Shared.GameObjects.Components.VendingMachines;
@@ -162,6 +163,8 @@ namespace Content.Client
factory.Register<SharedCargoConsoleComponent>();
factory.Register<SharedReagentDispenserComponent>();
factory.Register<SharedMicrowaveComponent>();
factory.Register<SharedGravityGeneratorComponent>();
prototypes.RegisterIgnore("material");
prototypes.RegisterIgnore("reaction"); //Chemical reactions only needed by server. Reactions checks are server-side.
prototypes.RegisterIgnore("barSign");
@@ -179,6 +182,7 @@ namespace Content.Client
IoCManager.Resolve<IParallaxManager>().LoadParallax();
IoCManager.Resolve<IBaseClient>().PlayerJoinedServer += SubscribePlayerAttachmentEvents;
IoCManager.Resolve<IStylesheetManager>().Initialize();
IoCManager.Resolve<IScreenshotHook>().Initialize();
IoCManager.InjectDependencies(this);