* Recipe stuff.

* Lathe GUI and stuff

* god dammit

* Lathe menu works, yay.

* EventArgs henk

* Some work

* SS14 -> Robust

* More SS14 -> Robust

* Lathe materials

* Lathe works, Lathe GUI, Queue GUI, etc

too many changes to name them here

* Remove materials button, add ViewVariables and update lathe on connect

* Add Autolathe RSI

* Adds new recipes, fixes a few bugs.

* Remove unused ScrollContainers

* Use same delegate for spawn.

* Removes client-side LatheComponent in favor of BoundUserInterface

* Remove GetMaterial and TryGetMaterial

* Use auto-properties in a few places.

* Adds LatheDatabase, and a bunch of other changes

* Remove useless log.

* Remove lathetype from prototypes.

* Turns Storage, Lathe and Database into autoproperties

* Remove Hacked property from LatheRecipePrototype

* Remove unneeded dependency injection from components

* Refactors LatheDatabaseComponent to use ComponentState

* Refactors MaterialStorageComponent to use ComponentState

* Oopsie

* Another oopsie

* Last oopsie, I hope

* Fix missing Close call.
This commit is contained in:
Víctor Aguilera Puerto
2019-04-26 15:51:05 +02:00
committed by Pieter-Jan Briers
parent 092539ae59
commit fe0414eda7
37 changed files with 1580 additions and 13 deletions

View File

@@ -108,6 +108,9 @@
<Compile Include="GameObjects\Components\Power\PowerTransferComponent.cs" />
<Compile Include="GameObjects\Components\Projectiles\ProjectileComponent.cs" />
<Compile Include="GameObjects\Components\Projectiles\ThrownItemComponent.cs" />
<Compile Include="GameObjects\Components\Research\LatheComponent.cs" />
<Compile Include="GameObjects\Components\Research\LatheDatabaseComponent.cs" />
<Compile Include="GameObjects\Components\Research\MaterialStorageComponent.cs" />
<Compile Include="GameObjects\Components\Sound\SoundComponent.cs" />
<Compile Include="GameObjects\Components\Weapon\Melee\MeleeWeaponComponent.cs" />
<Compile Include="GameObjects\Components\Weapon\Ranged\Hitscan\HitscanWeaponComponent.cs" />
@@ -125,6 +128,7 @@
<Compile Include="GameObjects\EntitySystems\DoorSystem.cs" />
<Compile Include="GameObjects\EntitySystems\HandHeldLightSystem.cs" />
<Compile Include="GameObjects\EntitySystems\HandsSystem.cs" />
<Compile Include="GameObjects\EntitySystems\LatheSystem.cs" />
<Compile Include="GameObjects\EntitySystems\MoverSystem.cs" />
<Compile Include="GameObjects\EntitySystems\PowerApcSystem.cs" />
<Compile Include="GameObjects\EntitySystems\PowerSmesSystem.cs" />
@@ -198,8 +202,6 @@
<None Include="app.config" />
<Compile Include="GameObjects\Components\Power\SmesComponent.cs" />
<Compile Include="GameObjects\Components\Power\ApcComponent.cs" />
<Compile Include="Materials\Material.cs" />
<Compile Include="GameObjects\Components\Materials\MaterialComponent.cs" />
<Compile Include="GameObjects\Components\Stack\StackComponent.cs" />
<Compile Include="GameObjects\Components\Construction\ConstructorComponent.cs" />
<Compile Include="GameObjects\Components\Construction\ConstructionComponent.cs" />