Lathes (#207)
* Recipe stuff. * Lathe GUI and stuff * god dammit * Lathe menu works, yay. * EventArgs henk * Some work * SS14 -> Robust * More SS14 -> Robust * Lathe materials * Lathe works, Lathe GUI, Queue GUI, etc too many changes to name them here * Remove materials button, add ViewVariables and update lathe on connect * Add Autolathe RSI * Adds new recipes, fixes a few bugs. * Remove unused ScrollContainers * Use same delegate for spawn. * Removes client-side LatheComponent in favor of BoundUserInterface * Remove GetMaterial and TryGetMaterial * Use auto-properties in a few places. * Adds LatheDatabase, and a bunch of other changes * Remove useless log. * Remove lathetype from prototypes. * Turns Storage, Lathe and Database into autoproperties * Remove Hacked property from LatheRecipePrototype * Remove unneeded dependency injection from components * Refactors LatheDatabaseComponent to use ComponentState * Refactors MaterialStorageComponent to use ComponentState * Oopsie * Another oopsie * Last oopsie, I hope * Fix missing Close call.
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committed by
Pieter-Jan Briers
parent
092539ae59
commit
fe0414eda7
@@ -108,6 +108,9 @@
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<Compile Include="GameObjects\Components\Power\PowerTransferComponent.cs" />
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<Compile Include="GameObjects\Components\Projectiles\ProjectileComponent.cs" />
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<Compile Include="GameObjects\Components\Projectiles\ThrownItemComponent.cs" />
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<Compile Include="GameObjects\Components\Research\LatheComponent.cs" />
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<Compile Include="GameObjects\Components\Research\LatheDatabaseComponent.cs" />
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<Compile Include="GameObjects\Components\Research\MaterialStorageComponent.cs" />
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<Compile Include="GameObjects\Components\Sound\SoundComponent.cs" />
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<Compile Include="GameObjects\Components\Weapon\Melee\MeleeWeaponComponent.cs" />
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<Compile Include="GameObjects\Components\Weapon\Ranged\Hitscan\HitscanWeaponComponent.cs" />
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@@ -125,6 +128,7 @@
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<Compile Include="GameObjects\EntitySystems\DoorSystem.cs" />
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<Compile Include="GameObjects\EntitySystems\HandHeldLightSystem.cs" />
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<Compile Include="GameObjects\EntitySystems\HandsSystem.cs" />
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<Compile Include="GameObjects\EntitySystems\LatheSystem.cs" />
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<Compile Include="GameObjects\EntitySystems\MoverSystem.cs" />
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<Compile Include="GameObjects\EntitySystems\PowerApcSystem.cs" />
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<Compile Include="GameObjects\EntitySystems\PowerSmesSystem.cs" />
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@@ -198,8 +202,6 @@
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<None Include="app.config" />
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<Compile Include="GameObjects\Components\Power\SmesComponent.cs" />
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<Compile Include="GameObjects\Components\Power\ApcComponent.cs" />
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<Compile Include="Materials\Material.cs" />
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<Compile Include="GameObjects\Components\Materials\MaterialComponent.cs" />
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<Compile Include="GameObjects\Components\Stack\StackComponent.cs" />
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<Compile Include="GameObjects\Components\Construction\ConstructorComponent.cs" />
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<Compile Include="GameObjects\Components\Construction\ConstructionComponent.cs" />
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