Removes linter warnings from the PDA module (#17097)

This commit is contained in:
TemporalOroboros
2023-06-07 07:22:19 -07:00
committed by GitHub
parent f96a3a4b79
commit fdbf5b86f2
12 changed files with 150 additions and 107 deletions

View File

@@ -18,10 +18,10 @@ public sealed class PDASystem : SharedPDASystem
if (args.Sprite == null)
return;
if (_appearance.TryGetData<bool>(uid, UnpoweredFlashlightVisuals.LightOn, out var isFlashlightOn, args.Component))
if (Appearance.TryGetData<bool>(uid, UnpoweredFlashlightVisuals.LightOn, out var isFlashlightOn, args.Component))
args.Sprite.LayerSetVisible(PDAVisualLayers.Flashlight, isFlashlightOn);
if (_appearance.TryGetData<bool>(uid, PDAVisuals.IDCardInserted, out var isCardInserted, args.Component))
if (Appearance.TryGetData<bool>(uid, PDAVisuals.IDCardInserted, out var isCardInserted, args.Component))
args.Sprite.LayerSetVisible(PDAVisualLayers.IDLight, isCardInserted);
}
@@ -29,7 +29,7 @@ public sealed class PDASystem : SharedPDASystem
{
base.OnComponentInit(uid, component, args);
if(!TryComp<SpriteComponent>(uid, out var sprite))
if (!TryComp<SpriteComponent>(uid, out var sprite))
return;
if (component.State != null)
@@ -38,11 +38,11 @@ public sealed class PDASystem : SharedPDASystem
sprite.LayerSetVisible(PDAVisualLayers.Flashlight, component.FlashlightOn);
sprite.LayerSetVisible(PDAVisualLayers.IDLight, component.IdSlot.StartingItem != null);
}
}
enum PDAVisualLayers : byte
{
Base,
Flashlight,
IDLight
public enum PDAVisualLayers : byte
{
Base,
Flashlight,
IDLight
}
}