Predict PoweredLights (#36541)
* Move PoweredLight to shared * Predict the rest of the owl * reacher * compinit & anim * Fix names * Revert this? * Fix these * chicken drummies * deita * Fix * review * fix * fixes * fix PVS weirdness --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
This commit is contained in:
5
Content.Client/Light/EntitySystems/PoweredLightSystem.cs
Normal file
5
Content.Client/Light/EntitySystems/PoweredLightSystem.cs
Normal file
@@ -0,0 +1,5 @@
|
||||
using Content.Shared.Light.EntitySystems;
|
||||
|
||||
namespace Content.Client.Light.EntitySystems;
|
||||
|
||||
public sealed class PoweredLightSystem : SharedPoweredLightSystem;
|
||||
Reference in New Issue
Block a user