Trashbag stuff (#18096)
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@@ -1,4 +1,5 @@
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using Content.Shared.DoAfter;
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using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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@@ -16,6 +17,9 @@ public sealed class DumpableDoAfterEvent : SimpleDoAfterEvent
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class DumpableComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite), DataField("soundDump"), AutoNetworkedField]
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public SoundSpecifier? DumpSound = new SoundCollectionSpecifier("storageRustle");
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/// <summary>
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/// How long each item adds to the doafter.
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/// </summary>
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