Refactor Resolve and IEntity in SolutionContainerSystem (#5083)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -49,7 +49,7 @@ namespace Content.Server.Chemistry.Components
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private bool Powered => !Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) || receiver.Powered;
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[ViewVariables]
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private Solution BufferSolution => _bufferSolution ??= EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(Owner, SolutionName);
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private Solution BufferSolution => _bufferSolution ??= EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(Owner.Uid, SolutionName);
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private Solution? _bufferSolution;
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@@ -76,7 +76,7 @@ namespace Content.Server.Chemistry.Components
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BeakerContainer =
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ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, $"{Name}-reagentContainerContainer");
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_bufferSolution = EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(Owner, SolutionName);
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_bufferSolution = EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(Owner.Uid, SolutionName);
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UpdateUserInterface();
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}
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@@ -181,7 +181,7 @@ namespace Content.Server.Chemistry.Components
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{
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var beaker = BeakerContainer.ContainedEntity;
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if (beaker is null || !beaker.TryGetComponent(out FitsInDispenserComponent? fits) ||
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!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(beaker, fits.Solution, out var beakerSolution))
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!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(beaker.Uid, fits.Solution, out var beakerSolution))
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{
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return new ChemMasterBoundUserInterfaceState(Powered, false, ReagentUnit.New(0), ReagentUnit.New(0),
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"", Owner.Name, new List<Solution.ReagentQuantity>(), BufferSolution.Contents, _bufferModeTransfer,
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@@ -230,7 +230,7 @@ namespace Content.Server.Chemistry.Components
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var beaker = BeakerContainer.ContainedEntity;
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if (beaker is null || !beaker.TryGetComponent(out FitsInDispenserComponent? fits) ||
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!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(beaker, fits.Solution, out var beakerSolution))
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!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(beaker.Uid, fits.Solution, out var beakerSolution))
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return;
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if (isBuffer)
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@@ -307,7 +307,7 @@ namespace Content.Server.Chemistry.Components
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var bottle = Owner.EntityManager.SpawnEntity("ChemistryEmptyBottle01", Owner.Transform.Coordinates);
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var bufferSolution = BufferSolution.SplitSolution(actualVolume);
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var bottleSolution = EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(bottle, "drink");
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var bottleSolution = EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(bottle.Uid, "drink");
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EntitySystem.Get<SolutionContainerSystem>().TryAddSolution(bottle.Uid, bottleSolution, bufferSolution);
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@@ -341,7 +341,7 @@ namespace Content.Server.Chemistry.Components
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var bufferSolution = BufferSolution.SplitSolution(actualVolume);
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var pillSolution = EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(pill, "food");
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var pillSolution = EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(pill.Uid, "food");
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EntitySystem.Get<SolutionContainerSystem>().TryAddSolution(pill.Uid, pillSolution, bufferSolution);
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//Try to give them the bottle
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