Updates various systems to the new InputCommandHandler delegate signature, implementing the new handled return value.
Modifies the construction system to use the newer InputHandler system, instead of the older ClickComponent system. Updates the engine submodule.
This commit is contained in:
@@ -1,7 +1,5 @@
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using Content.Shared.Construction;
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using Content.Shared.Construction;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Network;
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using Robust.Shared.ViewVariables;
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namespace Content.Client.GameObjects.Components.Construction
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@@ -14,18 +12,5 @@ namespace Content.Client.GameObjects.Components.Construction
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[ViewVariables] public ConstructionPrototype Prototype { get; set; }
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[ViewVariables] public ConstructorComponent Master { get; set; }
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[ViewVariables] public int GhostID { get; set; }
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public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null,
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IComponent component = null)
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{
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base.HandleMessage(message, netChannel, component);
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switch (message)
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{
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case ClientEntityClickMsg clickMsg:
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Master.TryStartConstruction(GhostID);
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break;
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}
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}
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}
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}
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@@ -1,4 +1,4 @@
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using Content.Client.Construction;
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using Content.Client.Construction;
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using Content.Client.GameObjects.Components.Construction;
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using Content.Client.UserInterface;
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using Content.Shared.Input;
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@@ -6,6 +6,7 @@ using Robust.Client.GameObjects.EntitySystems;
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using Robust.Client.Player;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Input;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Client.GameObjects.EntitySystems
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@@ -15,6 +16,7 @@ namespace Content.Client.GameObjects.EntitySystems
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#pragma warning disable 649
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[Dependency] private readonly IGameHud _gameHud;
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[Dependency] private readonly IPlayerManager _playerManager;
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[Dependency] private readonly IEntityManager _entityManager;
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#pragma warning restore 649
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public override void Initialize()
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@@ -24,14 +26,17 @@ namespace Content.Client.GameObjects.EntitySystems
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var inputSys = EntitySystemManager.GetEntitySystem<InputSystem>();
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inputSys.BindMap.BindFunction(ContentKeyFunctions.OpenCraftingMenu,
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new PointerInputCmdHandler(HandleOpenCraftingMenu));
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inputSys.BindMap.BindFunction(EngineKeyFunctions.Use,
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new PointerInputCmdHandler(HandleUse));
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}
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private void HandleOpenCraftingMenu(in PointerInputCmdHandler.PointerInputCmdArgs args)
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private bool HandleOpenCraftingMenu(in PointerInputCmdHandler.PointerInputCmdArgs args)
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{
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if (_playerManager.LocalPlayer.ControlledEntity == null
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|| !_playerManager.LocalPlayer.ControlledEntity.TryGetComponent(out ConstructorComponent constructor))
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{
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return;
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return false;
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}
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var menu = constructor.ConstructionMenu;
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@@ -51,6 +56,23 @@ namespace Content.Client.GameObjects.EntitySystems
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{
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_setOpenValue(menu, true);
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}
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return true;
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}
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private bool HandleUse(in PointerInputCmdHandler.PointerInputCmdArgs args)
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{
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if (!args.EntityUid.IsValid() || !args.EntityUid.IsClientSide())
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return false;
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var entity = _entityManager.GetEntity(args.EntityUid);
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if (!entity.TryGetComponent(out ConstructionGhostComponent ghostComp))
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return false;
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ghostComp.Master.TryStartConstruction(ghostComp.GhostID);
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return true;
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}
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private void _setOpenValue(ConstructionMenu menu, bool value)
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@@ -51,21 +51,22 @@ namespace Content.Client.GameObjects.EntitySystems
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RegisterMessageType<ExamineSystemMessages.ExamineInfoResponseMessage>();
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}
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private void HandleExamine(ICommonSession session, GridCoordinates coords, EntityUid uid)
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private bool HandleExamine(ICommonSession session, GridCoordinates coords, EntityUid uid)
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{
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if (!uid.IsValid() || !_entityManager.TryGetEntity(uid, out var examined))
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{
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return;
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return false;
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}
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var playerEntity = _playerManager.LocalPlayer.ControlledEntity;
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if (playerEntity == null || !CanExamine(playerEntity, examined))
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{
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return;
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return false;
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}
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DoExamine(examined);
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return true;
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}
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public async void DoExamine(IEntity entity)
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@@ -76,24 +76,24 @@ namespace Content.Client.GameObjects.EntitySystems
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_currentPopup.Open(box);
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}
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private void OnOpenContextMenu(in PointerInputCmdHandler.PointerInputCmdArgs args)
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private bool OnOpenContextMenu(in PointerInputCmdHandler.PointerInputCmdArgs args)
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{
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if (_currentPopup != null)
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{
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_closeContextMenu();
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return;
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return true;
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}
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if (!(_stateManager.CurrentState is GameScreen gameScreen))
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{
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return;
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return false;
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}
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var entities = gameScreen.GetEntitiesUnderPosition(args.Coordinates);
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if (entities.Count == 0)
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{
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return;
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return false;
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}
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_currentPopup = new VerbPopup();
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@@ -110,6 +110,8 @@ namespace Content.Client.GameObjects.EntitySystems
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var size = _currentPopup.List.CombinedMinimumSize;
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var box = UIBox2.FromDimensions(args.ScreenCoordinates.Position, size);
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_currentPopup.Open(box);
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return true;
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}
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private void OnContextButtonPressed(IEntity entity)
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@@ -371,9 +371,19 @@ namespace Content.Server.GameObjects.Components.Power
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}
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}
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/// <summary>
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/// The different methods that a <see cref="PowerDeviceComponent"/> can use to connect to a power network.
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/// </summary>
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public enum DrawTypes
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{
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/// <summary>
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/// This device cannot be connected to a power network.
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/// </summary>
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None = 0,
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/// <summary>
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/// This device can connect to a <see cref=""/>
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/// </summary>
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Node = 1,
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Provider = 2,
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Both = 3,
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@@ -6,6 +6,7 @@ using Robust.Shared.Interfaces.GameObjects.Components;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Serialization;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components.Power
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@@ -275,6 +276,10 @@ namespace Content.Server.GameObjects.Components.Power
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/// </summary>
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public bool CanServiceDevice(PowerDeviceComponent device)
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{
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// Stops an APC from trying to connect to itself
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if (this == device)
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return false;
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return (device.Owner.Transform.WorldPosition - Owner.Transform.WorldPosition).LengthSquared <= _range;
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}
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}
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@@ -206,24 +206,25 @@ namespace Content.Server.GameObjects.EntitySystems
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new PointerInputCmdHandler(HandleActivateItemInWorld));
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}
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public void HandleActivateItemInWorld(ICommonSession session, GridCoordinates coords, EntityUid uid)
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private bool HandleActivateItemInWorld(ICommonSession session, GridCoordinates coords, EntityUid uid)
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{
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if (!EntityManager.TryGetEntity(uid, out var used))
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return;
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return false;
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var playerEnt = ((IPlayerSession) session).AttachedEntity;
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if (playerEnt == null || !playerEnt.IsValid())
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{
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return;
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return false;
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}
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if (!playerEnt.Transform.GridPosition.InRange(_mapManager, used.Transform.GridPosition, InteractionRange))
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{
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return;
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return false;
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}
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InteractionActivate(playerEnt, used);
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return true;
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}
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private void InteractionActivate(IEntity user, IEntity used)
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@@ -243,27 +244,27 @@ namespace Content.Server.GameObjects.EntitySystems
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activateComp.Activate(new ActivateEventArgs {User = user});
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}
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private void HandleUseItemInHand(ICommonSession session, GridCoordinates coords, EntityUid uid)
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private bool HandleUseItemInHand(ICommonSession session, GridCoordinates coords, EntityUid uid)
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{
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// client sanitization
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if (!_mapManager.GridExists(coords.GridID))
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{
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Logger.InfoS("system.interaction", $"Invalid Coordinates: client={session}, coords={coords}");
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return;
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return true;
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}
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if (uid.IsClientSide())
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{
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Logger.WarningS("system.interaction",
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$"Client sent interaction with client-side entity. Session={session}, Uid={uid}");
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return;
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return true;
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}
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var userEntity = ((IPlayerSession) session).AttachedEntity;
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if (userEntity == null || !userEntity.IsValid())
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{
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return;
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return true;
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}
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if (userEntity.TryGetComponent(out CombatModeComponent combatMode) && combatMode.IsInCombatMode)
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@@ -274,6 +275,8 @@ namespace Content.Server.GameObjects.EntitySystems
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{
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UserInteraction(userEntity, coords, uid);
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}
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return true;
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}
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private void UserInteraction(IEntity player, GridCoordinates coordinates, EntityUid clickedUid)
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@@ -97,18 +97,18 @@ namespace Content.Server.GameObjects.EntitySystems
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handsComp.SwapHands();
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}
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private void HandleDrop(ICommonSession session, GridCoordinates coords, EntityUid uid)
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private bool HandleDrop(ICommonSession session, GridCoordinates coords, EntityUid uid)
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{
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var ent = ((IPlayerSession) session).AttachedEntity;
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if (ent == null || !ent.IsValid())
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{
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return;
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return false;
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}
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if (!ent.TryGetComponent(out HandsComponent handsComp))
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{
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return;
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return false;
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}
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if (coords.InRange(_mapManager, ent.Transform.GridPosition, InteractionSystem.InteractionRange))
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@@ -119,6 +119,8 @@ namespace Content.Server.GameObjects.EntitySystems
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{
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handsComp.Drop(handsComp.ActiveIndex);
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}
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return true;
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}
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private static void HandleActivateItem(ICommonSession session)
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@@ -129,23 +131,23 @@ namespace Content.Server.GameObjects.EntitySystems
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handsComp.ActivateItem();
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}
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private void HandleThrowItem(ICommonSession session, GridCoordinates coords, EntityUid uid)
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private bool HandleThrowItem(ICommonSession session, GridCoordinates coords, EntityUid uid)
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{
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var plyEnt = ((IPlayerSession)session).AttachedEntity;
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if (plyEnt == null || !plyEnt.IsValid())
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return;
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return false;
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if (!plyEnt.TryGetComponent(out HandsComponent handsComp))
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return;
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return false;
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if (!handsComp.CanDrop(handsComp.ActiveIndex))
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return;
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return false;
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var throwEnt = handsComp.GetHand(handsComp.ActiveIndex).Owner;
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if (!handsComp.ThrowItem())
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return;
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return false;
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// pop off an item, or throw the single item in hand.
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if (!throwEnt.TryGetComponent(out StackComponent stackComp) || stackComp.Count < 2)
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@@ -163,7 +165,7 @@ namespace Content.Server.GameObjects.EntitySystems
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}
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if (!throwEnt.TryGetComponent(out CollidableComponent colComp))
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return;
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return true;
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colComp.CollisionEnabled = true;
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// I can now collide with player, so that i can do damage.
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@@ -203,7 +205,7 @@ namespace Content.Server.GameObjects.EntitySystems
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lHomoDir.Normalize();
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transform.LocalRotation = new Angle(lHomoDir.Xy);
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return true;
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}
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}
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}
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Submodule RobustToolbox updated: 2fc636b7b9...81641f49dc
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