Remove SpreaderNodeGroup (#20230)
* Remove SpreaderNodeGroup * Fix airtight updates * more smoke stuff * more smoke fixes * wtf is smoke code * Fix merge * Fix divide by zero
This commit is contained in:
@@ -1,10 +1,14 @@
|
||||
using Content.Shared.Spreader;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Server.Spreader;
|
||||
|
||||
/// <summary>
|
||||
/// Added to entities being considered for spreading via <see cref="SpreaderSystem"/>.
|
||||
/// This needs to be manually added and removed.
|
||||
/// Entity capable of becoming cloning and replicating itself to adjacent edges. See <see cref="SpreaderSystem"/>
|
||||
/// </summary>
|
||||
[RegisterComponent, Access(typeof(SpreaderSystem))]
|
||||
public sealed partial class EdgeSpreaderComponent : Component
|
||||
{
|
||||
[DataField(required:true)]
|
||||
public ProtoId<EdgeSpreaderPrototype> Id;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user