Gun refactor (#8301)

Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-06-01 19:59:58 +10:00
committed by GitHub
parent 1ced3c5002
commit fb943a61dc
1051 changed files with 8230 additions and 99090 deletions

View File

@@ -0,0 +1,17 @@
using Robust.Client.Animations;
using Robust.Client.GameObjects;
namespace Content.Client.Effects;
public sealed class EffectVisualizerSystem : EntitySystem
{
public override void Initialize()
{
SubscribeLocalEvent<EffectVisualsComponent, AnimationCompletedEvent>(OnEffectAnimComplete);
}
private void OnEffectAnimComplete(EntityUid uid, EffectVisualsComponent component, AnimationCompletedEvent args)
{
QueueDel(uid);
}
}