From fb76cd952e602164571cf6a4f4aa5ca788c57117 Mon Sep 17 00:00:00 2001 From: Plykiya <58439124+Plykiya@users.noreply.github.com> Date: Sat, 30 Nov 2024 08:23:26 -0800 Subject: [PATCH] Fix for inspecting entities in the stripping window (#33644) Handle it --- Content.Client/Inventory/StrippableBoundUserInterface.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Content.Client/Inventory/StrippableBoundUserInterface.cs b/Content.Client/Inventory/StrippableBoundUserInterface.cs index af7815935d..90e52d7283 100644 --- a/Content.Client/Inventory/StrippableBoundUserInterface.cs +++ b/Content.Client/Inventory/StrippableBoundUserInterface.cs @@ -191,9 +191,15 @@ namespace Content.Client.Inventory return; if (ev.Function == ContentKeyFunctions.ExamineEntity) + { _examine.DoExamine(slot.Entity.Value); + ev.Handle(); + } else if (ev.Function == EngineKeyFunctions.UseSecondary) + { _ui.GetUIController().OpenVerbMenu(slot.Entity.Value); + ev.Handle(); + } } private void AddInventoryButton(EntityUid invUid, string slotId, InventoryComponent inv)