Predicted stamina (#12413)
* Predicted stamina Needed to do some semblence of predicted melee. * Okay now done. * Pause support * Comment
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@@ -3,7 +3,6 @@ using Content.Server.Chemistry.Components;
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using Content.Server.Chemistry.Components.SolutionManager;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Server.Tools.Components;
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using Content.Server.Weapons.Melee.Events;
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using Content.Shared.Examine;
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using Content.Shared.FixedPoint;
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using Content.Shared.Interaction;
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@@ -11,6 +10,7 @@ using Content.Shared.Item;
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using Content.Shared.Temperature;
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using Content.Shared.Toggleable;
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using Content.Shared.Tools.Components;
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using Content.Shared.Weapons.Melee.Events;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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