Predicted stamina (#12413)

* Predicted stamina

Needed to do some semblence of predicted melee.

* Okay now done.

* Pause support

* Comment
This commit is contained in:
metalgearsloth
2022-11-09 07:34:07 +11:00
committed by GitHub
parent 43b529f647
commit fb3f6fa80f
23 changed files with 148 additions and 95 deletions

View File

@@ -1,24 +1,16 @@
using System.Linq;
using Content.Server.Damage.Components;
using Content.Server.Damage.Events;
using Content.Server.Power.Components;
using Content.Server.Power.Events;
using Content.Server.Speech.EntitySystems;
using Content.Server.Stunnable.Components;
using Content.Server.Weapons.Melee.Events;
using Content.Shared.Audio;
using Content.Shared.Damage.Events;
using Content.Shared.Examine;
using Content.Shared.Interaction.Events;
using Content.Shared.Item;
using Content.Shared.Jittering;
using Content.Shared.Popups;
using Content.Shared.StatusEffect;
using Content.Shared.Throwing;
using Content.Shared.Toggleable;
using Robust.Server.GameObjects;
using Content.Shared.Weapons.Melee.Events;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using Robust.Shared.Random;
namespace Content.Server.Stunnable.Systems
{