Predicted stamina (#12413)
* Predicted stamina Needed to do some semblence of predicted melee. * Okay now done. * Pause support * Comment
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@@ -10,6 +10,7 @@ using Content.Server.Storage.EntitySystems;
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using Content.Server.Strip;
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using Content.Server.Stunnable;
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using Content.Shared.ActionBlocker;
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using Content.Shared.CombatMode;
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using Content.Shared.Hands;
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.EntitySystems;
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