Predicted stamina (#12413)
* Predicted stamina Needed to do some semblence of predicted melee. * Okay now done. * Pause support * Comment
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@@ -2,6 +2,7 @@ using Content.Shared.Damage;
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using Content.Shared.MobState.EntitySystems;
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using Content.Shared.MobState.Components;
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using Content.Server.Damage.Components;
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using Content.Shared.Damage.Components;
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using Robust.Shared.Physics.Components;
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namespace Content.Server.Contests
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