Implements item pricing, and piracy. (#8548)

* Start implementing item pricing.

* Flesh out prices a bit, add the appraisal tool.

* Add prices to more things.

* YARRRRRRR

* gives pirates an appraisal tool in their pocket.

* Makes the various traitor objectives valuable. Also nerfs the price of a living person, so it's easier to bargain for them.

* Address reviews.

* Address reviews.
This commit is contained in:
Moony
2022-06-03 10:56:11 -05:00
committed by GitHub
parent c87f4ab65c
commit fada213a22
53 changed files with 712 additions and 26 deletions

View File

@@ -0,0 +1,14 @@
namespace Content.Server.Cargo.Components;
/// <summary>
/// This is used for pricing stacks of items.
/// </summary>
[RegisterComponent]
public sealed class StackPriceComponent : Component
{
/// <summary>
/// The price of the object this component is on, per unit.
/// </summary>
[DataField("price", required: true)]
public double Price;
}