Remove redundant method

Not used anymore.
This commit is contained in:
Metal Gear Sloth
2020-07-08 21:12:23 +10:00
parent ae1c578e8e
commit facaee0cab

View File

@@ -156,12 +156,6 @@ namespace Content.Server.GameObjects.EntitySystems.AI.Pathfinding
return _nodes[chunkX, chunkY];
}
public void UpdateNode(TileRef tile)
{
var node = GetNode(tile);
node.UpdateTile(tile);
}
private void CreateNode(TileRef tile, PathfindingChunk parent = null)
{
if (parent == null)