From facaee0cab0aee5ee6c84a6efec794760a6995c0 Mon Sep 17 00:00:00 2001 From: Metal Gear Sloth Date: Wed, 8 Jul 2020 21:12:23 +1000 Subject: [PATCH] Remove redundant method Not used anymore. --- .../EntitySystems/AI/Pathfinding/PathfindingChunk.cs | 6 ------ 1 file changed, 6 deletions(-) diff --git a/Content.Server/GameObjects/EntitySystems/AI/Pathfinding/PathfindingChunk.cs b/Content.Server/GameObjects/EntitySystems/AI/Pathfinding/PathfindingChunk.cs index 90af19c821..56c25d4670 100644 --- a/Content.Server/GameObjects/EntitySystems/AI/Pathfinding/PathfindingChunk.cs +++ b/Content.Server/GameObjects/EntitySystems/AI/Pathfinding/PathfindingChunk.cs @@ -156,12 +156,6 @@ namespace Content.Server.GameObjects.EntitySystems.AI.Pathfinding return _nodes[chunkX, chunkY]; } - public void UpdateNode(TileRef tile) - { - var node = GetNode(tile); - node.UpdateTile(tile); - } - private void CreateNode(TileRef tile, PathfindingChunk parent = null) { if (parent == null)