Refactor audio system to send collection IDs over the network (#33610)
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@@ -144,7 +144,7 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
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{
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KeyFrames =
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{
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new AnimationTrackPlaySound.KeyFrame(_audioSystem.GetSound(unit.FlushSound), 0)
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new AnimationTrackPlaySound.KeyFrame(_audioSystem.ResolveSound(unit.FlushSound), 0)
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}
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});
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}
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