Remove IAfterInteract (#9715)

* remove gas analyzer iafterinteract

* solution transfer + obsolete

* cuffable

* remove
This commit is contained in:
Kara
2022-07-14 04:45:31 -07:00
committed by GitHub
parent a2d22837c6
commit fab331742a
11 changed files with 163 additions and 241 deletions

View File

@@ -1,9 +1,11 @@
using Content.Shared.Verbs;
using Content.Server.Chemistry.Components;
using Content.Server.Chemistry.Components.SolutionManager;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Content.Shared.Chemistry.Components;
using Content.Shared.FixedPoint;
using Content.Shared.Interaction;
using Content.Shared.Popups;
namespace Content.Server.Chemistry.EntitySystems
@@ -11,6 +13,8 @@ namespace Content.Server.Chemistry.EntitySystems
[UsedImplicitly]
public sealed class SolutionTransferSystem : EntitySystem
{
[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
/// <summary>
/// Default transfer amounts for the set-transfer verb.
/// </summary>
@@ -21,6 +25,7 @@ namespace Content.Server.Chemistry.EntitySystems
base.Initialize();
SubscribeLocalEvent<SolutionTransferComponent, GetVerbsEvent<AlternativeVerb>>(AddSetTransferVerbs);
SubscribeLocalEvent<SolutionTransferComponent, AfterInteractEvent>(OnAfterInteract);
}
private void AddSetTransferVerbs(EntityUid uid, SolutionTransferComponent component, GetVerbsEvent<AlternativeVerb> args)
@@ -63,6 +68,70 @@ namespace Content.Server.Chemistry.EntitySystems
}
}
private void OnAfterInteract(EntityUid uid, SolutionTransferComponent component, AfterInteractEvent args)
{
if (!args.CanReach || args.Target == null)
return;
var target = args.Target!.Value;
//Special case for reagent tanks, because normally clicking another container will give solution, not take it.
if (component.CanReceive && !EntityManager.HasComponent<RefillableSolutionComponent>(target) // target must not be refillable (e.g. Reagent Tanks)
&& _solutionContainer.TryGetDrainableSolution(target, out var targetDrain) // target must be drainable
&& EntityManager.TryGetComponent(uid, out RefillableSolutionComponent? refillComp)
&& _solutionContainer.TryGetRefillableSolution(uid, out var ownerRefill, refillable: refillComp))
{
var transferAmount = component.TransferAmount; // This is the player-configurable transfer amount of "uid," not the target reagent tank.
if (EntityManager.TryGetComponent(uid, out RefillableSolutionComponent? refill) && refill.MaxRefill != null) // uid is the entity receiving solution from target.
{
transferAmount = FixedPoint2.Min(transferAmount, (FixedPoint2) refill.MaxRefill); // if the receiver has a smaller transfer limit, use that instead
}
var transferred = Transfer(args.User, target, targetDrain, uid, ownerRefill, transferAmount);
if (transferred > 0)
{
var toTheBrim = ownerRefill.AvailableVolume == 0;
var msg = toTheBrim
? "comp-solution-transfer-fill-fully"
: "comp-solution-transfer-fill-normal";
target.PopupMessage(args.User,
Loc.GetString(msg, ("owner", args.Target), ("amount", transferred), ("target", uid)));
args.Handled = true;
return;
}
}
// if target is refillable, and owner is drainable
if (component.CanSend && _solutionContainer.TryGetRefillableSolution(target, out var targetRefill)
&& _solutionContainer.TryGetDrainableSolution(uid, out var ownerDrain))
{
var transferAmount = component.TransferAmount;
if (EntityManager.TryGetComponent(target, out RefillableSolutionComponent? refill) && refill.MaxRefill != null)
{
transferAmount = FixedPoint2.Min(transferAmount, (FixedPoint2) refill.MaxRefill);
}
var transferred = Transfer(args.User, uid, ownerDrain, target, targetRefill, transferAmount);
if (transferred > 0)
{
uid.PopupMessage(args.User,
Loc.GetString("comp-solution-transfer-transfer-solution",
("amount", transferred),
("target", target)));
args.Handled = true;
return;
}
}
}
/// <summary>
/// Transfer from a solution to another.
/// </summary>