pda improvements (#1072)

Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
This commit is contained in:
FL-OZ
2020-06-05 11:44:25 -05:00
committed by GitHub
parent 19c9e3e4f9
commit fa9169e346
10 changed files with 188 additions and 62 deletions

View File

@@ -1,8 +1,10 @@
using System;
using Content.Client.GameObjects.EntitySystems;
using Content.Client.Utility;
using Content.Shared.GameObjects.Components.PDA;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Interfaces.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects;
@@ -19,13 +21,14 @@ namespace Content.Client.GameObjects.Components.PDA
{
#pragma warning disable 649
[Dependency] private readonly IPrototypeManager _prototypeManager;
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager;
#pragma warning restore 649
private PDAMenu _menu;
private ClientUserInterfaceComponent Owner;
private PDAMenuPopup failPopup;
public PDABoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
Owner = owner;
}
protected override void Open()
@@ -56,6 +59,17 @@ namespace Content.Client.GameObjects.Components.PDA
_menu.OnListingButtonPressed += (args, listing) =>
{
if (_menu.CurrentLoggedInAccount.DataBalance < listing.Price)
{
failPopup = new PDAMenuPopup(Loc.GetString("Insufficient funds!"));
_userInterfaceManager.ModalRoot.AddChild(failPopup);
failPopup.Open(UIBox2.FromDimensions(_menu.Position.X + 150, _menu.Position.Y + 60, 156, 24));
_menu.OnClose += () =>
{
failPopup.Dispose();
};
}
SendMessage(new PDAUplinkBuyListingMessage(listing));
};
@@ -67,7 +81,6 @@ namespace Content.Client.GameObjects.Components.PDA
};
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
@@ -108,11 +121,16 @@ namespace Content.Client.GameObjects.Components.PDA
_menu.AddListingGui(item);
}
}
var balance = _menu.CurrentLoggedInAccount.DataBalance;
var weightedColor = GetWeightedColorString(balance);
_menu.BalanceInfo.SetMarkup(Loc.GetString("TC Balance: [color={0}]{1}[/color]", weightedColor, balance));
_menu.MasterTabContainer.SetTabVisible(1, msg.Account != null);
break;
}
}
}
}
}
protected override void Dispose(bool disposing)
{
@@ -120,6 +138,79 @@ namespace Content.Client.GameObjects.Components.PDA
_menu?.Dispose();
}
/// <summary>
/// This is shitcode. It is, however, "PJB-approved shitcode".
/// </summary>
/// <param name="x"></param>
/// <returns></returns>
public static Color GetWeightedColor(int x)
{
var weightedColor = Color.Gray;
if (x <= 0)
{
return weightedColor;
}
if (x <= 5)
{
weightedColor = Color.Green;
}
else if (x > 5 && x < 10)
{
weightedColor = Color.Yellow;
}
else if (x > 10 && x <= 20)
{
weightedColor = Color.Orange;
}
else if (x > 20 && x <= 50)
{
weightedColor = Color.Purple;
}
return weightedColor;
}
public static string GetWeightedColorString(int x)
{
var weightedColor = "gray";
if (x <= 0)
{
return weightedColor;
}
if (x <= 5)
{
weightedColor = "green";
}
else if (x > 5 && x < 10)
{
weightedColor = "yellow";
}
else if (x > 10 && x <= 20)
{
weightedColor = "yellow";
}
else if (x > 20 && x <= 50)
{
weightedColor = "purple";
}
return weightedColor;
}
public sealed class PDAMenuPopup : Popup
{
public PDAMenuPopup(string text)
{
var label = new RichTextLabel();
label.SetMessage(text);
AddChild(new PanelContainer
{
StyleClasses = { ExamineSystem.StyleClassEntityTooltip },
Children = { label }
});
}
}
private class PDAMenu : SS14Window
{
protected override Vector2? CustomSize => (512, 256);
@@ -144,6 +235,7 @@ namespace Content.Client.GameObjects.Components.PDA
public VBoxContainer UplinkListingsContainer;
public VBoxContainer CategoryListContainer;
public RichTextLabel BalanceInfo;
public event Action<BaseButton.ButtonEventArgs, UplinkListingData> OnListingButtonPressed;
public event Action<BaseButton.ButtonEventArgs, UplinkCategory> OnCategoryButtonPressed;
@@ -241,16 +333,16 @@ namespace Content.Client.GameObjects.Components.PDA
CategoryListContainer = new VBoxContainer
{
};
var uplinkStoreHeader = new Label
BalanceInfo = new RichTextLabel
{
Align = Label.AlignMode.Center,
Text = Loc.GetString("Uplink Listings"),
SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
};
//Red background container.
var masterPanelContainer = new PanelContainer
{
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.DarkRed.WithAlpha(0.6f)},
PanelOverride = new StyleBoxFlat { BackgroundColor = Color.Black },
SizeFlagsVertical = SizeFlags.FillExpand
};
@@ -272,7 +364,7 @@ namespace Content.Client.GameObjects.Components.PDA
//Add the category list to the left side. The store items to center.
var categoryListContainerBackground = new PanelContainer
{
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.Black.WithAlpha(0.4f)},
PanelOverride = new StyleBoxFlat { BackgroundColor = Color.Gray.WithAlpha(0.02f) },
SizeFlagsVertical = SizeFlags.FillExpand,
Children =
{
@@ -300,7 +392,7 @@ namespace Content.Client.GameObjects.Components.PDA
Children =
{
uplinkStoreHeader,
BalanceInfo,
masterPanelContainer
}
};
@@ -343,7 +435,9 @@ namespace Content.Client.GameObjects.Components.PDA
ButtonCategory = cat
};
//It'd be neat if it could play a cool tech ping sound when you switch categories,
//but right now there doesn't seem to be an easy way to do client-side audio without still having to round trip to the server and
//send to a specific client INetChannel.
catButton.OnPressed += args => OnCategoryButtonPressed?.Invoke(args, catButton.ButtonCategory);
CategoryListContainer.AddChild(catButton);
@@ -357,34 +451,41 @@ namespace Content.Client.GameObjects.Components.PDA
{
return;
}
var weightedColor = GetWeightedColor(listing.Price);
var itemLabel = new Label
{
Text = listing.ListingName == string.Empty ? prototype.Name : listing.ListingName,
ToolTip = listing.Description == string.Empty ? prototype.Description : listing.Description,
SizeFlagsHorizontal = SizeFlags.FillExpand,
Modulate = _loggedInUplinkAccount.DataBalance >= listing.Price
? Color.White
: Color.Gray.WithAlpha(0.30f)
};
var priceLabel = new Label
{
Text = $"{listing.Price} TC",
Align = Label.AlignMode.Right,
SizeFlagsHorizontal = SizeFlags.ShrinkEnd,
Modulate = _loggedInUplinkAccount.DataBalance >= listing.Price
? weightedColor
: Color.Gray.WithAlpha(0.30f)
};
//Padding for the price lable.
var pricePadding = new HBoxContainer
{
CustomMinimumSize = (32, 1),
SizeFlagsHorizontal = SizeFlags.Fill,
};
//Can the account afford this item? If so use the item's color, else gray it out.
var itemColor = _loggedInUplinkAccount.DataBalance >= listing.Price
? listing.DisplayColor
: Color.Gray.WithAlpha(0.25f);
//Contains the name of the item and its price. Used for spacing price and name.
//Contains the name of the item and its price. Used for spacing item name and price.
var listingButtonHbox = new HBoxContainer
{
Modulate = itemColor,
Children =
{
itemLabel,
priceLabel
priceLabel,
pricePadding
}
};
@@ -410,13 +511,11 @@ namespace Content.Client.GameObjects.Components.PDA
UplinkListingsContainer.AddChild(pdaUplinkListingButton);
}
public void ClearListings()
{
UplinkListingsContainer.Children.Clear();
}
private sealed class PDAUplinkItemButton : ContainerButton
{
public UplinkListingData ButtonListing;

View File

@@ -1,11 +1,32 @@
using Content.Shared.GameObjects.Components.PDA;
using Robust.Client.GameObjects.EntitySystems;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.Players;
namespace Content.Client.GameObjects.Components.PDA
{
[RegisterComponent]
public class PDAComponent : SharedPDAComponent
{
public override void HandleNetworkMessage(ComponentMessage message, INetChannel netChannel, ICommonSession session = null)
{
base.HandleNetworkMessage(message, netChannel, session);
switch(message)
{
case PDAUplinkBuySuccessMessage _ :
EntitySystem.Get<AudioSystem>().Play("/Audio/effects/kaching.ogg", Owner, AudioParams.Default.WithVolume(-2f));
break;
case PDAUplinkInsufficientFundsMessage _ :
EntitySystem.Get<AudioSystem>().Play("/Audio/effects/error.ogg", Owner, AudioParams.Default);
break;
}
}
}
}

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@@ -11,8 +11,10 @@ using Content.Shared.GameObjects.Components.PDA;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.Container;
using Robust.Server.GameObjects.Components.UserInterface;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
@@ -69,7 +71,8 @@ namespace Content.Server.GameObjects.Components.PDA
_interface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
var idCard = _entityManager.SpawnEntity(_startingIdCard, Owner.Transform.GridPosition);
var idCardComponent = idCard.GetComponent<IdCardComponent>();
InsertIdCard(idCardComponent);
_idSlot.Insert(idCardComponent.Owner);
ContainedID = idCardComponent;
UpdatePDAAppearance();
}
@@ -98,9 +101,11 @@ namespace Content.Server.GameObjects.Components.PDA
{
if (!_uplinkManager.TryPurchaseItem(_syndicateUplinkAccount, buyMsg.ListingToBuy))
{
//TODO: Send a message that tells the buyer they are too poor or something.
SendNetworkMessage(new PDAUplinkInsufficientFundsMessage(), message.Session.ConnectedClient);
break;
}
SendNetworkMessage(new PDAUplinkBuySuccessMessage(), message.Session.ConnectedClient);
break;
}
}
@@ -186,12 +191,14 @@ namespace Content.Server.GameObjects.Components.PDA
OwnerMob = mob;
UpdatePDAUserInterface();
}
private void InsertIdCard(IdCardComponent card)
{
_idSlot.Insert(card.Owner);
ContainedID = card;
EntitySystem.Get<AudioSystem>().Play("/Audio/Guns/MagIn/batrifle_magin.ogg", Owner);
}
/// <summary>
@@ -215,6 +222,7 @@ namespace Content.Server.GameObjects.Components.PDA
{
_lightOn = !_lightOn;
_pdaLight.Enabled = _lightOn;
EntitySystem.Get<AudioSystem>().Play("/Audio/items/flashlight_toggle.ogg", Owner);
UpdatePDAUserInterface();
}
@@ -232,6 +240,8 @@ namespace Content.Server.GameObjects.Components.PDA
var cardItemComponent = cardEntity.GetComponent<ItemComponent>();
hands.PutInHandOrDrop(cardItemComponent);
ContainedID = null;
EntitySystem.Get<AudioSystem>().Play("/Audio/machines/machine_switch.ogg", Owner);
UpdatePDAUserInterface();
}

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@@ -1,6 +1,4 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using Content.Server.GameObjects;
using Content.Server.GameObjects.Components.Mobs;
@@ -31,7 +29,7 @@ namespace Content.Server.PDA
foreach (var item in _prototypeManager.EnumeratePrototypes<UplinkStoreListingPrototype>())
{
var newListing = new UplinkListingData(item.ListingName, item.ItemId, item.Price, item.Category,
item.Description, item.DisplayColor);
item.Description);
RegisterUplinkListing(newListing);
}
@@ -94,11 +92,15 @@ namespace Content.Server.PDA
return false;
}
if (!ChangeBalance(acc, -listing.Price))
{
return false;
}
var player = _entityManager.GetEntity(acc.AccountHolder);
var hands = player.GetComponent<HandsComponent>();
hands.PutInHandOrDrop(_entityManager.SpawnEntity(listing.ItemId,
player.Transform.GridPosition).GetComponent<ItemComponent>());
return ChangeBalance(acc, -listing.Price);
return true;
}

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@@ -80,6 +80,16 @@ namespace Content.Shared.GameObjects.Components.PDA
}
}
[Serializable, NetSerializable]
public sealed class PDAUplinkBuySuccessMessage : ComponentMessage
{
}
[Serializable, NetSerializable]
public sealed class PDAUplinkInsufficientFundsMessage : ComponentMessage
{
}
[Serializable, NetSerializable]
public sealed class PDARequestUpdateInterfaceMessage : BoundUserInterfaceMessage
{
@@ -156,18 +166,16 @@ namespace Content.Shared.GameObjects.Components.PDA
public UplinkCategory Category;
public string Description;
public string ListingName;
public Color DisplayColor;
public UplinkListingData(string listingName,string itemId,
int price, UplinkCategory category,
string description, Color displayColor) : base(ContentNetIDs.PDA)
string description) : base(ContentNetIDs.PDA)
{
ListingName = listingName;
Price = price;
Category = category;
Description = description;
ItemId = itemId;
DisplayColor = displayColor;
}
public bool Equals(UplinkListingData other)

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@@ -2,7 +2,8 @@ namespace Content.Shared.GameObjects.Components.PDA
{
public enum UplinkCategory
{
Weapon,
Weapons,
Ammo,
Utility,
}
}

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@@ -16,7 +16,6 @@ namespace Content.Shared.Prototypes.PDA
private UplinkCategory _category;
private string _desc;
private string _name;
private Color _displayColor;
public string ID => _id;
@@ -25,7 +24,6 @@ namespace Content.Shared.Prototypes.PDA
public UplinkCategory Category => _category;
public string Description => _desc;
public string ListingName => _name;
public Color DisplayColor => _displayColor;
public void LoadFrom(YamlMappingNode mapping)
{
var serializer = YamlObjectSerializer.NewReader(mapping);
@@ -35,7 +33,6 @@ namespace Content.Shared.Prototypes.PDA
serializer.DataField(ref _category, "category", UplinkCategory.Utility);
serializer.DataField(ref _desc, "description", string.Empty);
serializer.DataField(ref _name, "listingName", string.Empty);
serializer.DataField(ref _displayColor, "displayColor", Color.White);
}
}

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@@ -1,29 +1,17 @@
- type: uplinkListing
id: UplinkPistolClarissa
category: Weapons
itemId: PistolClarissa
price: 15
- type: uplinkListing
id: UplinkPistol9mmMagazine
category: Ammo
itemId: magazine_9mm
price: 5
- type: uplinkListing
id: UplinkPen
category: Utility
itemId: Pen
price: 2
displayColor: Blue
- type: uplinkListing
id: UplinkPistolClarissa
category: Weapon
itemId: PistolClarissa
price: 15
displayColor: Yellow
# - type: uplinkListing
# id: UplinkPistolDeagle
# category: Weapon
# itemId: PistolDeagle
# price: 30
# displayColor: Red
# - type: uplinkListing
# id: UplinkMagazineFedShotgun
# category: Weapon
# itemId: MagazineFedShotgun
# price: 50
# description: For when you want ZERO evidence left behind.
# displayColor: Red