address all reviews

This commit is contained in:
Víctor Aguilera Puerto
2020-09-12 20:10:56 +02:00
parent efcd29bff8
commit fa74e9f19f
6 changed files with 22 additions and 17 deletions

View File

@@ -6,6 +6,7 @@ using Content.Server.GameObjects.Components.Interactable;
using Content.Server.Interfaces;
using Content.Shared.GameObjects.Components.Doors;
using Content.Shared.GameObjects.Components.Interactable;
using Content.Shared.Interfaces;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components;
@@ -17,8 +18,6 @@ namespace Content.Server.GameObjects.Components.Atmos
[RegisterComponent]
public class FirelockComponent : ServerDoorComponent, IInteractUsing, ICollideBehavior
{
[Dependency] private IServerNotifyManager _notifyManager = default!;
public override string Name => "Firelock";
protected override TimeSpan CloseTimeOne => TimeSpan.FromSeconds(0.1f);
@@ -87,7 +86,7 @@ namespace Content.Server.GameObjects.Components.Atmos
if (State == DoorState.Closed)
{
if(holdingPressure)
_notifyManager.PopupMessage(Owner, eventArgs.User, "A gush of air blows in your face... Maybe you should reconsider.");
Owner.PopupMessage(eventArgs.User, "A gush of air blows in your face... Maybe you should reconsider.");
}
if (!await tool.UseTool(eventArgs.User, Owner, holdingPressure || holdingFire ? 1.5f : 0.25f, ToolQuality.Prying)) return false;