Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." (#35332)

This commit is contained in:
metalgearsloth
2025-02-21 00:12:12 +11:00
committed by GitHub
parent a4001fba1b
commit fa35c9623d
22 changed files with 34 additions and 35 deletions

View File

@@ -189,7 +189,7 @@ public sealed partial class BlockingSystem : EntitySystem
}
//Don't allow someone to block if they're somehow not anchored.
_transformSystem.AnchorEntity((user, xform));
_transformSystem.AnchorEntity(user, xform);
if (!xform.Anchored)
{
CantBlockError(user);
@@ -259,7 +259,7 @@ public sealed partial class BlockingSystem : EntitySystem
&& TryComp<PhysicsComponent>(user, out var physicsComponent))
{
if (xform.Anchored)
_transformSystem.Unanchor((user, xform));
_transformSystem.Unanchor(user, xform);
_actionsSystem.SetToggled(component.BlockingToggleActionEntity, false);
_fixtureSystem.DestroyFixture(user, BlockingComponent.BlockFixtureID, body: physicsComponent);