Storage warnings cleanup (#36196)
* Storage warnings cleanup * Setting audio params on component
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@@ -17,6 +17,7 @@ using Robust.Shared.Random;
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using Robust.Shared.Timing;
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using Robust.Shared.Prototypes;
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using Content.Server.Shuttles.Components;
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using Robust.Shared.Physics;
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namespace Content.Server.Storage.EntitySystems;
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@@ -163,11 +164,11 @@ public sealed class BluespaceLockerSystem : EntitySystem
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return false;
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if (lockerComponent.PickLinksFromSameMap &&
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link.ToCoordinates().GetMapId(EntityManager) != locker.ToCoordinates().GetMapId(EntityManager))
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_transformSystem.GetMapId(link.ToCoordinates()) != _transformSystem.GetMapId(locker.ToCoordinates()))
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return false;
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if (lockerComponent.PickLinksFromStationGrids &&
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!HasComp<StationMemberComponent>(link.ToCoordinates().GetGridUid(EntityManager)))
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!HasComp<StationMemberComponent>(_transformSystem.GetGrid(link.ToCoordinates())))
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return false;
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if (lockerComponent.PickLinksFromResistLockers &&
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@@ -392,7 +393,7 @@ public sealed class BluespaceLockerSystem : EntitySystem
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switch (component.BehaviorProperties.DestroyType)
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{
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case BluespaceLockerDestroyType.Explode:
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_explosionSystem.QueueExplosion(uid.ToCoordinates().ToMap(EntityManager, _transformSystem),
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_explosionSystem.QueueExplosion(_transformSystem.ToMapCoordinates(uid.ToCoordinates()),
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ExplosionSystem.DefaultExplosionPrototypeId, 4, 1, 2, uid, maxTileBreak: 0);
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goto case BluespaceLockerDestroyType.Delete;
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case BluespaceLockerDestroyType.Delete:
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