diff --git a/Content.Server/GameObjects/Components/Buckle/BuckleComponent.cs b/Content.Server/GameObjects/Components/Buckle/BuckleComponent.cs index 692855085f..4c6c7ede55 100644 --- a/Content.Server/GameObjects/Components/Buckle/BuckleComponent.cs +++ b/Content.Server/GameObjects/Components/Buckle/BuckleComponent.cs @@ -28,6 +28,9 @@ using Robust.Shared.ViewVariables; namespace Content.Server.GameObjects.Components.Buckle { + /// + /// Component that handles sitting entities into s. + /// [RegisterComponent] [ComponentReference(typeof(SharedBuckleComponent))] public class BuckleComponent : SharedBuckleComponent, IInteractHand