AppearanceComponent API Changes (#5446)

This commit is contained in:
Acruid
2021-11-22 23:22:59 -08:00
committed by GitHub
parent c8acba0ba7
commit fa0ec5cbd9
116 changed files with 87 additions and 97 deletions

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@@ -1,6 +1,7 @@
using Content.Shared.Atmos.Components; using Content.Shared.Atmos.Components;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Atmos.Visualizers namespace Content.Client.Atmos.Visualizers

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@@ -1,6 +1,7 @@
using Content.Shared.Atmos.Piping.Unary.Visuals; using Content.Shared.Atmos.Piping.Unary.Visuals;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.Atmos.Visualizers namespace Content.Client.Atmos.Visualizers
{ {

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@@ -1,6 +1,7 @@
using Content.Shared.Atmos.Visuals; using Content.Shared.Atmos.Visuals;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.Atmos.Visualizers namespace Content.Client.Atmos.Visualizers
{ {

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@@ -4,6 +4,7 @@ using JetBrains.Annotations;
using Robust.Client.Animations; using Robust.Client.Animations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.Animations; using Robust.Shared.Animations;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Client.Buckle namespace Content.Client.Buckle

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@@ -3,6 +3,7 @@ using Content.Shared.Foam;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.Animations; using Robust.Client.Animations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths; using Robust.Shared.Maths;
using Robust.Shared.Serialization; using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,6 +1,7 @@
using Content.Shared.Smoking; using Content.Shared.Smoking;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Client.Chemistry.Visualizers namespace Content.Client.Chemistry.Visualizers

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@@ -2,6 +2,7 @@ using System;
using Content.Shared.Chemistry; using Content.Shared.Chemistry;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths; using Robust.Shared.Maths;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;

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@@ -3,6 +3,7 @@ using Content.Shared.Vapor;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.Animations; using Robust.Client.Animations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths; using Robust.Shared.Maths;
using Robust.Shared.Serialization; using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,6 +1,7 @@
using Content.Shared.Construction; using Content.Shared.Construction;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.Construction namespace Content.Client.Construction
{ {

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@@ -44,7 +44,7 @@ namespace Content.Client.Conveyor.Visualizers
{ {
base.InitializeEntity(entity); base.InitializeEntity(entity);
var appearance = entity.EnsureComponent<AppearanceComponent>(); var appearance = entity.EnsureComponent<ClientAppearanceComponent>();
ChangeState(appearance); ChangeState(appearance);
} }

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@@ -1,4 +1,4 @@
using Content.Shared.MachineLinking; using Content.Shared.MachineLinking;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
@@ -42,7 +42,7 @@ namespace Content.Client.Conveyor.Visualizers
{ {
base.InitializeEntity(entity); base.InitializeEntity(entity);
var appearance = entity.EnsureComponent<AppearanceComponent>(); var appearance = entity.EnsureComponent<ClientAppearanceComponent>();
ChangeState(appearance); ChangeState(appearance);
} }

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@@ -1,6 +1,7 @@
using Content.Shared.Crayon; using Content.Shared.Crayon;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Client.Crayon namespace Content.Client.Crayon

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@@ -293,7 +293,7 @@ namespace Content.Client.Damage
{ {
if (!entity.TryGetComponent<SpriteComponent>(out SpriteComponent? spriteComponent) if (!entity.TryGetComponent<SpriteComponent>(out SpriteComponent? spriteComponent)
|| !entity.TryGetComponent<DamageableComponent>(out var damageComponent) || !entity.TryGetComponent<DamageableComponent>(out var damageComponent)
|| !entity.TryGetComponent<AppearanceComponent>(out var appearanceComponent)) || !entity.HasComponent<AppearanceComponent>())
return; return;
_thresholds.Add(FixedPoint2.Zero); _thresholds.Add(FixedPoint2.Zero);

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@@ -148,7 +148,7 @@ namespace Content.Client.Disposal.Visualizers
base.InitializeEntity(entity); base.InitializeEntity(entity);
entity.EnsureComponent<AnimationPlayerComponent>(); entity.EnsureComponent<AnimationPlayerComponent>();
var appearance = entity.EnsureComponent<AppearanceComponent>(); var appearance = entity.EnsureComponent<ClientAppearanceComponent>();
ChangeState(appearance); ChangeState(appearance);
} }

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@@ -1,4 +1,4 @@
using System; using System;
using Content.Shared.Disposal.Components; using Content.Shared.Disposal.Components;
using Content.Shared.SubFloor; using Content.Shared.SubFloor;
using JetBrains.Annotations; using JetBrains.Annotations;
@@ -56,7 +56,7 @@ namespace Content.Client.Disposal.Visualizers
{ {
base.InitializeEntity(entity); base.InitializeEntity(entity);
var appearance = entity.EnsureComponent<AppearanceComponent>(); var appearance = entity.EnsureComponent<ClientAppearanceComponent>();
ChangeState(appearance); ChangeState(appearance);
} }

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@@ -1,6 +1,7 @@
using Content.Shared.Explosion; using Content.Shared.Explosion;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Explosion namespace Content.Client.Explosion

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@@ -1,6 +1,7 @@
using Content.Shared.Extinguisher; using Content.Shared.Extinguisher;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Extinguisher namespace Content.Client.Extinguisher

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@@ -1,4 +1,5 @@
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.Kitchen.Components.SharedReagentGrinderComponent; using static Content.Shared.Kitchen.Components.SharedReagentGrinderComponent;
namespace Content.Client.Kitchen.Visualizers namespace Content.Client.Kitchen.Visualizers

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@@ -1,5 +1,6 @@
using Content.Shared.Light.Component; using Content.Shared.Light.Component;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Light.Visualizers namespace Content.Client.Light.Visualizers

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@@ -4,6 +4,7 @@ using Content.Shared.Light.Component;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Player; using Robust.Shared.Player;
namespace Content.Client.Light.Visualizers namespace Content.Client.Light.Visualizers

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@@ -1,6 +1,7 @@
using Content.Shared.Light; using Content.Shared.Light;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Client.Light.Visualizers namespace Content.Client.Light.Visualizers

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@@ -1,6 +1,7 @@
using System; using System;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.MedicalScanner.SharedMedicalScannerComponent; using static Content.Shared.MedicalScanner.SharedMedicalScannerComponent;
using static Content.Shared.MedicalScanner.SharedMedicalScannerComponent.MedicalScannerStatus; using static Content.Shared.MedicalScanner.SharedMedicalScannerComponent.MedicalScannerStatus;

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@@ -1,10 +1,11 @@
using System.Collections.Generic; using System.Collections.Generic;
using Content.Shared.DrawDepth;
using Content.Shared.MobState; using Content.Shared.MobState;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization; using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
using DrawDepth = Content.Shared.DrawDepth.DrawDepth;
namespace Content.Client.MobState namespace Content.Client.MobState
{ {

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@@ -1,7 +1,5 @@
using Content.Shared.MobState; using Content.Shared.MobState;
using Content.Shared.MobState.State; using Content.Shared.MobState.State;
using Content.Shared.Standing;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
namespace Content.Client.MobState.States namespace Content.Client.MobState.States

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@@ -1,6 +1,7 @@
using Content.Shared.Labels; using Content.Shared.Labels;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.Morgue.Visualizers namespace Content.Client.Morgue.Visualizers
{ {

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@@ -1,6 +1,7 @@
using Content.Shared.Morgue; using Content.Shared.Morgue;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Morgue.Visualizers namespace Content.Client.Morgue.Visualizers

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@@ -1,5 +1,6 @@
using Content.Shared.Morgue; using Content.Shared.Morgue;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Morgue.Visualizers namespace Content.Client.Morgue.Visualizers

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@@ -1,6 +1,7 @@
using Content.Shared.Nutrition.Components; using Content.Shared.Nutrition.Components;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Nutrition.Visualizers namespace Content.Client.Nutrition.Visualizers

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@@ -1,6 +1,7 @@
using Content.Shared.Pinpointer; using Content.Shared.Pinpointer;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Client.Pinpointer namespace Content.Client.Pinpointer

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@@ -1,5 +1,6 @@
using Content.Shared.PneumaticCannon; using Content.Shared.PneumaticCannon;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.PneumaticCannon namespace Content.Client.PneumaticCannon
{ {

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@@ -4,6 +4,7 @@ using JetBrains.Annotations;
using Robust.Client.Animations; using Robust.Client.Animations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.Animations; using Robust.Shared.Animations;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Client.Pointing namespace Content.Client.Pointing

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@@ -1,5 +1,6 @@
using Content.Shared.Wires; using Content.Shared.Wires;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Power namespace Content.Client.Power

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@@ -1,6 +1,7 @@
using Content.Shared.Power; using Content.Shared.Power;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.Power namespace Content.Client.Power
{ {

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@@ -1,4 +1,4 @@
using Content.Shared.Conveyor; using Content.Shared.Conveyor;
using Content.Shared.Recycling; using Content.Shared.Recycling;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;

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@@ -4,6 +4,7 @@ using JetBrains.Annotations;
using Robust.Client.Animations; using Robust.Client.Animations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.Animations; using Robust.Shared.Animations;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Client.Rotation namespace Content.Client.Rotation

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@@ -1,6 +1,7 @@
using Content.Shared.Security; using Content.Shared.Security;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.Security namespace Content.Client.Security
{ {

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@@ -1,5 +1,6 @@
using Content.Shared.Shuttles.Components; using Content.Shared.Shuttles.Components;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.Shuttles namespace Content.Client.Shuttles
{ {

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@@ -3,6 +3,7 @@ using Content.Shared.Singularity.Components;
using Content.Shared.Storage; using Content.Shared.Storage;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.Singularity.Visualizers namespace Content.Client.Singularity.Visualizers
{ {

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@@ -2,6 +2,7 @@
using Content.Shared.Smoking; using Content.Shared.Smoking;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Smoking namespace Content.Client.Smoking

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@@ -1,6 +1,7 @@
using Content.Shared.SubFloor; using Content.Shared.SubFloor;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.SubFloor namespace Content.Client.SubFloor
{ {

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@@ -1,4 +1,4 @@
using Content.Client.Tabletop.Components; using Content.Client.Tabletop.Components;
using Content.Client.Tabletop.UI; using Content.Client.Tabletop.UI;
using Content.Client.Viewport; using Content.Client.Viewport;
using Content.Shared.Tabletop; using Content.Shared.Tabletop;

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@@ -1,6 +1,7 @@
using Content.Shared.Tabletop; using Content.Shared.Tabletop;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Client.Tabletop.Visualizers namespace Content.Client.Tabletop.Visualizers

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@@ -1,5 +1,6 @@
using Content.Shared.Toilet; using Content.Shared.Toilet;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.Toilet namespace Content.Client.Toilet
{ {

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@@ -3,6 +3,7 @@ using System.Linq;
using System.Collections.Generic; using System.Collections.Generic;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Log; using Robust.Shared.Log;
using Robust.Shared.Reflection; using Robust.Shared.Reflection;

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@@ -1,6 +1,7 @@
using Content.Shared.Wall; using Content.Shared.Wall;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.Wall namespace Content.Client.Wall
{ {

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@@ -1,6 +1,7 @@
using Content.Shared.Weapons.Ranged.Barrels.Components; using Content.Shared.Weapons.Ranged.Barrels.Components;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.Weapons.Ranged.Barrels.Visualizers namespace Content.Client.Weapons.Ranged.Barrels.Visualizers
{ {

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@@ -1,4 +1,5 @@
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.Wires.SharedWiresComponent; using static Content.Shared.Wires.SharedWiresComponent;
namespace Content.Client.Wires.Visualizers namespace Content.Client.Wires.Visualizers

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@@ -1,5 +1,4 @@
using Content.Shared.Atmos.Visuals; using Content.Shared.Atmos.Visuals;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Random; using Robust.Shared.Random;

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@@ -11,7 +11,6 @@ using Content.Shared.Damage;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Popups; using Content.Shared.Popups;
using Content.Shared.Temperature; using Content.Shared.Temperature;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;

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@@ -8,7 +8,6 @@ using Content.Server.NodeContainer.Nodes;
using Content.Shared.Atmos; using Content.Shared.Atmos;
using Content.Shared.Atmos.Visuals; using Content.Shared.Atmos.Visuals;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

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@@ -1,6 +1,5 @@
using Content.Server.Atmos.Piping.Components; using Content.Server.Atmos.Piping.Components;
using Content.Shared.Atmos.Piping; using Content.Shared.Atmos.Piping;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Maths; using Robust.Shared.Maths;

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@@ -6,7 +6,6 @@ using Content.Server.NodeContainer;
using Content.Server.NodeContainer.Nodes; using Content.Server.NodeContainer.Nodes;
using Content.Shared.Atmos.Piping.Unary.Components; using Content.Shared.Atmos.Piping.Unary.Components;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Map; using Robust.Shared.Map;

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@@ -5,7 +5,6 @@ using Content.Server.NodeContainer;
using Content.Server.NodeContainer.Nodes; using Content.Server.NodeContainer.Nodes;
using Content.Shared.Atmos.Piping; using Content.Shared.Atmos.Piping;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

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@@ -7,7 +7,6 @@ using Content.Server.NodeContainer.Nodes;
using Content.Shared.Atmos; using Content.Shared.Atmos;
using Content.Shared.Atmos.Visuals; using Content.Shared.Atmos.Visuals;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

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@@ -7,7 +7,6 @@ using Content.Server.NodeContainer.Nodes;
using Content.Shared.Atmos; using Content.Shared.Atmos;
using Content.Shared.Atmos.Piping.Unary.Visuals; using Content.Shared.Atmos.Piping.Unary.Visuals;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Maths; using Robust.Shared.Maths;

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@@ -48,7 +48,7 @@ namespace Content.Server.Cabinet
private void UpdateAppearance(EntityUid uid, private void UpdateAppearance(EntityUid uid,
ItemCabinetComponent? cabinet = null, ItemCabinetComponent? cabinet = null,
SharedAppearanceComponent? appearance = null) AppearanceComponent? appearance = null)
{ {
if (!Resolve(uid, ref cabinet, ref appearance, false)) if (!Resolve(uid, ref cabinet, ref appearance, false))
return; return;

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@@ -5,7 +5,6 @@ using Content.Server.Items;
using Content.Shared.FixedPoint; using Content.Shared.FixedPoint;
using Content.Shared.Foam; using Content.Shared.Foam;
using Content.Shared.Inventory; using Content.Shared.Inventory;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;

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@@ -4,7 +4,6 @@ using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Reagent; using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint; using Content.Shared.FixedPoint;
using Content.Shared.Smoking; using Content.Shared.Smoking;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
namespace Content.Server.Chemistry.Components namespace Content.Server.Chemistry.Components

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@@ -99,7 +99,7 @@ namespace Content.Server.Chemistry.EntitySystems
} }
private void UpdateAppearance(EntityUid uid, Solution solution, private void UpdateAppearance(EntityUid uid, Solution solution,
SharedAppearanceComponent? appearanceComponent = null) AppearanceComponent? appearanceComponent = null)
{ {
if (!EntityManager.EntityExists(uid) if (!EntityManager.EntityExists(uid)
|| !Resolve(uid, ref appearanceComponent, false)) || !Resolve(uid, ref appearanceComponent, false))

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@@ -3,7 +3,6 @@ using Content.Server.Construction;
using Content.Server.Construction.Components; using Content.Server.Construction.Components;
using Content.Server.Power.Components; using Content.Server.Power.Components;
using Content.Shared.Computer; using Content.Shared.Computer;
using Robust.Server.GameObjects;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Log; using Robust.Shared.Log;

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@@ -1,7 +1,6 @@
using System.Threading.Tasks; using System.Threading.Tasks;
using Content.Shared.Construction; using Content.Shared.Construction;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Reflection; using Robust.Shared.Reflection;

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@@ -4,7 +4,6 @@ using Content.Server.Stack;
using Content.Shared.Construction; using Content.Shared.Construction;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Tag; using Content.Shared.Tag;
using Robust.Server.GameObjects;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

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@@ -11,7 +11,6 @@ using Content.Shared.MachineLinking;
using Content.Shared.Movement.Components; using Content.Shared.Movement.Components;
using Content.Shared.Popups; using Content.Shared.Popups;
using Content.Shared.Stunnable; using Content.Shared.Stunnable;
using Robust.Server.GameObjects;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

View File

@@ -8,7 +8,6 @@ using Content.Shared.Popups;
using Content.Shared.Sound; using Content.Shared.Sound;
using Content.Shared.Verbs; using Content.Shared.Verbs;
using Robust.Server.Console; using Robust.Server.Console;
using Robust.Server.GameObjects;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

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@@ -501,7 +501,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
public void UpdateVisualState(DisposalUnitComponent component, bool flush) public void UpdateVisualState(DisposalUnitComponent component, bool flush)
{ {
if (!component.Owner.TryGetComponent(out SharedAppearanceComponent? appearance)) if (!component.Owner.TryGetComponent(out AppearanceComponent? appearance))
{ {
return; return;
} }

View File

@@ -28,7 +28,7 @@ namespace Content.Server.Doors.Components
public readonly ServerDoorComponent? DoorComponent = null; public readonly ServerDoorComponent? DoorComponent = null;
[ComponentDependency] [ComponentDependency]
public readonly SharedAppearanceComponent? AppearanceComponent = null; public readonly AppearanceComponent? AppearanceComponent = null;
[ComponentDependency] [ComponentDependency]
public readonly ApcPowerReceiverComponent? ReceiverComponent = null; public readonly ApcPowerReceiverComponent? ReceiverComponent = null;

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@@ -6,7 +6,6 @@ using Content.Server.Flash.Components;
using Content.Server.Throwing; using Content.Server.Throwing;
using Content.Shared.Explosion; using Content.Shared.Explosion;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Robust.Server.GameObjects;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

View File

@@ -2,7 +2,6 @@
using Content.Server.Explosion.EntitySystems; using Content.Server.Explosion.EntitySystems;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Trigger; using Content.Shared.Trigger;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;

View File

@@ -10,7 +10,6 @@ using Content.Shared.Popups;
using Content.Shared.Sound; using Content.Shared.Sound;
using Content.Shared.Extinguisher; using Content.Shared.Extinguisher;
using Content.Shared.FixedPoint; using Content.Shared.FixedPoint;
using Robust.Server.GameObjects;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Localization; using Robust.Shared.Localization;

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@@ -12,7 +12,6 @@ using Content.Shared.Interaction;
using Content.Shared.Popups; using Content.Shared.Popups;
using Content.Shared.Sound; using Content.Shared.Sound;
using Content.Shared.Vapor; using Content.Shared.Vapor;
using Robust.Server.GameObjects;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

View File

@@ -59,7 +59,7 @@ namespace Content.Server.Fluids.EntitySystems
private void UpdateVisuals(EntityUid uid, PuddleComponent puddleComponent) private void UpdateVisuals(EntityUid uid, PuddleComponent puddleComponent)
{ {
if (puddleComponent.Owner.Deleted || EmptyHolder(uid, puddleComponent) || if (puddleComponent.Owner.Deleted || EmptyHolder(uid, puddleComponent) ||
!EntityManager.TryGetComponent<SharedAppearanceComponent>(uid, out var appearanceComponent)) !EntityManager.TryGetComponent<AppearanceComponent>(uid, out var appearanceComponent))
{ {
return; return;
} }

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@@ -10,7 +10,6 @@ using Content.Shared.Kitchen.Components;
using Content.Shared.MobState.Components; using Content.Shared.MobState.Components;
using Content.Shared.Nutrition.Components; using Content.Shared.Nutrition.Components;
using Content.Shared.Popups; using Content.Shared.Popups;
using Robust.Server.GameObjects;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Localization; using Robust.Shared.Localization;

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@@ -36,7 +36,7 @@ namespace Content.Server.Labels
{ {
_itemSlotsSystem.AddItemSlot(uid, component.Name, component.LabelSlot); _itemSlotsSystem.AddItemSlot(uid, component.Name, component.LabelSlot);
if (!EntityManager.TryGetComponent(uid, out SharedAppearanceComponent appearance)) if (!EntityManager.TryGetComponent(uid, out AppearanceComponent appearance))
return; return;
appearance.SetData(PaperLabelVisuals.HasLabel, false); appearance.SetData(PaperLabelVisuals.HasLabel, false);
@@ -92,7 +92,7 @@ namespace Content.Server.Labels
if (args.Container.ID != label.LabelSlot.ID) if (args.Container.ID != label.LabelSlot.ID)
return; return;
if (!EntityManager.TryGetComponent(uid, out SharedAppearanceComponent appearance)) if (!EntityManager.TryGetComponent(uid, out AppearanceComponent appearance))
return; return;
appearance.SetData(PaperLabelVisuals.HasLabel, label.LabelSlot.HasItem); appearance.SetData(PaperLabelVisuals.HasLabel, label.LabelSlot.HasItem);

View File

@@ -2,7 +2,6 @@ using Content.Server.Light.Components;
using Content.Server.Light.Events; using Content.Server.Light.Events;
using Content.Shared.Light; using Content.Shared.Light;
using Content.Shared.Throwing; using Content.Shared.Throwing;
using Robust.Server.GameObjects;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Maths; using Robust.Shared.Maths;

View File

@@ -6,7 +6,6 @@ using Content.Shared.Audio;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Smoking; using Content.Shared.Smoking;
using Content.Shared.Temperature; using Content.Shared.Temperature;
using Robust.Server.GameObjects;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

View File

@@ -7,7 +7,6 @@ using Content.Shared.Popups;
using Content.Shared.Storage; using Content.Shared.Storage;
using Content.Shared.Verbs; using Content.Shared.Verbs;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

View File

@@ -3,7 +3,6 @@ using Content.Server.MachineLinking.Components;
using Content.Server.MachineLinking.Events; using Content.Server.MachineLinking.Events;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.MachineLinking; using Content.Shared.MachineLinking;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

View File

@@ -3,7 +3,6 @@ using Content.Server.Weapon.Melee.Components;
using Content.Shared.Damage; using Content.Shared.Damage;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Mining; using Content.Shared.Mining;
using Robust.Server.GameObjects;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;

View File

@@ -4,7 +4,6 @@ using Content.Server.Atmos.EntitySystems;
using Content.Server.NodeContainer.EntitySystems; using Content.Server.NodeContainer.EntitySystems;
using Content.Server.NodeContainer.NodeGroups; using Content.Server.NodeContainer.NodeGroups;
using Content.Shared.Atmos; using Content.Shared.Atmos;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Map; using Robust.Shared.Map;

View File

@@ -17,7 +17,6 @@ using Content.Shared.Nutrition.Components;
using Content.Shared.Popups; using Content.Shared.Popups;
using Content.Shared.Throwing; using Content.Shared.Throwing;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

View File

@@ -8,7 +8,6 @@ using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint; using Content.Shared.FixedPoint;
using Content.Shared.Smoking; using Content.Shared.Smoking;
using Content.Shared.Temperature; using Content.Shared.Temperature;
using Robust.Server.GameObjects;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

View File

@@ -5,7 +5,6 @@ using Content.Shared.Verbs;
using Content.Server.Popups; using Content.Server.Popups;
using Content.Server.Ghost.Roles.Components; using Content.Server.Ghost.Roles.Components;
using Content.Server.Mind.Components; using Content.Server.Mind.Components;
using Robust.Server.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Log; using Robust.Shared.Log;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;

View File

@@ -13,7 +13,6 @@ using Content.Server.Stunnable;
using Content.Server.Stunnable.Components; using Content.Server.Stunnable.Components;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.PneumaticCannon; using Content.Shared.PneumaticCannon;
using Robust.Server.GameObjects;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Map; using Robust.Shared.Map;

View File

@@ -4,7 +4,6 @@ using Content.Server.Power.NodeGroups;
using Content.Server.Power.Pow3r; using Content.Server.Power.Pow3r;
using Content.Shared.Examine; using Content.Shared.Examine;
using Content.Shared.Power; using Content.Shared.Power;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;

View File

@@ -6,7 +6,6 @@ using Content.Server.Weapon.Ranged.Barrels.Components;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Popups; using Content.Shared.Popups;
using Content.Shared.Power; using Content.Shared.Power;
using Robust.Server.GameObjects;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Localization; using Robust.Shared.Localization;

View File

@@ -5,7 +5,6 @@ using Content.Server.Power.Components;
using Content.Server.Power.Nodes; using Content.Server.Power.Nodes;
using Content.Shared.Wires; using Content.Shared.Wires;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Map; using Robust.Shared.Map;

View File

@@ -1,4 +1,4 @@
using System; using System;
using Content.Server.Power.Components; using Content.Server.Power.Components;
using Content.Shared.Power; using Content.Shared.Power;
using Content.Shared.Rounding; using Content.Shared.Rounding;
@@ -36,7 +36,7 @@ namespace Content.Server.Power.SMES
{ {
base.Initialize(); base.Initialize();
Owner.EnsureComponentWarn<AppearanceComponent>(); Owner.EnsureComponentWarn<ServerAppearanceComponent>();
} }
public void OnUpdate() public void OnUpdate()

View File

@@ -4,7 +4,6 @@ using Content.Server.Power.Components;
using Content.Shared.Examine; using Content.Shared.Examine;
using Content.Shared.PowerCell; using Content.Shared.PowerCell;
using Content.Shared.Rounding; using Content.Shared.Rounding;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;

View File

@@ -51,7 +51,7 @@ namespace Content.Server.Recycling
public void Bloodstain(RecyclerComponent component) public void Bloodstain(RecyclerComponent component)
{ {
if (component.Owner.TryGetComponent(out SharedAppearanceComponent? appearance)) if (component.Owner.TryGetComponent(out AppearanceComponent? appearance))
{ {
appearance.SetData(RecyclerVisuals.Bloody, true); appearance.SetData(RecyclerVisuals.Bloody, true);
} }

View File

@@ -250,7 +250,7 @@ namespace Content.Server.Shuttles.EntitySystems
throw new ArgumentOutOfRangeException(); throw new ArgumentOutOfRangeException();
} }
if (EntityManager.TryGetComponent(uid, out SharedAppearanceComponent? appearanceComponent)) if (EntityManager.TryGetComponent(uid, out AppearanceComponent? appearanceComponent))
{ {
appearanceComponent.SetData(ThrusterVisualState.State, true); appearanceComponent.SetData(ThrusterVisualState.State, true);
} }
@@ -295,7 +295,7 @@ namespace Content.Server.Shuttles.EntitySystems
throw new ArgumentOutOfRangeException(); throw new ArgumentOutOfRangeException();
} }
if (EntityManager.TryGetComponent(uid, out SharedAppearanceComponent? appearanceComponent)) if (EntityManager.TryGetComponent(uid, out AppearanceComponent? appearanceComponent))
{ {
appearanceComponent.SetData(ThrusterVisualState.State, false); appearanceComponent.SetData(ThrusterVisualState.State, false);
} }
@@ -398,7 +398,7 @@ namespace Content.Server.Shuttles.EntitySystems
case ShuttleMode.Cruise: case ShuttleMode.Cruise:
foreach (var comp in component.AngularThrusters) foreach (var comp in component.AngularThrusters)
{ {
if (!EntityManager.TryGetComponent(comp.OwnerUid, out SharedAppearanceComponent? appearanceComponent)) if (!EntityManager.TryGetComponent(comp.OwnerUid, out AppearanceComponent? appearanceComponent))
continue; continue;
comp.Firing = true; comp.Firing = true;
@@ -410,7 +410,7 @@ namespace Content.Server.Shuttles.EntitySystems
foreach (var comp in component.LinearThrusters[index]) foreach (var comp in component.LinearThrusters[index])
{ {
if (!EntityManager.TryGetComponent(comp.OwnerUid, out SharedAppearanceComponent? appearanceComponent)) if (!EntityManager.TryGetComponent(comp.OwnerUid, out AppearanceComponent? appearanceComponent))
continue; continue;
comp.Firing = true; comp.Firing = true;
@@ -426,7 +426,7 @@ namespace Content.Server.Shuttles.EntitySystems
foreach (var comp in component.LinearThrusters[index]) foreach (var comp in component.LinearThrusters[index])
{ {
if (!EntityManager.TryGetComponent(comp.OwnerUid, out SharedAppearanceComponent? appearanceComponent)) if (!EntityManager.TryGetComponent(comp.OwnerUid, out AppearanceComponent? appearanceComponent))
continue; continue;
comp.Firing = true; comp.Firing = true;
@@ -451,7 +451,7 @@ namespace Content.Server.Shuttles.EntitySystems
case ShuttleMode.Cruise: case ShuttleMode.Cruise:
foreach (var comp in component.AngularThrusters) foreach (var comp in component.AngularThrusters)
{ {
if (!EntityManager.TryGetComponent(comp.OwnerUid, out SharedAppearanceComponent? appearanceComponent)) if (!EntityManager.TryGetComponent(comp.OwnerUid, out AppearanceComponent? appearanceComponent))
continue; continue;
comp.Firing = false; comp.Firing = false;
@@ -463,7 +463,7 @@ namespace Content.Server.Shuttles.EntitySystems
foreach (var comp in component.LinearThrusters[index]) foreach (var comp in component.LinearThrusters[index])
{ {
if (!EntityManager.TryGetComponent(comp.OwnerUid, out SharedAppearanceComponent? appearanceComponent)) if (!EntityManager.TryGetComponent(comp.OwnerUid, out AppearanceComponent? appearanceComponent))
continue; continue;
comp.Firing = false; comp.Firing = false;
@@ -479,7 +479,7 @@ namespace Content.Server.Shuttles.EntitySystems
foreach (var comp in component.LinearThrusters[index]) foreach (var comp in component.LinearThrusters[index])
{ {
if (!EntityManager.TryGetComponent(comp.OwnerUid, out SharedAppearanceComponent? appearanceComponent)) if (!EntityManager.TryGetComponent(comp.OwnerUid, out AppearanceComponent? appearanceComponent))
continue; continue;
comp.Firing = false; comp.Firing = false;

View File

@@ -4,7 +4,6 @@ using Content.Shared.Interaction;
using Content.Shared.Popups; using Content.Shared.Popups;
using Content.Shared.Radiation; using Content.Shared.Radiation;
using Content.Shared.Singularity.Components; using Content.Shared.Singularity.Components;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;

View File

@@ -18,7 +18,6 @@ using Content.Shared.Storage;
using Content.Shared.Tools; using Content.Shared.Tools;
using Content.Shared.Tools.Components; using Content.Shared.Tools.Components;
using Content.Shared.Verbs; using Content.Shared.Verbs;
using Robust.Server.GameObjects;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;

View File

@@ -7,7 +7,6 @@ using Content.Shared.Standing;
using Content.Shared.StatusEffect; using Content.Shared.StatusEffect;
using Content.Shared.Stunnable; using Content.Shared.Stunnable;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Physics.Dynamics; using Robust.Shared.Physics.Dynamics;

View File

@@ -1,7 +1,6 @@
using Content.Server.Tabletop.Components; using Content.Server.Tabletop.Components;
using Content.Shared.Tabletop; using Content.Shared.Tabletop;
using Content.Shared.Tabletop.Events; using Content.Shared.Tabletop.Events;
using Robust.Server.GameObjects;
using Robust.Server.Player; using Robust.Server.Player;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.GameStates; using Robust.Shared.GameStates;

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@@ -16,7 +16,6 @@ using Content.Shared.Sound;
using Content.Shared.Toilet; using Content.Shared.Toilet;
using Content.Shared.Tools; using Content.Shared.Tools;
using Content.Shared.Tools.Components; using Content.Shared.Tools.Components;
using Robust.Server.GameObjects;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

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@@ -8,7 +8,6 @@ using Content.Shared.Examine;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Popups; using Content.Shared.Popups;
using Content.Shared.Weapons.Ranged.Barrels.Components; using Content.Shared.Weapons.Ranged.Barrels.Components;
using Robust.Server.GameObjects;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Localization; using Robust.Shared.Localization;

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@@ -8,7 +8,6 @@ using Content.Shared.Examine;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Popups; using Content.Shared.Popups;
using Content.Shared.Weapons.Ranged.Barrels.Components; using Content.Shared.Weapons.Ranged.Barrels.Components;
using Robust.Server.GameObjects;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Localization; using Robust.Shared.Localization;

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@@ -6,7 +6,6 @@ using Content.Server.Weapon.Ranged.Barrels.Components;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Popups; using Content.Shared.Popups;
using Content.Shared.Weapons.Ranged.Barrels.Components; using Content.Shared.Weapons.Ranged.Barrels.Components;
using Robust.Server.GameObjects;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Localization; using Robust.Shared.Localization;

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@@ -6,7 +6,6 @@ using Content.Shared.Interaction;
using Content.Shared.Popups; using Content.Shared.Popups;
using Content.Shared.Sound; using Content.Shared.Sound;
using Content.Shared.Weapons.Ranged.Barrels.Components; using Content.Shared.Weapons.Ranged.Barrels.Components;
using Robust.Server.GameObjects;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;

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@@ -5,7 +5,6 @@ using Content.Shared.Interaction;
using Content.Shared.Popups; using Content.Shared.Popups;
using Content.Shared.Sound; using Content.Shared.Sound;
using Content.Shared.Weapons.Ranged.Barrels.Components; using Content.Shared.Weapons.Ranged.Barrels.Components;
using Robust.Server.GameObjects;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;

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