Reduce ChunkingSystem allocations (#21795)
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@@ -38,7 +38,10 @@ public sealed class ChunkingSystem : EntitySystem
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_configurationManager.UnsubValueChanged(CVars.NetMaxUpdateRange, OnPvsRangeChanged);
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}
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private void OnPvsRangeChanged(float value) => _baseViewBounds = Box2.UnitCentered.Scale(value);
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private void OnPvsRangeChanged(float value)
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{
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_baseViewBounds = Box2.UnitCentered.Scale(value);
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}
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public Dictionary<NetEntity, HashSet<Vector2i>> GetChunksForSession(
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ICommonSession session,
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@@ -46,71 +49,85 @@ public sealed class ChunkingSystem : EntitySystem
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ObjectPool<HashSet<Vector2i>> indexPool,
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ObjectPool<Dictionary<NetEntity, HashSet<Vector2i>>> viewerPool,
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float? viewEnlargement = null)
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{
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var viewers = GetSessionViewers(session);
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var chunks = GetChunksForViewers(viewers, chunkSize, indexPool, viewerPool, viewEnlargement ?? chunkSize);
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return chunks;
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}
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private HashSet<EntityUid> GetSessionViewers(ICommonSession session)
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{
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var viewers = new HashSet<EntityUid>();
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if (session.Status != SessionStatus.InGame || session.AttachedEntity is null)
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return viewers;
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viewers.Add(session.AttachedEntity.Value);
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foreach (var uid in session.ViewSubscriptions)
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{
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viewers.Add(uid);
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}
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return viewers;
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}
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private Dictionary<NetEntity, HashSet<Vector2i>> GetChunksForViewers(
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HashSet<EntityUid> viewers,
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int chunkSize,
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ObjectPool<HashSet<Vector2i>> indexPool,
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ObjectPool<Dictionary<NetEntity, HashSet<Vector2i>>> viewerPool,
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float viewEnlargement)
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{
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var chunks = viewerPool.Get();
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DebugTools.Assert(chunks.Count == 0);
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foreach (var viewerUid in viewers)
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if (session.Status != SessionStatus.InGame || session.AttachedEntity is not {} player)
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return chunks;
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var enlargement = viewEnlargement ?? chunkSize;
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AddViewerChunks(player, chunks, indexPool, chunkSize, enlargement);
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foreach (var uid in session.ViewSubscriptions)
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{
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if (!_xformQuery.TryGetComponent(viewerUid, out var xform))
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{
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Log.Error($"Player has deleted viewer entities? Viewers: {string.Join(", ", viewers.Select(ToPrettyString))}");
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continue;
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}
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var pos = _transform.GetWorldPosition(xform);
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var bounds = _baseViewBounds.Translated(pos).Enlarged(viewEnlargement);
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var grids = new List<Entity<MapGridComponent>>();
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_mapManager.FindGridsIntersecting(xform.MapID, bounds, ref grids, true);
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foreach (var grid in grids)
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{
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var netGrid = GetNetEntity(grid);
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if (!chunks.TryGetValue(netGrid, out var set))
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{
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chunks[netGrid] = set = indexPool.Get();
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DebugTools.Assert(set.Count == 0);
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}
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var enumerator = new ChunkIndicesEnumerator(_transform.GetInvWorldMatrix(grid).TransformBox(bounds), chunkSize);
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while (enumerator.MoveNext(out var indices))
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{
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set.Add(indices.Value);
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}
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}
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AddViewerChunks(uid, chunks, indexPool, chunkSize, enlargement);
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}
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return chunks;
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}
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private void AddViewerChunks(EntityUid viewer,
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Dictionary<NetEntity, HashSet<Vector2i>> chunks,
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ObjectPool<HashSet<Vector2i>> indexPool,
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int chunkSize,
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float viewEnlargement)
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{
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if (!_xformQuery.TryGetComponent(viewer, out var xform))
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return;
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var pos = _transform.GetWorldPosition(xform);
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var bounds = _baseViewBounds.Translated(pos).Enlarged(viewEnlargement);
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var state = new QueryState(chunks, indexPool, chunkSize, bounds, _transform, EntityManager);
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_mapManager.FindGridsIntersecting(xform.MapID, bounds, ref state, AddGridChunks, true);
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}
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private static bool AddGridChunks(
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EntityUid uid,
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MapGridComponent grid,
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ref QueryState state)
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{
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var netGrid = state.EntityManager.GetNetEntity(uid);
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if (!state.Chunks.TryGetValue(netGrid, out var set))
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{
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state.Chunks[netGrid] = set = state.Pool.Get();
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DebugTools.Assert(set.Count == 0);
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}
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var aabb = state.Transform.GetInvWorldMatrix(uid).TransformBox(state.Bounds);
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var enumerator = new ChunkIndicesEnumerator(aabb, state.ChunkSize);
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while (enumerator.MoveNext(out var indices))
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{
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set.Add(indices.Value);
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}
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return true;
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}
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private readonly struct QueryState
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{
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public readonly Dictionary<NetEntity, HashSet<Vector2i>> Chunks;
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public readonly ObjectPool<HashSet<Vector2i>> Pool;
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public readonly int ChunkSize;
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public readonly Box2 Bounds;
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public readonly SharedTransformSystem Transform;
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public readonly EntityManager EntityManager;
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public QueryState(
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Dictionary<NetEntity, HashSet<Vector2i>> chunks,
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ObjectPool<HashSet<Vector2i>> pool,
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int chunkSize,
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Box2 bounds,
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SharedTransformSystem transform,
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EntityManager entityManager)
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{
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Chunks = chunks;
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Pool = pool;
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ChunkSize = chunkSize;
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Bounds = bounds;
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Transform = transform;
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EntityManager = entityManager;
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}
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}
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}
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