Revert "Add support for multi-layer in-hand and clothing sprites" (#6521)

This commit is contained in:
metalgearsloth
2022-02-07 14:59:22 +11:00
committed by GitHub
parent 470e4f8bdc
commit f9e32fb0c1
17 changed files with 262 additions and 529 deletions

View File

@@ -53,9 +53,6 @@ public abstract partial class InventorySystem
if(!TryGetSlot(uid, args.Container.ID, out var slotDef, inventory: component))
return;
// un-rotate entities. needed for things like directional flashlights on hardsuit helmets
Transform(args.Entity).LocalRotation = 0;
var equippedEvent = new DidEquipEvent(uid, args.Entity, slotDef);
RaiseLocalEvent(uid, equippedEvent);