Revert "Add support for multi-layer in-hand and clothing sprites" (#6521)

This commit is contained in:
metalgearsloth
2022-02-07 14:59:22 +11:00
committed by GitHub
parent 470e4f8bdc
commit f9e32fb0c1
17 changed files with 262 additions and 529 deletions

View File

@@ -30,12 +30,6 @@ namespace Content.Client.Inventory
[ViewVariables]
[DataField("speciesId")] public string? SpeciesId { get; set; }
/// <summary>
/// Data about the current layers that have been added to the players sprite due to the items in each equipment slot.
/// </summary>
[ViewVariables]
public readonly Dictionary<string, HashSet<string>> VisualLayerKeys = new();
public bool AttachedToGameHud;
}
}