welder stuff (#17476)
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@@ -1,6 +1,7 @@
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Server.Popups;
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using Content.Server.Tools.Components;
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using Content.Shared.Tools;
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using Robust.Server.GameObjects;
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using Robust.Shared.Map;
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@@ -32,5 +33,10 @@ namespace Content.Server.Tools
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UpdateWelders(frameTime);
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}
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protected override bool IsWelder(EntityUid uid)
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{
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return HasComp<WelderComponent>(uid);
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}
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}
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}
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