welder stuff (#17476)

This commit is contained in:
deltanedas
2023-06-28 01:46:48 +00:00
committed by GitHub
parent 689aa5344e
commit f9c97e4324
16 changed files with 127 additions and 166 deletions

View File

@@ -16,9 +16,6 @@ namespace Content.Server.Construction.Components
[DataField("refineTime")]
public float RefineTime = 2f;
[DataField("refineFuel")]
public float RefineFuel = 0f;
[DataField("qualityNeeded", customTypeSerializer:typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
public string QualityNeeded = "Welding";
}

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@@ -347,7 +347,6 @@ namespace Content.Server.Construction
if (validation)
{
// Then we only really need to check whether the tool entity has that quality or not.
// TODO fuel consumption?
return _toolSystem.HasQuality(interactUsing.Used, toolInsertStep.Tool)
? HandleResult.Validated
: HandleResult.False;
@@ -364,8 +363,7 @@ namespace Content.Server.Construction
TimeSpan.FromSeconds(toolInsertStep.DoAfter),
new [] { toolInsertStep.Tool },
new ConstructionInteractDoAfterEvent(interactUsing),
out var doAfter,
fuel: toolInsertStep.Fuel);
out var doAfter);
return result && doAfter != null ? HandleResult.DoAfter : HandleResult.False;
}

View File

@@ -25,7 +25,7 @@ namespace Content.Server.Construction
if (args.Handled)
return;
args.Handled = _toolSystem.UseTool(args.Used, args.User, uid, component.RefineTime, component.QualityNeeded, new WelderRefineDoAfterEvent(), component.RefineFuel);
args.Handled = _toolSystem.UseTool(args.Used, args.User, uid, component.RefineTime, component.QualityNeeded, new WelderRefineDoAfterEvent());
}
private void OnDoAfter(EntityUid uid, WelderRefinableComponent component, WelderRefineDoAfterEvent args)

View File

@@ -55,7 +55,7 @@ namespace Content.Server.Repairable
return;
// Only try repair the target if it is damaged
if (!EntityManager.TryGetComponent(uid, out DamageableComponent? damageable) || damageable.TotalDamage == 0)
if (!TryComp<DamageableComponent>(uid, out var damageable) || damageable.TotalDamage == 0)
return;
float delay = component.DoAfterDelay;
@@ -64,8 +64,8 @@ namespace Content.Server.Repairable
if (args.User == args.Target)
delay *= component.SelfRepairPenalty;
// Can the tool actually repair this, does it have enough fuel?
args.Handled = _toolSystem.UseTool(args.Used, args.User, uid, delay, component.QualityNeeded, new RepairFinishedEvent(), component.FuelCost);
// Run the repairing doafter
args.Handled = _toolSystem.UseTool(args.Used, args.User, uid, delay, component.QualityNeeded, new RepairFinishedEvent());
}
}
}

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@@ -26,13 +26,6 @@ public sealed class WeldableComponent : SharedWeldableComponent
[ViewVariables(VVAccess.ReadWrite)]
public bool Weldable = true;
/// <summary>
/// How much fuel does it take to weld/unweld entity.
/// </summary>
[DataField("fuel")]
[ViewVariables(VVAccess.ReadWrite)]
public float FuelConsumption = 3f;
/// <summary>
/// How much time does it take to weld/unweld entity.
/// </summary>

View File

@@ -13,25 +13,25 @@ namespace Content.Server.Tools.Components
/// <summary>
/// Solution on the entity that contains the fuel.
/// </summary>
[DataField("fuelSolution")]
[DataField("fuelSolution"), ViewVariables(VVAccess.ReadWrite)]
public string FuelSolution { get; } = "Welder";
/// <summary>
/// Reagent that will be used as fuel for welding.
/// </summary>
[DataField("fuelReagent", customTypeSerializer:typeof(PrototypeIdSerializer<ReagentPrototype>))]
[DataField("fuelReagent", customTypeSerializer:typeof(PrototypeIdSerializer<ReagentPrototype>)), ViewVariables(VVAccess.ReadWrite)]
public string FuelReagent { get; } = "WeldingFuel";
/// <summary>
/// Fuel consumption per second, while the welder is active.
/// </summary>
[DataField("fuelConsumption")]
public FixedPoint2 FuelConsumption { get; } = FixedPoint2.New(0.05f);
[DataField("fuelConsumption"), ViewVariables(VVAccess.ReadWrite)]
public FixedPoint2 FuelConsumption { get; } = FixedPoint2.New(2.0f);
/// <summary>
/// A fuel amount to be consumed when the welder goes from being unlit to being lit.
/// </summary>
[DataField("welderOnConsume")]
[DataField("fuelLitCost"), ViewVariables(VVAccess.ReadWrite)]
public FixedPoint2 FuelLitCost { get; } = FixedPoint2.New(0.5f);
/// <summary>

View File

@@ -68,7 +68,7 @@ public sealed class WeldableSystem : EntitySystem
if (!CanWeld(uid, tool, user, component))
return false;
if (!_toolSystem.UseTool(tool, user, uid, component.WeldingTime.Seconds, component.WeldingQuality, new WeldFinishedEvent(), fuel: component.FuelConsumption))
if (!_toolSystem.UseTool(tool, user, uid, component.WeldingTime.Seconds, component.WeldingQuality, new WeldFinishedEvent()))
return false;
// Log attempt

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@@ -41,7 +41,6 @@ namespace Content.Server.Tools
SubscribeLocalEvent<WelderComponent, ActivateInWorldEvent>(OnWelderActivate);
SubscribeLocalEvent<WelderComponent, AfterInteractEvent>(OnWelderAfterInteract);
SubscribeLocalEvent<WelderComponent, DoAfterAttemptEvent<ToolDoAfterEvent>>(OnWelderToolUseAttempt);
SubscribeLocalEvent<WelderComponent, ToolDoAfterEvent>(OnWelderDoAfter);
SubscribeLocalEvent<WelderComponent, ComponentShutdown>(OnWelderShutdown);
SubscribeLocalEvent<WelderComponent, ComponentGetState>(OnWelderGetState);
SubscribeLocalEvent<WelderComponent, GetMeleeDamageEvent>(OnGetMeleeDamage);
@@ -266,7 +265,6 @@ namespace Content.Server.Tools
private void OnWelderToolUseAttempt(EntityUid uid, WelderComponent welder, DoAfterAttemptEvent<ToolDoAfterEvent> args)
{
DebugTools.Assert(args.Event.Fuel > 0);
var user = args.DoAfter.Args.User;
if (!welder.Lit)
@@ -275,26 +273,6 @@ namespace Content.Server.Tools
args.Cancel();
return;
}
var (fuel, _) = GetWelderFuelAndCapacity(uid, welder);
if (FixedPoint2.New(args.Event.Fuel) > fuel)
{
_popupSystem.PopupEntity(Loc.GetString("welder-component-cannot-weld-message"), uid, user);
args.Cancel();
}
}
private void OnWelderDoAfter(EntityUid uid, WelderComponent welder, ToolDoAfterEvent args)
{
if (args.Cancelled)
return;
if (!_solutionContainerSystem.TryGetSolution(uid, welder.FuelSolution, out var solution))
return;
solution.RemoveReagent(welder.FuelReagent, FixedPoint2.New(args.Fuel));
_entityManager.Dirty(welder);
}
private void OnWelderShutdown(EntityUid uid, WelderComponent welder, ComponentShutdown args)

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@@ -1,6 +1,7 @@
using Content.Server.Atmos.EntitySystems;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Popups;
using Content.Server.Tools.Components;
using Content.Shared.Tools;
using Robust.Server.GameObjects;
using Robust.Shared.Map;
@@ -32,5 +33,10 @@ namespace Content.Server.Tools
UpdateWelders(frameTime);
}
protected override bool IsWelder(EntityUid uid)
{
return HasComp<WelderComponent>(uid);
}
}
}