Make recyclers great again (#6653)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
@@ -1,52 +1,93 @@
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using Content.Server.Audio;
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using Content.Server.Power.Components;
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using Content.Server.Recycling.Components;
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using Content.Shared.Audio;
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using Content.Shared.Body.Components;
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using Content.Shared.Recycling;
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using Content.Shared.Emag.Systems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Content.Shared.Recycling;
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using Content.Shared.Tag;
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using Robust.Shared.Audio;
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using Robust.Shared.Physics.Dynamics;
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using Robust.Shared.Player;
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using Robust.Shared.Timing;
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namespace Content.Server.Recycling
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{
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internal sealed class RecyclerSystem : EntitySystem
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public sealed class RecyclerSystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly AmbientSoundSystem _ambience = default!;
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[Dependency] private readonly TagSystem _tags = default!;
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private const float RecyclerSoundCooldown = 0.8f;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<RecyclerComponent, StartCollideEvent>(HandleCollide);
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SubscribeLocalEvent<RecyclerComponent, StartCollideEvent>(OnCollide);
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SubscribeLocalEvent<RecyclerComponent, GotEmaggedEvent>(OnEmagged);
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}
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private void HandleCollide(EntityUid uid, RecyclerComponent component, StartCollideEvent args)
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public void EnableRecycler(RecyclerComponent component)
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{
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if (component.Enabled) return;
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component.Enabled = true;
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_ambience.SetAmbience(component.Owner, true);
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}
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public void DisableRecycler(RecyclerComponent component)
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{
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if (!component.Enabled) return;
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component.Enabled = false;
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_ambience.SetAmbience(component.Owner, false);
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}
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private void OnCollide(EntityUid uid, RecyclerComponent component, StartCollideEvent args)
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{
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if (component.Enabled && args.OurFixture.ID != "brrt") return;
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Recycle(component, args.OtherFixture.Body.Owner);
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}
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private void Recycle(RecyclerComponent component, EntityUid entity)
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{
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// TODO: Prevent collision with recycled items
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RecyclableComponent? recyclable = null;
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// Can only recycle things that are recyclable... And also check the safety of the thing to recycle.
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if (!EntityManager.TryGetComponent(entity, out RecyclableComponent? recyclable) || !recyclable.Safe && component.Safe) return;
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if (!_tags.HasTag(entity, "Recyclable") &&
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(!TryComp(entity, out recyclable) || !recyclable.Safe && component.Safe))
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{
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return;
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}
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// TODO: Prevent collision with recycled items
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// Mobs are a special case!
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if (CanGib(component, entity))
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{
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EntityManager.GetComponent<SharedBodyComponent>(entity).Gib(true);
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Comp<SharedBodyComponent>(entity).Gib(true);
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Bloodstain(component);
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return;
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}
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recyclable.Recycle(component.Efficiency);
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if (recyclable == null)
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QueueDel(entity);
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else
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Recycle(recyclable, component.Efficiency);
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if (component.Sound != null && (_timing.CurTime - component.LastSound).TotalSeconds > RecyclerSoundCooldown)
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{
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SoundSystem.Play(Filter.Pvs(component.Owner, entityManager: EntityManager), component.Sound.GetSound(), component.Owner, AudioHelpers.WithVariation(0.01f).WithVolume(-3));
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component.LastSound = _timing.CurTime;
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}
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}
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private bool CanGib(RecyclerComponent component, EntityUid entity)
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{
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// We suppose this entity has a Recyclable component.
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return EntityManager.HasComponent<SharedBodyComponent>(entity) && !component.Safe &&
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EntityManager.TryGetComponent(component.Owner, out ApcPowerReceiverComponent? receiver) && receiver.Powered;
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// TODO: Power needs a helper for this jeez
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return HasComp<SharedBodyComponent>(entity) && !component.Safe &&
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TryComp<ApcPowerReceiverComponent>(component.Owner, out var receiver) && receiver.Powered;
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}
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public void Bloodstain(RecyclerComponent component)
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@@ -57,13 +98,26 @@ namespace Content.Server.Recycling
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}
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}
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private void Recycle(RecyclableComponent component, float efficiency = 1f)
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{
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if (!string.IsNullOrEmpty(component.Prototype))
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{
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var xform = Transform(component.Owner);
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for (var i = 0; i < Math.Max(component.Amount * efficiency, 1); i++)
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{
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Spawn(component.Prototype, xform.Coordinates);
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}
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}
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QueueDel(component.Owner);
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}
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private void OnEmagged(EntityUid uid, RecyclerComponent component, GotEmaggedEvent args)
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{
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if (component.Safe == true)
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{
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component.Safe = false;
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args.Handled = true;
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}
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if (!component.Safe) return;
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component.Safe = false;
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args.Handled = true;
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}
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}
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}
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