Adds even more smites and a bunch of tools. (#9825)

* Adds three new smites, headstand, locker stuff, and reptilian species swap.

* Localize all the smites.

* save work

* More smites...

* Final tweaks.

* oops

* !PLEH

* Adds disarm prone and improved hand removal options.

* fix chances.

* take out the trash.

* Add some admin TRICKS instead of more smites.

* oop

* Implements the admin test arena and associated trick.

* Tricks for granting/revoking access.

* e

* mfw

* Implement quick dialogs, for when you don't want to spend 20 minutes writing a simple dialog prompt.

* Forgot the rejuv icon.

* E

* docs

* augh

* Add rename/redescribe buttons.

* Adds objects menu, implements a couple tricks for stations.

* 1984

* Adds a trick for effectively infinite power.

* fixes some icon uggo.

* a

* HALT!

* Pause/unpause buttons.

* Forgor the textures.

* they broke every bone in their body.

* i added more

* more battery actions, touch up battery icon.

* Address reviews.
This commit is contained in:
Moony
2022-07-21 17:30:00 -05:00
committed by GitHub
parent ec18f438bc
commit f98df73fae
76 changed files with 3708 additions and 88 deletions

View File

@@ -96,6 +96,18 @@ public sealed class WeldableSystem : EntitySystem
appearance.SetData(WeldableVisuals.IsWelded, component.IsWelded);
}
public void ForceWeldedState(EntityUid uid, bool state, WeldableComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.IsWelded = state;
RaiseLocalEvent(uid, new WeldableChangedEvent(component.IsWelded));
UpdateAppearance(uid, component);
}
public void SetWeldingTime(EntityUid uid, TimeSpan time, WeldableComponent? component = null)
{
if (!Resolve(uid, ref component))