make ringtone and uplink code 6 notes long (#17545)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
router
2023-08-03 14:13:16 +03:00
committed by GitHub
parent f708a8dbf5
commit f97a2dbb13
6 changed files with 53 additions and 12 deletions

View File

@@ -249,7 +249,7 @@ public sealed class TraitorRuleSystem : GameRuleSystem<TraitorRuleComponent>
traitorRole.Mind.Briefing = string.Format(
"{0}\n{1}",
Loc.GetString("traitor-role-codewords-short", ("codewords", string.Join(", ", traitorRule.Codewords))),
Loc.GetString("traitor-role-uplink-code-short", ("code", string.Join("", code))));
Loc.GetString("traitor-role-uplink-code-short", ("code", string.Join("-", code).Replace("sharp","#"))));
// Assign traitor roles
_mindSystem.AddRole(mind, traitorRole);
@@ -295,7 +295,7 @@ public sealed class TraitorRuleSystem : GameRuleSystem<TraitorRuleComponent>
{
_chatManager.DispatchServerMessage(session, Loc.GetString("traitor-role-greeting"));
_chatManager.DispatchServerMessage(session, Loc.GetString("traitor-role-codewords", ("codewords", string.Join(", ", codewords))));
_chatManager.DispatchServerMessage(session, Loc.GetString("traitor-role-uplink-code", ("code", string.Join("", code))));
_chatManager.DispatchServerMessage(session, Loc.GetString("traitor-role-uplink-code", ("code", string.Join("-", code).Replace("sharp","#"))));
}
}