Improve integration testing

This commit is contained in:
Pieter-Jan Briers
2019-06-29 01:58:16 +02:00
parent e8498d1bb2
commit f97977323a
12 changed files with 177 additions and 20 deletions

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@@ -0,0 +1,10 @@
using System;
using Content.Shared;
namespace Content.Client
{
public sealed class ClientModuleTestingCallbacks : SharedModuleTestingCallbacks
{
public Action ClientBeforeIoC { get; set; }
}
}

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@@ -139,6 +139,12 @@ namespace Content.Client
IoCManager.Register<IParallaxManager, ParallaxManager>();
IoCManager.Register<IChatManager, ChatManager>();
IoCManager.Register<IEscapeMenuOwner, EscapeMenuOwner>();
if (TestingCallbacks != null)
{
var cast = (ClientModuleTestingCallbacks) TestingCallbacks;
cast.ClientBeforeIoC?.Invoke();
}
IoCManager.BuildGraph();
IoCManager.Resolve<IParallaxManager>().LoadParallax();

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@@ -1,14 +1,13 @@
using System;
using System.IO;
using System.Text;
using System.Threading.Tasks;
using Content.Client.Interfaces.Parallax;
using ICSharpCode.SharpZipLib.Checksum;
using Nett;
using SixLabors.ImageSharp;
using SixLabors.Primitives;
using Robust.Client.Graphics;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Shared.Interfaces.Configuration;
using Robust.Shared.Interfaces.Log;
using Robust.Shared.IoC;
using Robust.Shared.Log;
@@ -16,11 +15,12 @@ using Robust.Shared.Utility;
namespace Content.Client.Parallax
{
public class ParallaxManager : IParallaxManager
internal sealed class ParallaxManager : IParallaxManager, IPostInjectInit
{
#pragma warning disable 649
[Dependency] private readonly IResourceCache _resourceCache;
[Dependency] private readonly ILogManager _logManager;
[Dependency] private readonly IConfigurationManager _configurationManager;
#pragma warning restore 649
private static readonly ResourcePath ParallaxConfigPath = new ResourcePath("/parallax_config.toml");
@@ -34,6 +34,11 @@ namespace Content.Client.Parallax
public async void LoadParallax()
{
if (!_configurationManager.GetCVar<bool>("parallax.enabled"))
{
return;
}
MemoryStream configStream = null;
string contents;
TomlTable table;
@@ -99,5 +104,10 @@ namespace Content.Client.Parallax
OnTextureLoaded?.Invoke(ParallaxTexture);
}
public void PostInject()
{
_configurationManager.RegisterCVar("parallax.enabled", true);
}
}
}

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@@ -0,0 +1,57 @@
using System.Linq;
using System.Threading.Tasks;
using NUnit.Framework;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Enums;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using Robust.UnitTesting;
namespace Content.IntegrationTests
{
[TestFixture]
public class ConnectTest : ContentIntegrationTest
{
[Test]
public async Task TestConnect()
{
var client = StartClient();
var server = StartServer();
await Task.WhenAll(client.WaitIdleAsync(), server.WaitIdleAsync());
// Connect.
client.SetConnectTarget(server);
client.Post(() => IoCManager.Resolve<IClientNetManager>().ClientConnect(null, 0, null));
// Run some ticks for the handshake to complete and such.
for (var i = 0; i < 10; i++)
{
server.RunTicks(1);
await server.WaitIdleAsync();
client.RunTicks(1);
await client.WaitIdleAsync();
}
await Task.WhenAll(client.WaitIdleAsync(), server.WaitIdleAsync());
// Basic checks to ensure that they're connected and data got replicated.
var playerManager = server.ResolveDependency<IPlayerManager>();
Assert.That(playerManager.PlayerCount, Is.EqualTo(1));
Assert.That(playerManager.GetAllPlayers().First().Status, Is.EqualTo(SessionStatus.InGame));
var clEntityManager = client.ResolveDependency<IEntityManager>();
var svEntityManager = server.ResolveDependency<IEntityManager>();
var lastSvEntity = svEntityManager.GetEntities().Last();
var lastClEntity = clEntityManager.GetEntity(lastSvEntity.Uid);
Assert.That(lastClEntity.Transform.GridPosition, Is.EqualTo(lastSvEntity.Transform.GridPosition));
}
}
}

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@@ -0,0 +1,27 @@
using Content.Client;
using Content.Client.Interfaces.Parallax;
using Robust.Shared.ContentPack;
using Robust.Shared.IoC;
using Robust.UnitTesting;
namespace Content.IntegrationTests
{
public abstract class ContentIntegrationTest : RobustIntegrationTest
{
protected override ClientIntegrationInstance StartClient(ClientIntegrationOptions options = null)
{
options = options ?? new ClientIntegrationOptions();
options.BeforeStart += () =>
{
IoCManager.Resolve<IModLoader>().SetModuleBaseCallbacks(new ClientModuleTestingCallbacks
{
ClientBeforeIoC = () =>
{
IoCManager.Register<IParallaxManager, DummyParallaxManager>(true);
}
});
};
return base.StartClient(options);
}
}
}

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@@ -0,0 +1,25 @@
using System;
using Content.Client.Interfaces.Parallax;
using Robust.Client.Graphics;
namespace Content.IntegrationTests
{
public sealed class DummyParallaxManager : IParallaxManager
{
public event Action<Texture> OnTextureLoaded
{
add
{
}
remove
{
}
}
public Texture ParallaxTexture => null;
public void LoadParallax()
{
}
}
}

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@@ -6,7 +6,7 @@ using Robust.UnitTesting;
namespace Content.IntegrationTests
{
[TestFixture]
public class StartTest : RobustIntegrationTest
public class StartTest : ContentIntegrationTest
{
/// <summary>
/// Test that the server starts.
@@ -15,8 +15,6 @@ namespace Content.IntegrationTests
public async Task TestServerStart()
{
var server = StartServer();
await server.WaitIdleAsync();
Assert.That(server.IsAlive);
server.RunTicks(5);
await server.WaitIdleAsync();
Assert.That(server.IsAlive);
@@ -25,7 +23,6 @@ namespace Content.IntegrationTests
server.Stop();
await server.WaitIdleAsync();
Assert.That(!server.IsAlive);
Assert.That(server.UnhandledException, Is.Null);
}
/// <summary>

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@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\RobustToolbox\MSBuild\Robust.Properties.targets" />
<PropertyGroup>
<TargetFramework>net472</TargetFramework>

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@@ -191,6 +191,11 @@ namespace Content.Server
IoCManager.Register<IGameTicker, GameTicker>();
IoCManager.Register<IChatManager, ChatManager>();
IoCManager.Register<IMoMMILink, MoMMILink>();
if (TestingCallbacks != null)
{
var cast = (ServerModuleTestingCallbacks) TestingCallbacks;
cast.ServerBeforeIoC?.Invoke();
}
IoCManager.BuildGraph();
_gameTicker = IoCManager.Resolve<IGameTicker>();

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@@ -0,0 +1,10 @@
using System;
using Content.Shared;
namespace Content.Server
{
public sealed class ServerModuleTestingCallbacks : SharedModuleTestingCallbacks
{
public Action ServerBeforeIoC { get; set; }
}
}

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@@ -0,0 +1,10 @@
using System;
using Robust.Shared.ContentPack;
namespace Content.Shared
{
public abstract class SharedModuleTestingCallbacks : ModuleTestingCallbacks
{
public Action SharedBeforeIoC { get; set; }
}
}