StandingStateHelper, StunSystem

This commit is contained in:
zumorica
2020-05-13 19:04:50 +02:00
parent 6737200117
commit f968128af7
6 changed files with 199 additions and 78 deletions

View File

@@ -16,7 +16,7 @@ namespace Content.Client.GameObjects.Components.Mobs
{
switch (state)
{
case SharedSpeciesComponent.MobState.Stand:
case SharedSpeciesComponent.MobState.Standing:
sprite.Rotation = 0;
break;
case SharedSpeciesComponent.MobState.Down: